Player Matchup

Morgan Le Fay
Morgan Le Fay
Ardantis
Morgan Le Fay
Level 23
God Stats
3W - 0L
1,717 SR
Queue Stats
24W - 18L
1,512 Elo+
Party 3
Neith
Neith
DocTrigg
Neith
Level 28
God Stats
7W - 8L
1,442 SR
Queue Stats
71W - 72L
1,490 Elo+
Party 3
Ratatoskr
Ratatoskr
dezzmont
Ratatoskr
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo
Hercules
Hercules
jmbsnake
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Solo
Ymir
Ymir
thenightmare27
Ymir
Level 18
God Stats
5W - 8L
1,505 SR
Queue Stats
28W - 33L
1,417 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,436 Elo+

VS

Team Averages
Level 10
1,503 SR
1,402 Elo+
Fenrir
Fenrir
CrisAYS
Fenrir
Level 10
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Sol
Sol
Cynkx
Sol
Level 5
God Stats
5W - 12L
1,092 SR
Queue Stats
9W - 14L
1,020 Elo+
Party 2
Bakasura
Bakasura
Floading1
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
MasterB33f
Aphrodite
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Anhur
Anhur
floading2
Anhur
Level 4
God Stats
5W - 4L
1,737 SR
Queue Stats
10W - 10L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ardantis
Morgan Le Fay
20
15 / 1 / 17
17,611
587
34,219
17,624
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DocTrigg
Neith
20
11 / 4 / 18
16,446
548
18,557
15,178
6,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
dezzmont
Ratatoskr
20
10 / 8 / 11
15,843
528
24,806
21,895
12,463
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
jmbsnake
Hercules
20
5 / 8 / 14
14,990
500
12,717
33,965
43,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 7 / 20
14,752
492
15,090
31,144
17,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrisAYS
Fenrir
17
4 / 10 / 4
12,867
429
11,193
18,587
9,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Cynkx
Sol
19
8 / 9 / 6
14,141
471
20,825
30,655
10,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Floading1
Bakasura
20
10 / 10 / 4
14,676
489
20,321
35,592
17,192
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MasterB33f
Aphrodite
18
3 / 10 / 11
12,162
405
11,979
21,052
17,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
floading2
Anhur
20
3 / 7 / 4
13,922
464
15,466
28,604
10,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
57
45
Kills
28
28
Deaths
46
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ardantis
Morgan Le Fay
15
1
17
23.5
L
Fenrir
CrisAYS
Fenrir
4
10
4
0.6
L
Sol
Cynkx
Sol
8
9
6
1.22
W
Neith
DocTrigg
Neith
11
4
18
5
L
Bakasura
Floading1
Bakasura
10
10
4
1.2
L
Aphrodite
MasterB33f
Aphrodite
3
10
11
0.85
W
Ratatoskr
dezzmont
Ratatoskr
10
8
11
1.94
L
Anhur
floading2
Anhur
3
7
4
0.71
W
Hercules
jmbsnake
Hercules
5
8
14
1.5
W
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,389
Damage
79,784
119,806
Taken
134,490
88,951
Mitigated
64,281
40,283
Healing
36,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ardantis
Morgan Le Fay
34,219
2,697
436
6,783
17,624
8,564
2,742
3,947
13,187
114,382
0
L
Fenrir
CrisAYS
Fenrir
11,193
2,339
0
817
18,587
9,651
0
7,344
11,053
0
28,831
L
Sol
Cynkx
Sol
20,825
5,697
0
9,756
30,655
10,040
634
10,271
20,050
87,990
0
W
Neith
DocTrigg
Neith
18,557
6,045
0
3,519
15,178
6,846
5,243
5,648
8,952
0
110,483
L
Bakasura
Floading1
Bakasura
20,321
12,940
0
7,675
35,592
17,192
1,260
9,510
25,696
0
96,775
L
Aphrodite
MasterB33f
Aphrodite
11,979
2,091
4,760
6,583
21,052
17,069
314
7,091
13,797
45,863
0
W
Ratatoskr
dezzmont
Ratatoskr
24,806
4,705
0
888
21,895
12,463
152
5,138
15,849
0
116,898
L
Anhur
floading2
Anhur
15,466
12,022
0
6,749
28,604
10,329
634
13,717
14,217
0
91,293
W
Hercules
jmbsnake
Hercules
12,717
3,769
0
14,144
33,965
43,574
879
7,223
24,180
0
63,026
W
15,090
1,860
2,265
12,248
31,144
17,504
1,204
14,664
16,410
87,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,642
Gold Earned
67,768
605
Minions Killed
546
0
Camps Cleared
0
2,655,621
Distance Traveled
2,622,438
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,611
587
140
5
0
546,263
2
L
Fenrir
12,867
429
32
1
0
551,685
1
L
Sol
14,141
471
133
4
0
508,191
9
W
Neith
16,446
548
141
5
0
541,637
1
L
Bakasura
14,676
489
142
5
0
552,371
1
L
Aphrodite
12,162
405
67
2
0
498,139
4
W
Ratatoskr
15,843
528
104
3
0
532,804
2
L
Anhur
13,922
464
172
6
0
512,052
0
W
Hercules
14,990
500
105
4
0
524,689
2
W
Ymir
14,752
492
115
4
0
510,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role