Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Gandropodo
Arachne
Level 50
God Stats
4W - 5L
1,238 SR
Queue Stats
28W - 29L
1,374 Elo+
Party 2
Ares
Ares
Sakurai_Tenryuu
Ares
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 8L
974 Elo+
Party 2
Chiron
Chiron
Silverback19xx
Chiron
Level 85
God Stats
49W - 43L
1,529 SR
Queue Stats
203W - 261L
1,350 Elo+
Party 1
Hades
Hades
meliodas_zama
Hades
Level 60
God Stats
2W - 1L
1,824 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,312 Elo+

VS

Team Averages
Level 68
1,496 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
Arcannabis
Morgan Le Fay
Level 66
God Stats
25W - 22L
1,740 SR
Queue Stats
140W - 152L
1,427 Elo+
Solo
Fenrir
Fenrir
Blighted_Rose66
Fenrir
Level 37
God Stats
2W - 2L
1,103 SR
Queue Stats
7W - 18L
1,109 Elo+
Solo
Anhur
Anhur
MJBJWB
Anhur
Level 107
God Stats
5W - 4L
1,493 SR
Queue Stats
227W - 214L
1,404 Elo+
Solo
Loki
Loki
Noxture
Loki
Level 69
God Stats
8W - 8L
1,703 SR
Queue Stats
288W - 298L
1,408 Elo+
Solo
Hera
Hera
TakeUnoTV
Hera
Level 62
God Stats
8W - 7L
1,439 SR
Queue Stats
65W - 54L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 3 / 4
9,373
493
7,228
16,032
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Gandropodo
Arachne
12
3 / 5 / 1
7,826
412
7,761
16,665
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 0
7,052
371
893
12,900
4,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 5 / 1
8,397
442
5,764
14,116
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 2
8,788
463
8,140
15,728
6,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arcannabis
Morgan Le Fay
16
2 / 1 / 3
9,815
517
12,016
6,866
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
8,125
428
7,241
10,554
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
MJBJWB
Anhur
17
6 / 0 / 8
11,528
607
11,315
11,126
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Noxture
Loki
15
5 / 6 / 4
10,006
527
9,914
11,860
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
15
5 / 4 / 2
9,792
515
9,653
7,727
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
15
Kills
19
21
Deaths
15
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
3
4
1.67
W
Morgan Le Fay
Arcannabis
Morgan Le Fay
2
1
3
3.5
W
1
4
3
0.63
L
Arachne
Gandropodo
Arachne
3
5
1
0.7
W
Anhur
MJBJWB
Anhur
6
0
8
10
W
Loki
Noxture
Loki
5
6
4
1.17
L
1
4
0
0.25
L
3
5
1
0.7
W
Hera
5
4
2
1.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
50,139
75,441
Taken
48,133
31,665
Mitigated
17,922
25,963
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,228
1,555
0
6,250
16,032
11,767
0
8,130
7,374
0
44,963
W
Morgan Le Fay
Arcannabis
Morgan Le Fay
12,016
698
0
636
6,866
2,699
2,638
716
5,730
61,594
0
W
7,241
2,118
0
1,938
10,554
4,125
0
1,964
8,530
0
31,527
L
Arachne
Gandropodo
Arachne
7,761
5,637
0
5,471
16,665
4,944
0
3,651
13,000
0
42,152
W
Anhur
MJBJWB
Anhur
11,315
4,858
0
5,274
11,126
4,455
3,090
1,909
9,187
0
67,369
W
Loki
Noxture
Loki
9,914
3,932
0
648
11,860
3,893
0
2,643
9,097
0
52,200
L
893
113
615
2,868
12,900
4,682
0
0
12,900
17,706
0
L
5,764
2,824
591
4,364
14,116
3,793
0
1,346
12,710
0
46,736
W
Hera
9,653
1,503
0
600
7,727
2,750
1,360
1,801
5,836
53,293
0
L
8,140
1,658
154
5,650
15,728
6,479
682
7,774
7,788
43,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
49,266
384
Minions Killed
470
0
Camps Cleared
0
1,646,304
Distance Traveled
1,750,445
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,373
493
99
5
0
338,950
2
W
Morgan Le Fay
9,815
517
112
6
0
371,852
3
W
Fenrir
8,125
428
56
3
0
374,861
3
L
Arachne
7,826
412
70
4
0
383,721
0
W
Anhur
11,528
607
121
6
0
345,784
2
W
Loki
10,006
527
80
4
0
307,726
2
L
Ares
7,052
371
31
2
0
302,164
0
L
Chiron
8,397
442
86
5
0
311,386
0
W
Hera
9,792
515
101
5
0
350,222
2
L
Hades
8,788
463
98
5
0
310,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role