Player Matchup

Tsukuyomi
Tsukuyomi
CodeXblackboy
Tsukuyomi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,562 Elo+
Party 1
Ullr
Ullr
Hannibalragnar
Ullr
Level 157
God Stats
7W - 13L
1,188 SR
Queue Stats
514W - 549L
1,533 Elo+
Solo
Anubis
Anubis
NobJanusz
Anubis
Level 97
God Stats
1W - 1L
1,416 SR
Queue Stats
60W - 49L
1,540 Elo+
Solo
Bacchus
Bacchus
abckiller51
Bacchus
Level 158
God Stats
31W - 26L
1,528 SR
Queue Stats
1,785W - 1,777L
1,513 Elo+
Solo
Scylla
Scylla
gan2610star
Scylla
Level 129
God Stats
1W - 0L
1,712 SR
Queue Stats
24W - 19L
1,585 Elo+
Party 1
Team Averages
Level 136
1,469 SR
1,547 Elo+

VS

Team Averages
Level 130
1,593 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alixibus
Olorun
Level 129
God Stats
2W - 3L
1,490 SR
Queue Stats
128W - 97L
1,571 Elo+
Party 2
Apollo
Apollo
Lohkee
Apollo
Level 122
God Stats
1W - 1L
1,752 SR
Queue Stats
62W - 54L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
eWJuiStrapon
Gilgamesh
Level 105
God Stats
6W - 5L
1,722 SR
Queue Stats
156W - 162L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CodeXblackboy
Tsukuyomi
15
6 / 4 / 13
9,568
797
16,580
13,805
10,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 17
9,701
808
10,125
7,334
3,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Anubis
NobJanusz
Anubis
18
6 / 2 / 15
10,922
910
8,132
7,431
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
abckiller51
Bacchus
17
3 / 2 / 20
10,816
901
6,393
15,980
19,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
18
8 / 2 / 15
10,926
911
15,261
10,150
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 5
9,501
792
12,245
10,568
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
 
Bellona
13
0 / 7 / 4
7,706
642
3,836
16,148
14,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Alixibus
Olorun
14
0 / 7 / 6
8,539
712
7,951
11,762
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Lohkee
Apollo
18
6 / 4 / 5
10,746
896
9,912
11,571
4,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
eWJuiStrapon
Gilgamesh
14
3 / 3 / 3
8,828
736
6,412
14,224
12,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
26
Kills
11
11
Deaths
26
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
Bellona
 
Bellona
0
7
4
0.29
L
Olorun
Alixibus
Olorun
0
7
6
0.43
W
Tsukuyomi
CodeXblackboy
Tsukuyomi
6
4
13
3.13
W
3
1
17
11.5
L
Apollo
Lohkee
Apollo
6
4
5
2.13
W
Anubis
NobJanusz
Anubis
6
2
15
6.75
W
Bacchus
abckiller51
Bacchus
3
2
20
6.5
L
Gilgamesh
eWJuiStrapon
Gilgamesh
3
3
3
1.5
W
Scylla
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,491
Damage
40,356
54,700
Taken
64,273
41,430
Mitigated
40,701
20,800
Healing
18,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,245
2,387
1,816
2,035
10,568
4,333
810
4,426
6,022
31,400
0
L
Bellona
 
Bellona
3,836
468
1,149
597
16,148
14,428
146
7,162
8,746
0
7,910
L
Olorun
Alixibus
Olorun
7,951
3,429
2,056
1,693
11,762
4,293
0
6,862
4,660
21,503
0
W
Tsukuyomi
CodeXblackboy
Tsukuyomi
16,580
2,551
1,284
1,789
13,805
10,048
783
5,251
8,554
0
23,433
W
10,125
3,953
2,939
1,581
7,334
3,502
755
2,796
4,538
0
21,092
L
Apollo
Lohkee
Apollo
9,912
5,220
1,382
3,265
11,571
4,968
1,444
5,863
5,528
0
19,738
W
Anubis
NobJanusz
Anubis
8,132
183
1,724
1,465
7,431
4,102
1,386
2,436
4,995
40,250
0
W
Bacchus
abckiller51
Bacchus
6,393
161
2,511
3,438
15,980
19,373
449
5,162
10,818
9,723
0
L
Gilgamesh
eWJuiStrapon
Gilgamesh
6,412
632
2,278
2,391
14,224
12,679
50
5,473
8,631
128
13,665
W
Scylla
15,261
815
2,522
1,547
10,150
4,405
1,020
4,679
5,471
33,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
45,320
140
Minions Killed
119
0
Camps Cleared
0
1,050,070
Distance Traveled
960,545
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,501
792
46
4
0
166,263
0
L
Bellona
7,706
642
4
0
0
208,613
1
L
Olorun
8,539
712
27
2
0
181,312
0
W
Tsukuyomi
9,568
797
10
1
0
229,052
0
W
Ullr
9,701
808
28
2
0
199,078
2
L
Apollo
10,746
896
22
2
0
174,519
0
W
Anubis
10,922
910
54
5
0
230,604
0
W
Bacchus
10,816
901
5
0
0
171,927
6
L
Gilgamesh
8,828
736
20
2
0
229,838
0
W
Scylla
10,926
911
43
4
0
219,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role