Player Matchup

Terra
Terra
ERUPTunEZ
Terra
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 23L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MetaIDragon
Tsukuyomi
Level 13
God Stats
14W - 19L
1,219 SR
Queue Stats
18W - 32L
1,257 Elo+
Party 1
Ares
Ares
PCSNInja
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
SamAlmightyy
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,433 Elo+
Solo
Ah Puch
Ah Puch
在地上撿到一把槍
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,386 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,314 Elo+

VS

Team Averages
Level 29
1,402 SR
1,485 Elo+
Merlin
Merlin
Ashenguard
Merlin
Level 39
God Stats
1W - 6L
1,294 SR
Queue Stats
9W - 21L
1,492 Elo+
Party 3
Pele
Pele
EmpressPreal
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,411 Elo+
Solo
Kukulkan
Kukulkan
KirbeeTM
Kukulkan
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 103L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
N3op0l1tan
Amaterasu
Level 5
God Stats
4W - 10L
1,218 SR
Queue Stats
29W - 50L
1,404 Elo+
Party 2
Tyr
Tyr
mohamadh
Tyr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ERUPTunEZ
Terra
19
1 / 1 / 23
12,251
1,021
5,731
17,481
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
MetaIDragon
Tsukuyomi
20
18 / 4 / 18
15,152
1,263
36,748
14,590
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
18
4 / 5 / 17
11,767
981
7,649
19,053
17,962
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SamAlmightyy
Danzaburou
20
9 / 2 / 19
14,114
1,176
28,314
10,649
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 6 / 18
14,208
1,184
26,963
14,809
5,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashenguard
Merlin
18
4 / 8 / 7
12,357
1,030
19,515
20,044
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 8 / 6
13,782
1,149
19,943
22,339
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KirbeeTM
Kukulkan
18
4 / 4 / 8
12,636
1,053
19,039
17,373
6,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
N3op0l1tan
Amaterasu
17
1 / 10 / 9
10,840
903
8,545
26,944
13,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 13 / 7
10,949
912
2,966
27,416
22,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
55
43
Kills
18
18
Deaths
43
95
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ashenguard
Merlin
4
8
7
0.94
W
Terra
ERUPTunEZ
Terra
1
1
23
12.5
L
8
8
6
1.38
L
Kukulkan
KirbeeTM
Kukulkan
4
4
8
2
W
Tsukuyomi
MetaIDragon
Tsukuyomi
18
4
18
6.75
L
Amaterasu
N3op0l1tan
Amaterasu
1
10
9
0.55
W
Ares
4
5
17
2.5
W
Danzaburou
SamAlmightyy
Danzaburou
9
2
19
9.25
L
1
13
7
0.35
W
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,405
Damage
70,008
76,582
Taken
114,116
53,258
Mitigated
59,283
14,900
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ashenguard
Merlin
19,515
1,410
582
730
20,044
8,339
0
6,007
14,037
39,608
0
W
Terra
ERUPTunEZ
Terra
5,731
2,351
2,794
4,928
17,481
18,203
0
6,911
10,570
13,011
0
L
19,943
3,561
0
513
22,339
8,489
0
11,299
11,040
0
50,910
L
Kukulkan
KirbeeTM
Kukulkan
19,039
676
0
0
17,373
6,687
0
5,297
12,076
48,331
0
W
Tsukuyomi
MetaIDragon
Tsukuyomi
36,748
12,454
0
1,804
14,590
6,575
0
6,561
7,761
0
46,319
L
Amaterasu
N3op0l1tan
Amaterasu
8,545
5,471
0
0
26,944
13,330
0
10,275
16,669
0
12,772
W
Ares
7,649
875
0
0
19,053
17,962
0
11,319
7,734
12,533
0
W
Danzaburou
SamAlmightyy
Danzaburou
28,314
15,742
0
2,733
10,649
4,560
0
6,016
4,633
0
61,381
L
2,966
1,017
0
919
27,416
22,438
0
7,465
19,951
0
11,552
W
26,963
1,204
0
2,641
14,809
5,958
0
7,747
7,062
59,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,492
Gold Earned
60,564
204
Minions Killed
225
5
Camps Cleared
3
1,158,607
Distance Traveled
1,159,719
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,357
1,030
54
5
0
213,862
0
W
Terra
12,251
1,021
17
1
0
248,121
1
L
Pele
13,782
1,149
52
4
2
250,726
1
L
Kukulkan
12,636
1,053
87
7
1
236,971
0
W
Tsukuyomi
15,152
1,263
20
2
0
247,578
1
L
Amaterasu
10,840
903
14
1
0
246,173
0
W
Ares
11,767
981
9
1
2
213,433
0
W
Danzaburou
14,114
1,176
78
7
2
227,796
0
L
Tyr
10,949
912
18
2
0
211,987
0
W
Ah Puch
14,208
1,184
80
7
1
221,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role