Player Matchup

Kukulkan
Kukulkan
Silver III
Boombb25
Kukulkan
Silver III
Level 95
God Stats
0W - 4L
1,235 SR
Queue Stats
4W - 14L
1,090 MMR
Party 1
Arachne
Arachne
Silver III
C4lum8jnr
Arachne
Silver III
Level 55
God Stats
4W - 6L
1,414 SR
Queue Stats
79W - 104L
849 MMR
Solo
Neith
Neith
Silver II
Gadhgi
Neith
Silver II
Level 127
God Stats
23W - 42L
1,409 SR
Queue Stats
257W - 287L
863 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
Goudboul
Cthulhu
Silver IV
Level 98
God Stats
6W - 9L
1,414 SR
Queue Stats
72W - 101L
853 MMR
Solo
Mulan
Mulan
Silver III
ShizoooCore
Mulan
Silver III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 318L
839 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,394 SR
899 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,548 SR
900 MMR
Nu Wa
Nu Wa
Silver II
MaXo2u
Nu Wa
Silver II
Level 92
God Stats
51W - 45L
1,456 SR
Queue Stats
318W - 318L
932 MMR
Solo
Bacchus
Bacchus
Silver IV
MysteriousMofo_
Bacchus
Silver IV
Level 101
God Stats
10W - 10L
1,378 SR
Queue Stats
69W - 83L
812 MMR
Solo
Zeus
Zeus
Silver II
SirVitalik
Zeus
Silver II
Level 66
God Stats
11W - 10L
1,545 SR
Queue Stats
301W - 299L
907 MMR
Solo
Cernunnos
Cernunnos
Silver III
Yt-IGFabiFallout
Cernunnos
Silver III
Level 109
God Stats
2W - 0L
1,573 SR
Queue Stats
74W - 69L
988 MMR
Solo
Kali
Kali
Silver III
kmkz_ttv
Kali
Silver III
Level 46
God Stats
1W - 0L
1,788 SR
Queue Stats
58W - 75L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boombb25
Kukulkan
17
2 / 2 / 5
10,243
466
9,959
11,284
3,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
C4lum8jnr
Arachne
17
8 / 5 / 2
11,160
507
12,632
20,056
9,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Gadhgi
Neith
17
2 / 5 / 2
10,458
475
7,305
16,570
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Goudboul
Cthulhu
14
1 / 9 / 2
8,502
386
6,123
18,972
10,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 2 / 4
10,026
456
8,358
17,755
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraPeleSetIzanamiPersephone

VS

Bans
King ArthurCu ChulainnTyrSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MaXo2u
Nu Wa
20
6 / 1 / 5
13,323
606
12,237
8,257
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 12
11,990
545
11,678
19,042
22,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 2 / 3
12,985
590
13,589
11,705
5,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
19
8 / 5 / 6
12,749
580
16,097
16,605
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
19
4 / 4 / 3
12,952
589
7,720
24,189
10,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
13
Kills
23
23
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boombb25
Kukulkan
2
2
5
2.25
L
Arachne
C4lum8jnr
Arachne
8
5
2
1.8
L
Neith
Gadhgi
Neith
2
5
2
0.6
L
Cthulhu
Goudboul
Cthulhu
1
9
2
0.22
W
Nu Wa
MaXo2u
Nu Wa
6
1
5
8.5
W
3
2
12
4.5
L
0
2
4
1
W
2
2
3
1.75
W
Cernunnos
8
5
6
2.2
W
Kali
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
61,321
84,637
Taken
79,798
46,585
Mitigated
50,060
25,440
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boombb25
Kukulkan
9,959
497
385
3,108
11,284
3,348
0
5,978
5,306
76,639
0
L
Arachne
C4lum8jnr
Arachne
12,632
8,758
0
4,754
20,056
9,695
231
5,902
14,154
0
68,302
L
Neith
Gadhgi
Neith
7,305
3,699
0
6,539
16,570
5,030
0
6,419
10,151
0
68,978
L
Cthulhu
Goudboul
Cthulhu
6,123
336
546
2,647
18,972
10,949
36
9,032
9,940
38,556
0
W
Nu Wa
MaXo2u
Nu Wa
12,237
2,090
0
3,411
8,257
3,545
3,528
3,762
4,465
90,976
0
W
11,678
950
795
6,464
19,042
22,978
243
4,675
14,285
36,779
0
L
8,358
741
0
7,461
17,755
17,563
120
10,173
7,582
453
62,806
W
13,589
1,896
0
7,136
11,705
5,653
1,993
922
10,363
80,510
0
W
Cernunnos
16,097
9,024
0
4,693
16,605
7,276
3,469
4,927
11,678
0
100,430
W
Kali
7,720
6,386
231
10,482
24,189
10,608
0
2,249
21,880
0
107,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,389
Gold Earned
63,999
549
Minions Killed
673
0
Camps Cleared
0
1,986,720
Distance Traveled
2,049,428
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,243
466
134
6
0
423,189
0
L
Arachne
11,160
507
116
5
0
404,343
1
L
Neith
10,458
475
124
6
0
354,787
0
L
Cthulhu
8,502
386
60
3
0
399,694
1
W
Nu Wa
13,323
606
162
7
0
404,197
6
W
Bacchus
11,990
545
44
2
0
446,642
3
L
Mulan
10,026
456
115
5
0
404,707
5
W
Zeus
12,985
590
163
7
0
406,978
5
W
Cernunnos
12,749
580
151
7
0
377,128
7
W
Kali
12,952
589
153
7
0
414,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role