Player Matchup

Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hunater2055
Ymir
Level 88
God Stats
5W - 8L
1,641 SR
Queue Stats
141W - 191L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sacred Creed114
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,619 SR
Queue Stats
45W - 61L
1,431 Elo+
Solo
Team Averages
Level 97
1,587 SR
1,431 Elo+

VS

Team Averages
Level 83
1,537 SR
1,425 Elo+
Olorun
Olorun
CONUNDRUM216
Olorun
Level 105
God Stats
16W - 24L
1,416 SR
Queue Stats
564W - 778L
1,327 Elo+
Solo
Serqet
Serqet
Cheesefox06
Serqet
Level 60
God Stats
5W - 4L
1,561 SR
Queue Stats
62W - 56L
1,459 Elo+
Solo
Chaac
Chaac
madhattrM
Chaac
Level 84
God Stats
40W - 31L
1,635 SR
Queue Stats
134W - 136L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
4 / 0 / 2
7,422
675
2,557
1,989
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 3 / 7
8,333
758
6,010
10,440
7,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Sacred Creed114
Morgan Le Fay
13
4 / 2 / 7
8,374
761
11,021
8,413
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 6 / 2
7,943
722
5,504
11,377
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
11
1 / 6 / 3
7,412
674
2,780
8,884
2,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
madhattrM
Chaac
13
2 / 1 / 3
7,948
723
8,132
6,611
2,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
5
5
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
0
2
5
W
Olorun
2
6
2
0.5
W
Serqet
1
6
3
0.42
L
5
3
7
2.83
L
Morgan Le Fay
Sacred Creed114
Morgan Le Fay
4
2
7
3.75
W
Chaac
madhattrM
Chaac
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
16,416
20,842
Taken
26,872
11,068
Mitigated
9,101
3,239
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,557
1,670
294
177
1,989
719
142
415
1,574
0
11,675
W
Olorun
5,504
3,328
861
3,338
11,377
3,410
575
7,693
3,684
23,284
0
W
Serqet
2,780
468
534
1,217
8,884
2,759
0
5,801
3,083
0
9,961
L
6,010
916
898
1,105
10,440
7,118
252
3,393
6,619
17,217
0
L
Morgan Le Fay
Sacred Creed114
Morgan Le Fay
11,021
1,502
0
765
8,413
3,231
436
1,696
6,609
32,636
0
W
Chaac
madhattrM
Chaac
8,132
437
0
2,598
6,611
2,932
0
3,537
3,074
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
23,303
105
Minions Killed
109
0
Camps Cleared
0
465,625
Distance Traveled
588,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,422
675
20
2
0
69,355
0
W
Olorun
7,943
722
56
5
0
174,602
1
W
Serqet
7,412
674
14
1
0
211,598
1
L
Ymir
8,333
758
31
3
0
188,456
2
L
Morgan Le Fay
8,374
761
54
5
0
207,814
0
W
Chaac
7,948
723
39
4
0
202,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role