Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PrinceBPlus
Olorun
Level 160
God Stats
8W - 7L
1,646 SR
Queue Stats
742W - 703L
1,567 Elo+
Solo
Athena
Athena
drnin10dough
Athena
Level 140
God Stats
25W - 14L
1,697 SR
Queue Stats
578W - 560L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mecoboy3456
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,665 SR
Queue Stats
43W - 47L
1,595 Elo+
Solo
Izanami
Izanami
wz THOR wz
Izanami
Level 145
God Stats
12W - 15L
1,697 SR
Queue Stats
296W - 307L
1,678 Elo+
Party 1
Team Averages
Level 132
1,641 SR
1,579 Elo+

VS

Team Averages
Level 118
1,571 SR
1,548 Elo+
Hercules
Hercules
BoganOG
Hercules
Level 147
God Stats
10W - 10L
1,500 SR
Queue Stats
55W - 61L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Bystanderr
Sylvanus
Level 154
God Stats
6W - 5L
1,174 SR
Queue Stats
6W - 11L
1,171 Elo+
Solo
Cthulhu
Cthulhu
KUATX
Cthulhu
Level 156
God Stats
2W - 10L
1,500 SR
Queue Stats
238W - 232L
1,669 Elo+
Solo
Bastet
Bastet
Rigboned
Bastet
Level 64
God Stats
40W - 20L
1,709 SR
Queue Stats
437W - 353L
1,643 Elo+
Solo
Hachiman
Hachiman
lehgiNdary
Hachiman
Level 71
God Stats
7W - 5L
1,970 SR
Queue Stats
467W - 356L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 0 / 0
4,183
697
769
2,695
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
8
0 / 0 / 1
4,230
705
3,625
5,425
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
7
2 / 1 / 0
4,417
736
1,417
3,533
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
mecoboy3456
Morgan Le Fay
7
0 / 2 / 2
3,967
661
2,415
3,132
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
wz THOR wz
Izanami
7
0 / 0 / 0
4,096
683
275
1,689
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoganOG
Hercules
7
0 / 0 / 0
3,659
610
641
2,145
985
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Bystanderr
Sylvanus
8
1 / 2 / 1
4,262
710
2,396
4,760
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KUATX
Cthulhu
7
0 / 1 / 0
3,627
605
2,761
4,486
2,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Rigboned
Bastet
7
2 / 0 / 0
4,247
708
1,361
3,111
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
lehgiNdary
Hachiman
1
0 / 0 / 0
2,664
444
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
0
1
L
Hercules
BoganOG
Hercules
0
0
0
0
L
Sylvanus
Bystanderr
Sylvanus
1
2
1
0.75
L
Cthulhu
KUATX
Cthulhu
0
1
0
0
W
Olorun
0
0
1
0.5
L
Bastet
Rigboned
Bastet
2
0
0
2
W
Athena
2
1
0
2
L
Hachiman
lehgiNdary
Hachiman
0
0
0
0
W
Morgan Le Fay
mecoboy3456
Morgan Le Fay
0
2
2
0.5
W
Izanami
wz THOR wz
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
7,159
16,474
Taken
14,502
5,102
Mitigated
5,961
6,983
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
769
367
0
418
2,695
783
0
634
2,061
0
22,751
L
Hercules
BoganOG
Hercules
641
89
0
553
2,145
985
0
193
1,952
0
16,036
L
Sylvanus
Bystanderr
Sylvanus
2,396
478
79
1,422
4,760
1,968
0
2,815
1,827
14,773
2,799
L
Cthulhu
KUATX
Cthulhu
2,761
32
0
2,110
4,486
2,153
0
2,900
1,586
16,189
0
W
Olorun
3,625
2,049
64
4,242
5,425
1,494
0
2,371
2,664
23,198
0
L
Bastet
Rigboned
Bastet
1,361
376
0
375
3,111
855
0
1,353
1,680
0
13,220
W
Athena
1,417
522
0
1,156
3,533
1,452
0
727
2,806
11,476
0
L
Hachiman
lehgiNdary
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
mecoboy3456
Morgan Le Fay
2,415
452
0
676
3,132
978
0
955
2,177
15,810
0
W
Izanami
wz THOR wz
Izanami
275
269
0
427
1,689
395
0
0
1,689
0
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
18,459
229
Minions Killed
139
0
Camps Cleared
0
595,120
Distance Traveled
503,142
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,183
697
60
10
0
127,916
3
L
Hercules
3,659
610
32
5
0
131,534
0
L
Sylvanus
4,262
710
42
7
0
106,169
1
L
Cthulhu
3,627
605
25
4
0
128,027
1
W
Olorun
4,230
705
42
7
0
108,682
1
L
Bastet
4,247
708
40
7
0
128,517
1
W
Athena
4,417
736
29
5
0
124,393
1
L
Hachiman
2,664
444
0
0
0
8,895
0
W
Morgan Le Fay
3,967
661
38
6
0
123,675
3
W
Izanami
4,096
683
60
10
0
110,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role