Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FlowerBeard
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,670 Elo+
Solo
Ao Kuang
Ao Kuang
LiveToBeat
Ao Kuang
Level 15
God Stats
6W - 7L
1,548 SR
Queue Stats
27W - 27L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaizuriPrincess
Morgan Le Fay
Level 29
God Stats
4W - 1L
1,857 SR
Queue Stats
49W - 15L
1,846 Elo+
Solo
Tyr
Tyr
TrebientaelOGT
Tyr
Level 29
God Stats
15W - 11L
1,604 SR
Queue Stats
78W - 59L
1,623 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,629 Elo+

VS

Team Averages
Level 22
1,608 SR
1,571 Elo+
Arachne
Arachne
 
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OptimusRus
Artemis
Level 24
God Stats
0W - 1L
1,284 SR
Queue Stats
46W - 37L
1,571 Elo+
Party 1
Poseidon
Poseidon
PutridPotato
Poseidon
Level 28
God Stats
13W - 3L
2,070 SR
Queue Stats
67W - 43L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
SusyPene
Gilgamesh
Level 15
God Stats
3W - 3L
1,686 SR
Queue Stats
35W - 18L
1,603 Elo+
Solo
Aphrodite
Aphrodite
UmkaRu
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 7
8,004
616
8,754
8,840
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
11
2 / 1 / 2
6,914
532
4,777
6,574
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
LiveToBeat
Ao Kuang
13
4 / 1 / 3
8,288
638
3,388
11,164
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
PaizuriPrincess
Morgan Le Fay
14
7 / 1 / 4
8,524
656
12,577
7,843
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 1 / 0
9,070
698
7,607
8,153
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 5 / 1
5,852
450
2,904
9,809
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
OptimusRus
Artemis
8
0 / 6 / 1
5,213
401
3,675
11,263
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
PutridPotato
Poseidon
15
2 / 4 / 1
8,434
649
5,754
8,420
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SusyPene
Gilgamesh
11
0 / 5 / 1
6,275
483
2,152
12,531
4,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
UmkaRu
Aphrodite
10
1 / 5 / 0
5,907
454
2,423
8,468
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
24
Kills
4
5
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
7
8.5
L
Arachne
 
Arachne
1
5
1
0.3
W
Medusa
2
1
2
3
W
Ao Kuang
LiveToBeat
Ao Kuang
4
1
3
5.5
L
Artemis
OptimusRus
Artemis
0
6
1
0.08
W
Morgan Le Fay
PaizuriPrincess
Morgan Le Fay
7
1
4
9
L
Poseidon
PutridPotato
Poseidon
2
4
1
0.63
L
Gilgamesh
SusyPene
Gilgamesh
0
5
1
0.1
W
6
1
0
6
L
Aphrodite
UmkaRu
Aphrodite
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
16,908
42,574
Taken
50,491
21,416
Mitigated
17,265
14,099
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,754
229
382
889
8,840
6,113
32
4,240
4,600
28,996
0
L
Arachne
 
Arachne
2,904
1,645
0
2,066
9,809
3,383
0
5,020
4,643
0
23,976
W
Medusa
4,777
1,606
0
3,029
6,574
2,039
710
1,598
4,976
0
36,370
W
Ao Kuang
LiveToBeat
Ao Kuang
3,388
1,087
0
3,661
11,164
3,854
0
2,820
8,344
59,979
0
L
Artemis
OptimusRus
Artemis
3,675
2,881
210
2,642
11,263
3,129
0
6,999
4,136
0
19,143
W
Morgan Le Fay
PaizuriPrincess
Morgan Le Fay
12,577
851
0
2,409
7,843
3,013
522
3,282
4,561
54,704
0
L
Poseidon
PutridPotato
Poseidon
5,754
850
0
2,281
8,420
2,758
0
5,372
2,804
65,251
0
L
Gilgamesh
SusyPene
Gilgamesh
2,152
428
0
3,659
12,531
4,884
0
729
11,802
0
31,611
W
7,607
674
0
3,729
8,153
6,397
0
281
7,872
0
47,428
L
Aphrodite
UmkaRu
Aphrodite
2,423
512
2,818
3,660
8,468
3,111
0
5,939
2,387
16,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
31,681
389
Minions Killed
330
0
Camps Cleared
0
1,313,901
Distance Traveled
1,241,586
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,004
616
45
3
0
296,950
7
L
Arachne
5,852
450
51
4
0
264,378
2
W
Medusa
6,914
532
57
4
0
243,259
4
W
Ao Kuang
8,288
638
97
7
0
234,997
2
L
Artemis
5,213
401
37
3
0
218,201
3
W
Morgan Le Fay
8,524
656
97
7
0
282,302
6
L
Poseidon
8,434
649
144
11
0
258,121
7
L
Gilgamesh
6,275
483
69
5
0
270,426
1
W
Tyr
9,070
698
93
7
0
256,393
4
L
Aphrodite
5,907
454
29
2
0
230,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role