Player Matchup

Odin
Odin
EhSteve7
Odin
Level 78
God Stats
21W - 13L
1,677 SR
Queue Stats
66W - 56L
1,552 Elo+
Party 1
Chang'e
Chang'e
Oxius25
Chang'e
Level 5
God Stats
7W - 1L
1,677 SR
Queue Stats
22W - 4L
1,673 Elo+
Party 1
Zeus
Zeus
Ph1lly Dilly
Zeus
Level 5
God Stats
7W - 3L
1,677 SR
Queue Stats
16W - 5L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
ProfessorYoke
Cthulhu
Level 51
God Stats
34W - 23L
1,677 SR
Queue Stats
42W - 35L
1,516 Elo+
Party 1
Artemis
Artemis
Thurnis21
Artemis
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
16W - 3L
1,634 Elo+
Party 1
Team Averages
Level 28
1,642 SR
1,602 Elo+

VS

Team Averages
Level 12
1,355 SR
1,304 Elo+
Fafnir
Fafnir
Riza23196
Fafnir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,057 Elo+
Solo
Awilix
Awilix
bryce14058421
Awilix
Level 25
God Stats
0W - 4L
1,380 SR
Queue Stats
156W - 139L
1,467 Elo+
Solo
Sol
Sol
cljunin
Sol
Level 10
God Stats
1W - 5L
1,123 SR
Queue Stats
12W - 29L
1,128 Elo+
Solo
Bastet
Bastet
kelly6767
Bastet
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
6W - 12L
1,369 Elo+
Solo
Cthulhu
Cthulhu
kelsoburke103
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
9 / 0 / 23
12,337
1,122
11,482
7,034
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Oxius25
Chang'e
19
4 / 1 / 29
11,898
1,082
14,670
8,459
3,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 1 / 14
11,540
1,049
16,084
5,594
2,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
19
8 / 0 / 26
11,917
1,083
13,941
9,306
11,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Thurnis21
Artemis
18
4 / 2 / 24
11,408
1,037
13,468
8,388
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Riza23196
Fafnir
16
1 / 10 / 3
10,328
939
7,605
18,865
17,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 0
10,535
958
9,649
14,497
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
15
0 / 13 / 1
9,513
865
9,727
20,018
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
kelly6767
Bastet
14
0 / 2 / 0
8,749
795
816
5,044
2,627
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
15
0 / 9 / 2
9,393
854
7,612
20,902
19,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
10
40
Kills
4
4
Deaths
40
116
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
9
0
23
20.5
W
Chang'e
Oxius25
Chang'e
4
1
29
18.5
W
15
1
14
22
W
Cthulhu
8
0
26
21
L
Fafnir
Riza23196
Fafnir
1
10
3
0.25
W
Artemis
Thurnis21
Artemis
4
2
24
8
L
3
6
0
0.5
L
Sol
0
13
1
0.04
L
Bastet
kelly6767
Bastet
0
2
0
0
L
Cthulhu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,645
Damage
35,409
38,781
Taken
79,326
28,018
Mitigated
52,618
15,353
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,482
3,112
0
2,349
7,034
6,553
0
4,817
2,217
205
32,888
W
Chang'e
Oxius25
Chang'e
14,670
1,685
7,115
4,546
8,459
3,797
0
6,435
2,024
33,808
0
W
16,084
5,723
0
0
5,594
2,231
0
3,269
2,325
22,219
0
W
Cthulhu
13,941
1,158
163
243
9,306
11,579
0
7,042
2,264
33,000
0
L
Fafnir
Riza23196
Fafnir
7,605
2,617
0
1,704
18,865
17,275
0
12,756
6,109
15,949
0
W
Artemis
Thurnis21
Artemis
13,468
9,181
0
937
8,388
3,858
0
3,381
5,007
0
27,933
L
9,649
3,060
0
131
14,497
5,932
0
7,364
7,133
0
32,158
L
Sol
9,727
2,514
0
1,862
20,018
7,608
0
9,315
10,703
29,307
0
L
Bastet
kelly6767
Bastet
816
66
0
270
5,044
2,627
0
2,536
2,508
0
5,767
L
Cthulhu
7,612
150
0
583
20,902
19,176
0
12,929
7,973
23,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
48,518
212
Minions Killed
153
8
Camps Cleared
3
941,130
Distance Traveled
756,860
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,337
1,122
48
4
6
201,068
3
W
Chang'e
11,898
1,082
65
6
1
206,503
2
W
Zeus
11,540
1,049
14
1
0
168,197
0
W
Cthulhu
11,917
1,083
39
4
1
192,203
0
L
Fafnir
10,328
939
24
2
0
146,120
0
W
Artemis
11,408
1,037
46
4
0
173,159
0
L
Awilix
10,535
958
47
4
2
199,875
0
L
Sol
9,513
865
32
3
1
193,121
0
L
Bastet
8,749
795
13
1
0
84,444
1
L
Cthulhu
9,393
854
37
3
0
133,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role