Player Matchup

Chernobog
Chernobog
Silver I
Desarmando
Chernobog
Silver I
Level 56
God Stats
6W - 4L
1,613 SR
Queue Stats
61W - 58L
1,258 MMR
Solo
Raijin
Raijin
Gold V
OGScales
Raijin
Gold V
Level 35
God Stats
7W - 2L
1,707 SR
Queue Stats
46W - 64L
1,469 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
RAIDENx68
Sun Wukong
Gold V
Level 148
God Stats
33W - 34L
1,544 SR
Queue Stats
208W - 214L
1,338 MMR
Solo
Bacchus
Bacchus
Gold IV
dolodolo
Bacchus
Gold IV
Level 115
God Stats
13W - 7L
1,700 SR
Queue Stats
24W - 24L
1,497 MMR
Solo
Mercury
Mercury
Silver II
lMontyl
Mercury
Silver II
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,613 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,668 SR
1,405 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
C3Glanz
Ares
Gold IV
Level 105
God Stats
9W - 8L
1,510 SR
Queue Stats
284W - 324L
1,428 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Kotarøu
Cernunnos
Gold IV
Level 160
God Stats
11W - 6L
1,922 SR
Queue Stats
353W - 350L
1,340 MMR
Solo
Agni
Agni
Gold II
Roocky5
Agni
Gold II
Level 155
God Stats
5W - 3L
1,788 SR
Queue Stats
102W - 110L
1,511 MMR
Solo
Fenrir
Fenrir
Silver II
Spawn89
Fenrir
Silver II
Level 160
God Stats
5W - 6L
1,622 SR
Queue Stats
41W - 60L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Desarmando
Chernobog
7
0 / 0 / 1
4,030
504
3,579
3,939
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
OGScales
Raijin
9
1 / 1 / 1
4,673
584
1,069
3,852
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RAIDENx68
Sun Wukong
9
2 / 0 / 1
5,346
668
2,816
3,463
1,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
dolodolo
Bacchus
6
0 / 1 / 0
4,035
504
2,073
5,500
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
lMontyl
Mercury
9
2 / 0 / 1
5,026
628
1,622
4,834
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
JanusTiamatApolloGilgameshAthena

VS

Bans
TsukuyomiRatatoskrAnhurThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 3 / 0
3,929
491
1,339
5,593
1,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
C3Glanz
Ares
7
0 / 1 / 1
4,466
558
3,400
5,644
2,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Kotarøu
Cernunnos
8
1 / 0 / 0
4,332
542
3,545
4,599
1,333
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Roocky5
Agni
9
1 / 1 / 0
5,140
643
3,298
2,488
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Spawn89
Fenrir
8
0 / 0 / 0
4,261
533
898
4,613
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Ares
C3Glanz
Ares
0
1
1
0.5
W
Chernobog
Desarmando
Chernobog
0
0
1
0.5
L
Cernunnos
Kotarøu
Cernunnos
1
0
0
1
W
Raijin
OGScales
Raijin
1
1
1
1.5
W
Sun Wukong
RAIDENx68
Sun Wukong
2
0
1
2.5
L
Agni
Roocky5
Agni
1
1
0
1
L
Fenrir
Spawn89
Fenrir
0
0
0
0
W
Bacchus
dolodolo
Bacchus
0
1
0
0
W
Mercury
lMontyl
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
12,480
21,588
Taken
22,937
6,906
Mitigated
6,764
8,044
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,339
529
0
1,749
5,593
1,328
0
0
5,593
0
17,367
L
Ares
C3Glanz
Ares
3,400
164
0
1,717
5,644
2,017
0
1,171
4,473
11,671
0
W
Chernobog
Desarmando
Chernobog
3,579
1,862
0
2,371
3,939
972
0
1,494
2,445
0
23,173
L
Cernunnos
Kotarøu
Cernunnos
3,545
1,736
0
2,228
4,599
1,333
59
1,356
3,243
0
27,780
W
Raijin
OGScales
Raijin
1,069
82
0
750
3,852
1,124
0
2,061
1,791
22,142
0
W
Sun Wukong
RAIDENx68
Sun Wukong
2,816
647
0
1,814
3,463
1,203
24
0
3,463
0
26,083
L
Agni
Roocky5
Agni
3,298
263
0
744
2,488
758
0
373
2,115
32,359
0
L
Fenrir
Spawn89
Fenrir
898
50
33
2,734
4,613
1,328
0
242
4,371
0
17,431
W
Bacchus
dolodolo
Bacchus
2,073
157
258
2,394
5,500
2,336
0
1,409
4,091
7,706
0
W
Mercury
lMontyl
Mercury
1,622
1,360
0
457
4,834
1,271
0
1,734
3,100
0
28,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,110
Gold Earned
22,128
227
Minions Killed
224
0
Camps Cleared
0
746,561
Distance Traveled
728,388
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,929
491
33
4
0
130,674
1
L
Ares
4,466
558
14
2
0
151,066
3
W
Chernobog
4,030
504
34
4
0
138,496
2
L
Cernunnos
4,332
542
59
7
0
150,651
3
W
Raijin
4,673
584
56
7
0
132,488
3
W
Sun Wukong
5,346
668
59
7
0
151,497
2
L
Agni
5,140
643
71
9
0
138,278
3
L
Fenrir
4,261
533
47
6
0
157,719
1
W
Bacchus
4,035
504
12
2
0
147,666
1
W
Mercury
5,026
628
66
8
0
176,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role