Player Matchup

Merlin
Merlin
Alfabet0r
Merlin
Level 21
God Stats
1W - 8L
1,556 SR
Queue Stats
26W - 41L
1,295 Elo+
Solo
Yemoja
Yemoja
DRHackenBushTR
Yemoja
Level 4
God Stats
5W - 5L
1,447 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 2
Ares
Ares
Mehmed_Yaman
Ares
Level 4
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
cromag36
Sylvanus
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 2
Tyr
Tyr
lil scho
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 2
Team Averages
Level 9
1,587 SR
1,367 Elo+

VS

Team Averages
Level 14
1,497 SR
1,421 Elo+
Chang'e
Chang'e
Ellanoteama1256
Chang'e
Level 26
God Stats
5W - 2L
1,503 SR
Queue Stats
54W - 61L
1,408 Elo+
Solo
Loki
Loki
GGNemesis520
Loki
Level 17
God Stats
18W - 1L
1,930 SR
Queue Stats
19W - 3L
1,749 Elo+
Solo
Cupid
Cupid
Uberkote
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,249 Elo+
Solo
Thanatos
Thanatos
amazingreno
Thanatos
Level 11
God Stats
7W - 11L
1,284 SR
Queue Stats
57W - 56L
1,343 Elo+
Party 1
Ymir
Ymir
heyyoudontkillme
Ymir
Level 11
God Stats
2W - 4L
1,267 SR
Queue Stats
48W - 50L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alfabet0r
Merlin
15
1 / 8 / 4
9,671
879
8,396
9,087
4,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 4
10,378
943
7,988
17,578
20,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 16 / 3
8,965
815
3,069
28,798
19,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
cromag36
Sylvanus
17
2 / 6 / 6
11,039
1,004
11,514
18,077
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 2
9,816
892
9,343
22,898
17,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 22
11,193
1,018
14,904
6,651
2,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
25 / 1 / 11
13,590
1,235
33,337
7,173
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Uberkote
Cupid
18
5 / 0 / 17
10,802
982
14,377
7,004
2,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
amazingreno
Thanatos
16
7 / 3 / 11
11,215
1,020
16,174
9,880
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 4 / 24
10,993
999
11,176
15,138
13,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
8
Kills
42
42
Deaths
8
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alfabet0r
Merlin
1
8
4
0.38
L
2
6
4
0.67
W
3
0
22
14
W
25
1
11
30.5
L
0
16
3
0.09
W
Cupid
Uberkote
Cupid
5
0
17
13.5
W
Thanatos
amazingreno
Thanatos
7
3
11
4.17
L
Sylvanus
cromag36
Sylvanus
2
6
6
0.83
W
2
4
24
3.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
89,968
96,438
Taken
45,846
85,799
Mitigated
24,915
13,546
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alfabet0r
Merlin
8,396
2,379
0
0
9,087
4,179
0
428
8,659
17,845
0
L
7,988
1,887
2,416
945
17,578
20,652
0
3,600
13,978
26,313
0
W
14,904
3,059
5,798
2,991
6,651
2,545
0
4,371
2,280
43,746
0
W
33,337
14,304
0
0
7,173
2,803
0
3,094
4,079
0
50,728
L
3,069
1,229
0
0
28,798
19,432
0
9,434
19,364
9,613
0
W
Cupid
Uberkote
Cupid
14,377
9,594
2,494
1,719
7,004
2,362
0
5,001
2,003
0
24,922
W
Thanatos
amazingreno
Thanatos
16,174
7,439
0
4,463
9,880
3,336
0
6,889
2,991
0
24,624
L
Sylvanus
cromag36
Sylvanus
11,514
5,121
3,953
5,375
18,077
24,134
0
6,844
11,233
26,878
0
W
11,176
1,529
0
0
15,138
13,869
0
11,612
3,526
17,523
0
L
9,343
2,771
0
857
22,898
17,402
0
5,774
17,124
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
57,793
120
Minions Killed
187
2
Camps Cleared
5
804,945
Distance Traveled
969,831
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,671
879
20
2
0
112,891
0
L
Yemoja
10,378
943
37
3
0
166,388
5
W
Chang'e
11,193
1,018
75
7
1
202,082
0
W
Loki
13,590
1,235
31
3
3
221,178
0
L
Ares
8,965
815
5
0
2
140,110
2
W
Cupid
10,802
982
41
4
0
177,835
0
W
Thanatos
11,215
1,020
17
2
1
199,480
0
L
Sylvanus
11,039
1,004
26
2
0
162,977
0
W
Ymir
10,993
999
23
2
0
169,256
0
L
Tyr
9,816
892
32
3
0
222,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role