Player Matchup

Artemis
Artemis
Bernako09
Artemis
Level 5
God Stats
2W - 1L
1,300 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Chang'e
Chang'e
QXT_Enigma
Chang'e
Level 127
God Stats
22W - 18L
1,564 SR
Queue Stats
214W - 250L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QXT_Yvon_Crever
Morgan Le Fay
Level 116
God Stats
10W - 12L
1,518 SR
Queue Stats
46W - 60L
1,366 Elo+
Party 1
Team Averages
Level 83
1,460 SR
1,347 Elo+

VS

Team Averages
Level 68
1,533 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
Enstone1337
Morgan Le Fay
Level 122
God Stats
103W - 95L
1,552 SR
Queue Stats
658W - 795L
1,503 Elo+
Party 2
Artemis
Artemis
ImGoatedSoloP
Artemis
Level 69
God Stats
11W - 13L
1,547 SR
Queue Stats
265W - 345L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
furgon_cuya
Guan Yu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 191L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bernako09
Artemis
15
3 / 5 / 14
11,318
707
9,199
11,697
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
QXT_Enigma
Chang'e
17
9 / 6 / 11
13,620
851
9,072
17,868
11,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
QXT_Yvon_Crever
Morgan Le Fay
17
12 / 6 / 8
12,674
792
20,018
14,986
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Enstone1337
Morgan Le Fay
18
8 / 4 / 8
12,873
805
17,544
11,676
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
14
9 / 10 / 5
12,071
754
17,022
17,960
7,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
furgon_cuya
Guan Yu
12
0 / 10 / 7
9,479
592
3,559
17,813
14,281
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
24
Kills
17
17
Deaths
24
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bernako09
Artemis
3
5
14
2
L
Morgan Le Fay
Enstone1337
Morgan Le Fay
8
4
8
3
L
Artemis
9
10
5
1.15
W
Chang'e
QXT_Enigma
Chang'e
9
6
11
2.42
W
Morgan Le Fay
QXT_Yvon_Crever
Morgan Le Fay
12
6
8
2.67
L
Guan Yu
furgon_cuya
Guan Yu
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,289
Damage
38,125
44,551
Taken
47,449
22,390
Mitigated
27,068
15,889
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bernako09
Artemis
9,199
4,352
0
200
11,697
4,503
0
4,720
6,977
0
37,684
L
Morgan Le Fay
Enstone1337
Morgan Le Fay
17,544
127
0
1,612
11,676
5,010
302
7,149
4,527
66,462
0
L
Artemis
17,022
7,667
135
2,799
17,960
7,777
969
14,004
3,956
0
40,807
W
Chang'e
QXT_Enigma
Chang'e
9,072
1,357
5,962
8,844
17,868
11,075
595
8,369
9,499
24,870
0
W
Morgan Le Fay
QXT_Yvon_Crever
Morgan Le Fay
20,018
856
0
883
14,986
6,812
767
4,455
10,531
46,778
0
L
Guan Yu
furgon_cuya
Guan Yu
3,559
259
492
1,858
17,813
14,281
65
7,937
9,876
0
15,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
34,423
157
Minions Killed
166
0
Camps Cleared
0
792,328
Distance Traveled
747,343
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,318
707
58
4
0
261,130
0
L
Morgan Le Fay
12,873
805
112
7
0
280,432
3
L
Artemis
12,071
754
44
3
0
212,286
1
W
Chang'e
13,620
851
42
3
0
246,927
1
W
Morgan Le Fay
12,674
792
57
4
0
284,271
4
L
Guan Yu
9,479
592
10
1
0
254,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role