Player Matchup

Bacchus
Bacchus
Gold III
KRonin27
Bacchus
Gold III
Level 123
God Stats
2W - 5L
1,281 SR
Queue Stats
41W - 41L
1,724 MMR
Party 1
Chiron
Chiron
Platinum I
gammaction
Chiron
Platinum I
Level 112
God Stats
12W - 4L
1,672 SR
Queue Stats
78W - 97L
2,006 MMR
Party 1
Discordia
Discordia
Platinum V
obijuanka
Discordia
Platinum V
Level 108
God Stats
19W - 42L
1,399 SR
Queue Stats
379W - 454L
1,563 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,451 SR
1,764 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,500 SR
1,810 MMR
Chaac
Chaac
Diamond V
PavidMcCartney
Chaac
Diamond V
Level 107
God Stats
18W - 21L
1,594 SR
Queue Stats
662W - 580L
1,960 MMR
Party 2
Tiamat
Tiamat
Diamond III
Riimuru_Tempest
Tiamat
Diamond III
Level 155
God Stats
28W - 23L
1,636 SR
Queue Stats
623W - 536L
2,048 MMR
Party 2
Serqet
Serqet
Gold IV
SkyXenQu_047
Serqet
Gold IV
Level 105
God Stats
0W - 1L
1,270 SR
Queue Stats
101W - 110L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KRonin27
Bacchus
15
6 / 1 / 7
11,512
822
7,854
12,120
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gammaction
Chiron
16
7 / 2 / 6
11,148
796
14,096
9,680
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
obijuanka
Discordia
11
1 / 5 / 8
8,875
634
5,974
8,058
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusPersephoneAthenaGilgameshVulcan

VS

Bans
CabrakanCerberusScyllaMedusaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,387
599
6,687
13,947
10,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 2 / 1
9,260
661
10,527
9,321
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
12
3 / 7 / 2
9,343
667
4,737
10,903
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KRonin27
Bacchus
6
1
7
9.5
L
0
5
6
0.6
L
5
2
1
2.75
L
Serqet
3
7
2
0.57
W
Chiron
gammaction
Chiron
7
2
6
5
W
Discordia
obijuanka
Discordia
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
21,951
29,858
Taken
34,171
19,093
Mitigated
21,601
5,970
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KRonin27
Bacchus
7,854
1,393
0
0
12,120
12,951
189
3,855
8,079
26,495
0
L
6,687
732
429
3,248
13,947
10,450
385
4,799
8,862
0
24,070
L
10,527
727
0
2,697
9,321
6,842
6
4,202
4,798
44,980
0
L
Serqet
4,737
822
0
40
10,903
4,309
0
4,020
6,683
0
12,440
W
Chiron
gammaction
Chiron
14,096
7,909
1,411
3,322
9,680
3,605
2,987
3,791
5,547
0
52,005
W
Discordia
obijuanka
Discordia
5,974
264
291
946
8,058
2,537
161
2,881
4,790
25,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
26,990
196
Minions Killed
132
0
Camps Cleared
0
751,668
Distance Traveled
774,380
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,512
822
26
2
0
269,080
2
L
Chaac
8,387
599
31
2
0
254,008
1
L
Tiamat
9,260
661
81
6
0
265,771
5
L
Serqet
9,343
667
20
1
0
254,601
3
W
Chiron
11,148
796
119
9
0
254,146
3
W
Discordia
8,875
634
51
4
0
228,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role