Player Matchup

Bakasura
Bakasura
LeiLLi
Bakasura
Level 24
God Stats
9W - 5L
1,684 SR
Queue Stats
68W - 89L
1,302 Elo+
Party 3
Ares
Ares
Miksuutin_
Ares
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Loki
Loki
Schtiev
Loki
Level 5
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 4L
1,217 Elo+
Solo
Danzaburou
Danzaburou
Simbelius
Danzaburou
Level 7
God Stats
1W - 1L
1,535 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
love647shadow
Anubis
Level 22
God Stats
5W - 2L
1,622 SR
Queue Stats
26W - 33L
1,234 Elo+
Party 3
Team Averages
Level 15
1,521 SR
1,351 Elo+

VS

Team Averages
Level 25
1,415 SR
1,300 Elo+
Cabrakan
Cabrakan
Kalytza
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Topito_Tryhard
Gilgamesh
Level 34
God Stats
0W - 6L
1,307 SR
Queue Stats
135W - 204L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chameromolina
Morgan Le Fay
Level 34
God Stats
2W - 8L
1,255 SR
Queue Stats
114W - 163L
1,311 Elo+
Party 2
Bakasura
Bakasura
diego2004vita6
Bakasura
Level 33
God Stats
54W - 75L
1,514 SR
Queue Stats
116W - 167L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
soxofon11
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeiLLi
Bakasura
18
9 / 2 / 9
11,714
586
11,977
14,766
10,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 13
10,638
532
6,705
7,147
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Schtiev
Loki
17
6 / 1 / 8
11,044
552
9,134
13,421
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Simbelius
Danzaburou
16
7 / 0 / 8
10,766
538
12,198
6,772
3,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
10 / 4 / 11
11,578
579
22,685
23,301
13,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kalytza
Cabrakan
13
1 / 6 / 0
9,279
464
3,953
18,542
19,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Topito_Tryhard
Gilgamesh
12
0 / 8 / 4
9,071
454
5,103
21,617
10,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
chameromolina
Morgan Le Fay
11
2 / 7 / 2
7,554
378
7,297
14,319
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
16
3 / 7 / 2
10,219
511
6,811
15,525
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
soxofon11
Jing Wei
12
0 / 7 / 2
7,750
388
2,175
10,473
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
34
Kills
6
8
Deaths
35
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Kalytza
Cabrakan
1
6
0
0.17
W
Bakasura
LeiLLi
Bakasura
9
2
9
6.75
W
2
1
13
8.5
W
Loki
Schtiev
Loki
6
1
8
10
W
Danzaburou
Simbelius
Danzaburou
7
0
8
11
L
Gilgamesh
Topito_Tryhard
Gilgamesh
0
8
4
0.25
L
Morgan Le Fay
chameromolina
Morgan Le Fay
2
7
2
0.43
L
Bakasura
3
7
2
0.57
W
10
4
11
3.88
L
Jing Wei
soxofon11
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
25,339
65,407
Taken
80,476
40,193
Mitigated
42,636
27,323
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Kalytza
Cabrakan
3,953
504
0
0
18,542
19,223
0
4,326
14,015
22,950
0
W
Bakasura
LeiLLi
Bakasura
11,977
8,638
0
4,768
14,766
10,618
4,274
3,132
11,471
0
63,264
W
6,705
275
0
0
7,147
5,464
785
144
5,971
18,886
0
W
Loki
Schtiev
Loki
9,134
2,814
0
4,093
13,421
7,646
192
863
12,416
0
62,166
W
Danzaburou
Simbelius
Danzaburou
12,198
7,763
0
3,591
6,772
3,154
4,694
741
6,031
0
62,045
L
Gilgamesh
Topito_Tryhard
Gilgamesh
5,103
1,123
0
129
21,617
10,226
0
6,163
13,915
0
25,274
L
Morgan Le Fay
chameromolina
Morgan Le Fay
7,297
973
0
2,849
14,319
3,286
0
9,411
4,698
24,527
0
L
Bakasura
6,811
5,665
0
1,936
15,525
6,214
604
4,832
10,553
0
42,852
W
22,685
1,235
0
14,871
23,301
13,311
2,827
5,922
16,156
77,977
0
L
Jing Wei
soxofon11
Jing Wei
2,175
1,900
0
4
10,473
3,687
1,154
4,658
5,815
0
34,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
43,873
495
Minions Killed
279
0
Camps Cleared
0
1,857,272
Distance Traveled
1,352,900
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,279
464
26
1
0
332,968
0
W
Bakasura
11,714
586
135
7
0
413,212
4
W
Ares
10,638
532
12
1
0
380,323
7
W
Loki
11,044
552
131
7
0
434,520
3
W
Danzaburou
10,766
538
102
5
0
322,451
4
L
Gilgamesh
9,071
454
38
2
0
276,267
1
L
Morgan Le Fay
7,554
378
37
2
0
227,318
0
L
Bakasura
10,219
511
92
5
0
248,658
1
W
Anubis
11,578
579
115
6
0
306,766
0
L
Jing Wei
7,750
388
86
4
0
267,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role