Player Matchup

Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SrGordo169
Ymir
Level 49
God Stats
3W - 8L
1,352 SR
Queue Stats
40W - 94L
1,302 Elo+
Party 2
Bakasura
Bakasura
zZ_MADEIRAO_Zz
Bakasura
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 75L
1,635 Elo+
Solo
Team Averages
Level 35
1,451 SR
1,479 Elo+

VS

Team Averages
Level 40
1,508 SR
1,354 Elo+
Serqet
Serqet
Bekynn
Serqet
Level 29
God Stats
5W - 5L
1,553 SR
Queue Stats
19W - 29L
1,371 Elo+
Solo
Tyr
Tyr
GolcitoRojo
Tyr
Level 55
God Stats
4W - 4L
1,514 SR
Queue Stats
44W - 75L
1,354 Elo+
Party 1
Vulcan
Vulcan
Griiico
Vulcan
Level 35
God Stats
7W - 10L
1,456 SR
Queue Stats
49W - 93L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 4 / 4
9,537
636
5,723
8,918
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 9
9,049
603
4,180
15,144
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
4 / 3 / 6
10,281
685
9,231
10,673
5,784
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bekynn
Serqet
14
2 / 2 / 10
10,272
685
6,620
7,809
2,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 8
10,427
695
8,295
14,703
10,020
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Griiico
Vulcan
15
6 / 3 / 5
10,600
707
13,403
4,598
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
10
Kills
12
12
Deaths
10
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
4
1.75
W
Serqet
Bekynn
Serqet
2
2
10
3.5
W
4
5
8
1.6
W
Vulcan
Griiico
Vulcan
6
3
5
2.83
L
1
5
9
1.1
L
Bakasura
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
28,318
34,735
Taken
27,110
16,284
Mitigated
13,868
5,260
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,723
162
0
1,779
8,918
4,198
160
3,910
4,652
24,385
0
W
Serqet
Bekynn
Serqet
6,620
3,005
0
2,449
7,809
2,556
1,222
2,575
5,054
0
23,630
W
8,295
737
0
4,298
14,703
10,020
272
6,384
7,224
0
31,538
W
Vulcan
Griiico
Vulcan
13,403
4,134
0
513
4,598
1,292
505
944
3,313
57,939
0
L
4,180
484
123
536
15,144
6,302
180
7,522
6,916
32,292
0
L
Bakasura
9,231
7,522
0
2,822
10,673
5,784
0
1,403
9,034
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
31,299
132
Minions Killed
164
0
Camps Cleared
0
758,460
Distance Traveled
793,677
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,537
636
41
3
0
239,709
2
W
Serqet
10,272
685
30
2
0
289,779
5
W
Tyr
10,427
695
48
3
0
253,570
1
W
Vulcan
10,600
707
86
6
0
250,328
2
L
Ymir
9,049
603
42
3
0
242,524
3
L
Bakasura
10,281
685
49
3
0
276,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role