Player Matchup

Jing Wei
Jing Wei
AE7EVEN
Jing Wei
Level 11
God Stats
3W - 0L
1,813 SR
Queue Stats
39W - 41L
1,182 Elo+
Party 1
Thanatos
Thanatos
Castilloangel109
Thanatos
Level 29
God Stats
44W - 33L
1,524 SR
Queue Stats
84W - 82L
1,403 Elo+
Solo
Ra
Ra
LuzinMyMynD66
Ra
Level 28
God Stats
3W - 1L
1,329 SR
Queue Stats
22W - 27L
1,248 Elo+
Solo
Da Ji
Da Ji
TischFalke79161
Da Ji
Level 13
God Stats
10W - 10L
1,338 SR
Queue Stats
126W - 127L
1,207 Elo+
Party 1
Sobek
Sobek
highiqgameplay
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,251 Elo+

VS

Team Averages
Level 9
1,356 SR
1,309 Elo+
Nemesis
Nemesis
Bigbanger420352
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackStar7170
Morgan Le Fay
Level 20
God Stats
4W - 4L
1,434 SR
Queue Stats
18W - 17L
1,350 Elo+
Solo
Guan Yu
Guan Yu
EliosNex
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Memebby
Chang'e
Level 20
God Stats
2W - 11L
1,112 SR
Queue Stats
13W - 27L
1,141 Elo+
Solo
Khepri
Khepri
lilapp1
Khepri
Level 3
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AE7EVEN
Jing Wei
14
2 / 1 / 10
9,389
408
6,287
12,366
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
13 / 4 / 6
12,370
538
11,653
16,739
9,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 9 / 6
10,464
455
15,887
16,253
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 10 / 7
9,239
402
11,093
18,544
9,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 12
9,790
426
4,774
20,583
12,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 6
7,884
343
7,560
13,576
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BlackStar7170
Morgan Le Fay
16
12 / 4 / 6
10,659
463
30,074
18,009
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
EliosNex
Guan Yu
5
0 / 1 / 0
6,231
271
536
2,336
629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Memebby
Chang'e
14
3 / 7 / 4
9,074
395
5,991
12,117
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
lilapp1
Khepri
14
7 / 7 / 6
10,262
446
10,185
18,354
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
24
Kills
25
26
Deaths
27
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AE7EVEN
Jing Wei
2
1
10
7
L
3
8
6
0.75
L
Morgan Le Fay
BlackStar7170
Morgan Le Fay
12
4
6
3.75
W
13
4
6
4
L
Guan Yu
EliosNex
Guan Yu
0
1
0
0
W
5
9
6
0.89
L
Chang'e
Memebby
Chang'e
3
7
4
0.71
W
4
10
7
0.75
W
0
2
12
3
L
Khepri
lilapp1
Khepri
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
54,346
84,485
Taken
64,392
42,197
Mitigated
35,385
30,717
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AE7EVEN
Jing Wei
6,287
4,008
0
91
12,366
4,473
307
6,233
5,859
0
49,930
L
7,560
3,713
0
1,625
13,576
6,065
96
3,571
9,789
0
19,841
L
Morgan Le Fay
BlackStar7170
Morgan Le Fay
30,074
4,264
808
5,822
18,009
7,174
219
6,519
11,196
69,861
0
W
11,653
3,179
0
10,816
16,739
9,414
1,785
7,936
8,451
0
66,930
L
Guan Yu
EliosNex
Guan Yu
536
0
0
1,315
2,336
629
0
0
2,336
0
3,926
W
15,887
1,468
1,817
5,914
16,253
5,970
959
8,371
7,460
77,046
0
L
Chang'e
Memebby
Chang'e
5,991
437
2,252
2,757
12,117
3,739
1,917
3,399
8,538
32,530
0
W
11,093
2,801
0
2,436
18,544
9,854
0
9,036
9,060
0
49,075
W
4,774
480
0
9,643
20,583
12,486
62
12,738
7,405
24,209
0
L
Khepri
lilapp1
Khepri
10,185
923
0
3,152
18,354
17,778
812
6,237
11,872
35,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
44,110
429
Minions Killed
231
0
Camps Cleared
0
1,943,764
Distance Traveled
1,635,559
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,389
408
80
3
0
431,950
0
L
Nemesis
7,884
343
25
1
0
368,767
2
L
Morgan Le Fay
10,659
463
91
4
0
418,932
0
W
Thanatos
12,370
538
107
5
0
405,948
0
L
Guan Yu
6,231
271
6
0
0
80,672
2
W
Ra
10,464
455
128
6
0
392,581
4
L
Chang'e
9,074
395
63
3
0
375,566
0
W
Da Ji
9,239
402
62
3
0
397,100
1
W
Sobek
9,790
426
52
2
0
316,185
2
L
Khepri
10,262
446
46
2
0
391,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role