Player Matchup

Cu Chulainn
Cu Chulainn
HarambeGunjaMan
Cu Chulainn
Level 23
God Stats
2W - 4L
1,332 SR
Queue Stats
13W - 11L
1,428 Elo+
Party 3
Loki
Loki
JetskiZA
Loki
Level 24
God Stats
1W - 3L
1,326 SR
Queue Stats
13W - 35L
1,231 Elo+
Solo
Danzaburou
Danzaburou
Oferr_
Danzaburou
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
43W - 49L
1,352 Elo+
Solo
Ymir
Ymir
p4r4n0rm4lpengy
Ymir
Level 22
God Stats
1W - 1L
1,787 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 3
Kukulkan
Kukulkan
xXTheEmperorXx
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,452 Elo+

VS

Team Averages
Level 10
1,504 SR
1,423 Elo+
Set
Set
Casper180
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LorcanT54321
Xbalanque
Level 17
God Stats
35W - 21L
1,402 SR
Queue Stats
76W - 73L
1,296 Elo+
Party 1
Scylla
Scylla
Quewgasapien
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Trigglav02
Tyr
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
taytoman
Cerberus
Level 26
God Stats
36W - 24L
1,616 SR
Queue Stats
84W - 76L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HarambeGunjaMan
Cu Chulainn
10
0 / 3 / 0
5,824
388
3,230
10,416
4,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
10
1 / 1 / 1
6,246
416
1,173
6,553
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Oferr_
Danzaburou
9
0 / 7 / 1
5,483
366
3,038
9,171
2,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,710
447
1,843
6,753
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
4 / 7 / 1
7,791
519
4,868
8,216
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,692
513
4,487
6,529
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
LorcanT54321
Xbalanque
14
6 / 0 / 3
8,402
560
9,859
5,467
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
2 / 4 / 3
7,565
504
2,208
6,527
2,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 0
8,875
592
7,992
7,292
4,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
taytoman
Cerberus
13
4 / 1 / 7
8,525
568
4,551
5,872
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
19
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Cu Chulainn
HarambeGunjaMan
Cu Chulainn
0
3
0
0
L
Loki
1
1
1
1.5
W
Xbalanque
LorcanT54321
Xbalanque
6
0
3
7.5
L
Danzaburou
Oferr_
Danzaburou
0
7
1
0.07
W
Scylla
2
4
3
0.88
W
3
0
0
3
L
1
1
0
1
W
Cerberus
taytoman
Cerberus
4
1
7
7.5
L
Kukulkan
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
29,097
41,109
Taken
31,687
15,784
Mitigated
14,949
9,244
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
1,776
0
1,985
6,529
3,367
0
1,543
4,986
0
39,034
L
Cu Chulainn
HarambeGunjaMan
Cu Chulainn
3,230
535
0
3,247
10,416
4,147
0
0
10,416
0
23,366
L
Loki
1,173
246
0
3,086
6,553
2,661
0
138
6,415
0
28,874
W
Xbalanque
LorcanT54321
Xbalanque
9,859
5,589
0
2,158
5,467
1,758
2,642
621
4,846
0
44,298
L
Danzaburou
Oferr_
Danzaburou
3,038
1,535
0
1,107
9,171
2,595
0
1,224
7,918
0
21,986
W
Scylla
2,208
454
0
1,296
6,527
2,233
961
3,543
2,984
21,735
0
W
7,992
1,666
0
3,708
7,292
4,127
1,190
148
7,144
0
54,057
L
1,843
0
0
1,568
6,753
4,168
0
614
6,139
18,396
0
W
Cerberus
taytoman
Cerberus
4,551
126
0
2,603
5,872
3,464
0
856
5,016
31,655
0
L
Kukulkan
4,868
641
0
236
8,216
2,213
574
4,754
3,462
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
41,059
269
Minions Killed
382
0
Camps Cleared
0
1,344,397
Distance Traveled
1,292,209
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,692
513
72
5
0
291,451
0
L
Cu Chulainn
5,824
388
42
3
0
279,228
3
L
Loki
6,246
416
70
5
0
366,026
1
W
Xbalanque
8,402
560
82
5
0
251,799
2
L
Danzaburou
5,483
366
41
3
0
228,119
2
W
Scylla
7,565
504
41
3
0
192,974
0
W
Tyr
8,875
592
125
8
0
275,927
1
L
Ymir
6,710
447
38
3
0
286,464
1
W
Cerberus
8,525
568
62
4
0
280,058
0
L
Kukulkan
7,791
519
78
5
0
184,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role