Player Matchup

Artemis
Artemis
Celsun667
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,841 Elo+
Solo
Bellona
Bellona
INTENSE5325
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Khepri
Khepri
QwQ4709
Khepri
Level 22
God Stats
16W - 8L
1,680 SR
Queue Stats
116W - 104L
1,639 Elo+
Solo
Janus
Janus
kenace21
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 146L
1,630 Elo+
Solo
Tyr
Tyr
xConesOfDunshire
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,579 Elo+
Solo
Team Averages
Level 12
1,536 SR
1,669 Elo+

VS

Team Averages
Level 16
1,576 SR
1,577 Elo+
Danzaburou
Danzaburou
CIitasaurausRex
Danzaburou
Level 3
God Stats
4W - 6L
1,720 SR
Queue Stats
27W - 26L
1,685 Elo+
Solo
Sol
Sol
LozSen
Sol
Level 28
God Stats
14W - 5L
1,583 SR
Queue Stats
148W - 107L
1,532 Elo+
Solo
Neith
Neith
central_parris
Neith
Level 6
God Stats
5W - 15L
1,574 SR
Queue Stats
64W - 70L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lawful_goat5
Morgan Le Fay
Level 26
God Stats
8W - 7L
1,506 SR
Queue Stats
99W - 80L
1,636 Elo+
Solo
Sobek
Sobek
xg3nk5x
Sobek
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Celsun667
Artemis
9
1 / 9 / 1
5,692
379
6,537
10,047
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
INTENSE5325
Bellona
8
0 / 15 / 0
5,383
359
2,511
14,752
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
QwQ4709
Khepri
9
1 / 8 / 2
6,317
421
4,815
16,122
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
kenace21
Janus
11
2 / 4 / 0
6,437
429
7,806
8,470
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
5,494
366
2,540
5,855
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CIitasaurausRex
Danzaburou
16
7 / 0 / 12
10,343
690
7,808
10,673
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
LozSen
Sol
17
4 / 0 / 1
10,506
700
8,815
8,132
2,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 7
8,478
565
8,288
10,269
3,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
lawful_goat5
Morgan Le Fay
16
18 / 0 / 9
10,647
710
13,006
7,139
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
xg3nk5x
Sobek
12
3 / 2 / 8
8,705
580
3,300
10,479
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
4
Kills
38
38
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CIitasaurausRex
Danzaburou
7
0
12
13
L
Artemis
Celsun667
Artemis
1
9
1
0.17
L
Bellona
INTENSE5325
Bellona
0
15
0
0
W
Sol
LozSen
Sol
4
0
1
4.5
L
Khepri
QwQ4709
Khepri
1
8
2
0.25
W
6
2
7
4.75
L
Janus
kenace21
Janus
2
4
0
0.5
W
Morgan Le Fay
lawful_goat5
Morgan Le Fay
18
0
9
22.5
L
0
2
0
0
W
Sobek
xg3nk5x
Sobek
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
41,217
55,246
Taken
46,692
26,826
Mitigated
19,383
2,986
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CIitasaurausRex
Danzaburou
7,808
5,316
0
5,481
10,673
4,206
1,604
3,521
6,938
0
61,040
L
Artemis
Celsun667
Artemis
6,537
3,831
0
0
10,047
3,075
0
4,401
5,516
0
20,967
L
Bellona
INTENSE5325
Bellona
2,511
849
0
0
14,752
7,485
420
5,314
8,978
0
17,507
W
Sol
LozSen
Sol
8,815
4,536
0
6,338
8,132
2,747
6,426
1,501
6,591
78,989
0
L
Khepri
QwQ4709
Khepri
4,815
478
0
819
16,122
11,346
0
7,068
8,896
23,013
0
W
8,288
4,546
0
4,783
10,269
3,504
1,706
3,340
6,797
0
39,676
L
Janus
kenace21
Janus
7,806
509
0
191
8,470
2,457
0
3,794
4,513
36,539
0
W
Morgan Le Fay
lawful_goat5
Morgan Le Fay
13,006
2,434
0
2,372
7,139
3,035
492
1,879
5,124
58,397
0
L
2,540
429
0
1,976
5,855
2,463
0
3,633
2,222
0
18,168
W
Sobek
xg3nk5x
Sobek
3,300
361
0
3,957
10,479
5,891
425
1,754
8,621
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
48,679
190
Minions Killed
462
0
Camps Cleared
0
1,142,076
Distance Traveled
1,304,647
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,343
690
109
7
0
254,297
1
L
Artemis
5,692
379
30
2
0
243,058
0
L
Bellona
5,383
359
27
2
0
269,208
1
W
Sol
10,506
700
150
10
0
245,160
3
L
Khepri
6,317
421
33
2
0
239,553
0
W
Neith
8,478
565
65
4
0
239,312
0
L
Janus
6,437
429
63
4
0
260,087
4
W
Morgan Le Fay
10,647
710
105
7
0
280,101
4
L
Tyr
5,494
366
37
2
0
130,170
2
W
Sobek
8,705
580
33
2
0
285,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role