Player Matchup

Ra
Ra
Silver II
Alcanker
Ra
Silver II
Level 139
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 7L
1,419 MMR
Party 1
Horus
Horus
Bronze III
TheCresk
Horus
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,394 MMR
Party 1
Medusa
Medusa
Silver I
alex27092001
Medusa
Silver I
Level 122
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 6L
1,451 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,641 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,567 SR
1,460 MMR
Chaac
Chaac
Silver I
B3TZ1VU
Chaac
Silver I
Level 108
God Stats
1W - 0L
1,437 SR
Queue Stats
18W - 19L
1,408 MMR
Solo
Zeus
Zeus
Bronze III
Sylar子敬
Zeus
Bronze III
Level 160
God Stats
3W - 1L
1,737 SR
Queue Stats
4W - 4L
1,499 MMR
Solo
Neith
Neith
Gold IV
Vendettalsc
Neith
Gold IV
Level 77
God Stats
35W - 33L
1,526 SR
Queue Stats
160W - 186L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,321
693
6,194
9,265
3,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
TheCresk
Horus
10
1 / 4 / 3
8,461
705
2,467
15,707
11,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
2 / 6 / 0
7,577
631
6,590
11,714
4,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SobekTiamatKhepriPersephoneThoth

VS

Bans
GilgameshKuzenboAresCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B3TZ1VU
Chaac
13
5 / 1 / 9
10,147
846
8,326
11,472
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 3 / 7
9,358
780
16,688
8,480
3,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 8
9,012
751
9,719
6,218
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Chaac
B3TZ1VU
Chaac
5
1
9
9.5
W
6
3
7
3.17
L
Horus
TheCresk
Horus
1
4
3
0.63
W
3
1
8
7
L
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,251
Damage
34,733
36,686
Taken
26,170
19,693
Mitigated
15,020
8,993
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,194
437
1,408
1,911
9,265
3,453
0
3,790
5,475
38,342
0
W
Chaac
B3TZ1VU
Chaac
8,326
1,331
0
4,405
11,472
9,269
44
3,397
8,075
0
20,147
W
16,688
1,005
0
1,595
8,480
3,426
358
1,391
7,089
37,644
0
L
Horus
TheCresk
Horus
2,467
1,328
674
3,001
15,707
11,735
0
7,639
8,068
0
3,903
W
9,719
3,569
0
2,573
6,218
2,325
2,720
1,406
4,812
0
50,306
L
Medusa
6,590
1,810
0
1,999
11,714
4,505
0
5,259
6,455
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
28,517
123
Minions Killed
156
0
Camps Cleared
0
616,796
Distance Traveled
658,756
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,321
693
86
7
0
200,776
3
W
Chaac
10,147
846
19
2
0
261,679
3
W
Zeus
9,358
780
50
4
0
183,079
1
L
Horus
8,461
705
5
0
0
214,724
1
W
Neith
9,012
751
87
7
0
213,998
3
L
Medusa
7,577
631
32
3
0
201,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role