Player Matchup

Neith
Neith
Silver I
BJLG
Neith
Silver I
Level 148
God Stats
38W - 26L
1,661 SR
Queue Stats
129W - 127L
1,071 MMR
Solo
Sol
Sol
Silver II
Driftpwn
Sol
Silver II
Level 54
God Stats
25W - 14L
1,656 SR
Queue Stats
68W - 73L
1,031 MMR
Solo
The Morrigan
The Morrigan
Silver II
GloRupt
The Morrigan
Silver II
Level 124
God Stats
3W - 6L
1,264 SR
Queue Stats
301W - 309L
1,052 MMR
Solo
Artio
Artio
Silver II
Gnulbem
Artio
Silver II
Level 158
God Stats
2W - 4L
1,325 SR
Queue Stats
170W - 167L
1,015 MMR
Solo
Loki
Loki
Silver I
Pardo69
Loki
Silver I
Level 113
God Stats
2W - 0L
1,712 SR
Queue Stats
63W - 61L
1,148 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,524 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,525 SR
1,397 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
JAFREXX
Tyr
Silver II
Level 119
God Stats
2W - 1L
1,627 SR
Queue Stats
355W - 362L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BJLG
Neith
12
5 / 2 / 6
7,833
603
9,548
8,365
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 1 / 1
8,639
665
12,470
9,690
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
GloRupt
The Morrigan
14
9 / 3 / 3
8,289
638
9,313
6,756
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Gnulbem
Artio
11
4 / 1 / 8
7,403
569
4,792
11,458
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Loki
Pardo69
Loki
13
6 / 2 / 6
7,905
608
5,824
10,104
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ApolloSetAthenaTiamatKing Arthur

VS

Bans
TsukuyomiJanusNemesisScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 4 / 4
7,087
545
7,428
7,868
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
 
Anhur
11
3 / 6 / 0
6,749
519
4,647
9,602
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
11
2 / 4 / 4
6,388
491
1,881
6,717
2,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
10
1 / 7 / 2
5,964
459
5,330
9,681
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
0 / 7 / 1
5,919
455
4,814
16,329
8,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
28
Kills
9
9
Deaths
28
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
4
1.25
L
Anhur
 
Anhur
3
6
0
0.5
L
Aphrodite
 
Aphrodite
2
4
4
1
L
Nu Wa
 
Nu Wa
1
7
2
0.29
W
Neith
BJLG
Neith
5
2
6
4
W
4
1
1
4.5
W
The Morrigan
GloRupt
The Morrigan
9
3
3
3.5
W
Artio
Gnulbem
Artio
4
1
8
8
L
Tyr
0
7
1
0.07
W
Loki
Pardo69
Loki
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,947
Damage
24,100
46,373
Taken
50,197
18,757
Mitigated
18,596
17,241
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,428
1,077
0
2,517
7,868
2,106
0
1,961
5,871
39,432
0
L
Anhur
 
Anhur
4,647
2,185
0
1,273
9,602
2,612
0
2,347
7,255
0
22,331
L
Aphrodite
 
Aphrodite
1,881
771
973
2,447
6,717
2,517
0
3,556
3,019
17,718
0
L
Nu Wa
 
Nu Wa
5,330
923
0
2,065
9,681
2,901
442
5,534
3,819
33,231
0
W
Neith
BJLG
Neith
9,548
3,511
0
2,674
8,365
2,516
2,507
2,014
6,289
0
46,740
W
12,470
7,218
0
4,949
9,690
3,071
1,575
716
8,878
59,545
0
W
The Morrigan
GloRupt
The Morrigan
9,313
1,480
0
1,054
6,756
2,296
1,012
3,480
2,956
50,006
85
W
Artio
Gnulbem
Artio
4,792
201
664
4,432
11,458
7,139
0
3,701
7,595
21,638
0
L
Tyr
4,814
647
32
4,160
16,329
8,460
0
12,506
3,743
0
33,259
W
Loki
Pardo69
Loki
5,824
1,114
0
3,468
10,104
3,735
0
3,942
5,932
0
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
32,107
418
Minions Killed
270
0
Camps Cleared
0
1,259,669
Distance Traveled
1,140,753
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,087
545
82
6
0
238,022
3
L
Anhur
6,749
519
32
2
0
210,433
1
L
Aphrodite
6,388
491
32
2
0
230,679
3
L
Nu Wa
5,964
459
69
5
0
223,812
2
W
Neith
7,833
603
93
7
0
228,798
1
W
Sol
8,639
665
115
9
0
248,657
3
W
The Morrigan
8,289
638
99
8
0
215,752
3
W
Artio
7,403
569
29
2
0
268,896
7
L
Tyr
5,919
455
55
4
0
237,807
2
W
Loki
7,905
608
82
6
0
297,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role