Player Matchup

Loki
Loki
LordDuebel
Loki
Level 12
God Stats
1W - 2L
1,028 SR
Queue Stats
6W - 11L
1,001 Elo+
Party 2
Chang'e
Chang'e
Manhack
Chang'e
Level 55
God Stats
2W - 1L
1,760 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
mentaruna
Neith
Level 45
God Stats
2W - 1L
1,693 SR
Queue Stats
5W - 11L
1,001 Elo+
Party 2
Team Averages
Level 37
1,494 SR
1,167 Elo+

VS

Team Averages
Level 24
1,564 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
Elliarii
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,445 Elo+
Party 1
Sobek
Sobek
Mcm6495
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Cernunnos
Cernunnos
Muyol
Cernunnos
Level 14
God Stats
0W - 2L
1,691 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 9
9,019
902
8,427
6,526
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Manhack
Chang'e
13
6 / 2 / 13
8,668
867
9,031
7,163
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
mentaruna
Neith
11
5 / 3 / 12
8,128
813
8,820
8,250
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elliarii
Morgan Le Fay
10
3 / 7 / 2
7,177
718
7,305
7,638
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mcm6495
Sobek
10
2 / 6 / 5
7,411
741
3,305
14,360
14,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Muyol
Cernunnos
10
2 / 8 / 4
6,952
695
5,999
8,863
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
7
7
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Elliarii
Morgan Le Fay
3
7
2
0.57
W
10
2
9
7.25
W
Chang'e
Manhack
Chang'e
6
2
13
6.25
L
Sobek
Mcm6495
Sobek
2
6
5
0.75
L
Cernunnos
Muyol
Cernunnos
2
8
4
0.5
W
Neith
mentaruna
Neith
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
16,609
21,939
Taken
30,861
7,674
Mitigated
20,033
7,739
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Elliarii
Morgan Le Fay
7,305
455
0
406
7,638
3,002
190
1,772
5,736
21,571
0
W
8,427
2,878
0
0
6,526
2,350
452
1,836
4,614
0
16,603
W
Chang'e
Manhack
Chang'e
9,031
1,350
2,835
2,598
7,163
2,258
476
3,368
3,655
24,466
0
L
Sobek
Mcm6495
Sobek
3,305
478
0
936
14,360
14,045
326
3,741
10,355
12,671
0
L
Cernunnos
Muyol
Cernunnos
5,999
2,837
0
426
8,863
2,986
532
2,866
5,739
0
12,055
W
Neith
mentaruna
Neith
8,820
4,587
0
2,306
8,250
3,066
417
4,875
3,060
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
21,540
87
Minions Killed
68
0
Camps Cleared
0
486,030
Distance Traveled
417,302
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,177
718
42
4
0
135,635
2
W
Loki
9,019
902
18
2
0
174,735
0
W
Chang'e
8,668
867
41
4
0
167,005
0
L
Sobek
7,411
741
13
1
0
133,635
0
L
Cernunnos
6,952
695
13
1
0
148,032
0
W
Neith
8,128
813
28
3
0
144,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role