Player Matchup

Kali
Kali
SKYamei
Kali
Level 27
God Stats
9W - 13L
1,572 SR
Queue Stats
60W - 84L
1,289 Elo+
Solo
Bellona
Bellona
Serucci
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
SoulLion88
Sobek
Level 17
God Stats
3W - 2L
1,605 SR
Queue Stats
13W - 23L
1,251 Elo+
Solo
Izanami
Izanami
malbat
Izanami
Level 3
God Stats
13W - 12L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mano012
Kukulkan
Level 10
God Stats
4W - 8L
1,476 SR
Queue Stats
26W - 30L
1,256 Elo+
Solo
Team Averages
Level 12
1,530 SR
1,359 Elo+

VS

Team Averages
Level 8
1,383 SR
1,257 Elo+
Set
Set
Gabisauu
Set
Level 12
God Stats
2W - 5L
1,254 SR
Queue Stats
5W - 12L
1,212 Elo+
Solo
Yemoja
Yemoja
ItzDaveyyyyy
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,245 Elo+
Solo
Ra
Ra
Mephashm
Ra
Level 12
God Stats
19W - 21L
1,483 SR
Queue Stats
123W - 138L
1,369 Elo+
Solo
Artemis
Artemis
jecoma090
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Fenrir
Fenrir
perriland
Fenrir
Level 5
God Stats
0W - 3L
1,180 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
SKYamei
Kali
10
7 / 1 / 9
7,260
558
3,188
8,381
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Serucci
Bellona
9
4 / 3 / 8
5,994
461
5,738
8,515
4,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
5 / 1 / 11
6,956
535
3,705
6,615
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
malbat
Izanami
12
10 / 0 / 9
7,608
585
7,242
6,320
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
mano012
Kukulkan
10
6 / 2 / 12
6,525
502
9,230
4,779
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
5,053
389
2,510
8,534
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
8
2 / 7 / 2
5,958
458
3,837
10,572
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 4 / 1
6,225
479
5,055
5,948
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
jecoma090
Artemis
7
1 / 8 / 2
5,021
386
3,890
7,569
2,065
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
perriland
Fenrir
6
1 / 6 / 3
5,087
391
2,596
8,069
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
32
Kills
7
7
Deaths
34
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Yemoja
2
7
2
0.43
L
3
4
1
0.88
W
Kali
SKYamei
Kali
7
1
9
11.5
W
Bellona
Serucci
Bellona
4
3
8
2.67
W
Sobek
5
1
11
10.5
L
Artemis
jecoma090
Artemis
1
8
2
0.25
W
Izanami
malbat
Izanami
10
0
9
14.5
W
Kukulkan
mano012
Kukulkan
6
2
12
6
L
Fenrir
perriland
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
17,888
34,610
Taken
40,692
16,521
Mitigated
11,886
11,620
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
1,476
0
1,417
8,534
2,623
1,329
1,169
7,365
0
19,790
L
Yemoja
3,837
739
334
3,043
10,572
3,353
0
3,035
7,537
16,364
0
L
5,055
252
394
607
5,948
1,533
50
1,188
4,760
24,974
0
W
Kali
SKYamei
Kali
3,188
1,936
0
2,275
8,381
3,284
0
2,908
5,473
0
28,559
W
Bellona
Serucci
Bellona
5,738
1,284
0
1,468
8,515
4,569
234
1,469
7,046
0
19,219
W
Sobek
3,705
588
0
3,133
6,615
4,892
546
1,095
5,520
16,188
0
L
Artemis
jecoma090
Artemis
3,890
1,975
0
582
7,569
2,065
0
3,429
4,140
0
9,431
W
Izanami
malbat
Izanami
7,242
4,653
251
1,753
6,320
1,961
130
1,326
4,994
0
48,893
W
Kukulkan
mano012
Kukulkan
9,230
803
1,308
1,432
4,779
1,815
1,088
2,094
2,685
32,720
0
L
Fenrir
perriland
Fenrir
2,596
746
0
168
8,069
2,312
0
4,114
3,955
0
6,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
27,344
262
Minions Killed
120
0
Camps Cleared
0
1,177,813
Distance Traveled
1,016,362
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,053
389
35
3
0
192,133
0
L
Yemoja
5,958
458
21
2
0
197,093
2
L
Ra
6,225
479
45
3
0
209,261
1
W
Kali
7,260
558
53
4
0
224,891
0
W
Bellona
5,994
461
30
2
0
249,293
2
W
Sobek
6,956
535
24
2
0
236,392
1
L
Artemis
5,021
386
10
1
0
173,264
1
W
Izanami
7,608
585
102
8
0
251,501
0
W
Kukulkan
6,525
502
53
4
0
215,736
0
L
Fenrir
5,087
391
9
1
0
244,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role