Player Matchup

Fenrir
Fenrir
CheekCl4pp3r
Fenrir
Level 21
God Stats
6W - 1L
1,247 SR
Queue Stats
161W - 145L
1,606 Elo+
Solo
Artemis
Artemis
DOWNSYNDROMEBOT
Artemis
Level 27
God Stats
24W - 25L
1,651 SR
Queue Stats
91W - 68L
1,585 Elo+
Solo
Khepri
Khepri
Fluffymari
Khepri
Level 27
God Stats
7W - 4L
1,770 SR
Queue Stats
50W - 34L
1,628 Elo+
Solo
King Arthur
King Arthur
SengDude
King Arthur
Level 29
God Stats
9W - 5L
1,548 SR
Queue Stats
43W - 34L
1,585 Elo+
Solo
Janus
Janus
sheitanibra
Janus
Level 26
God Stats
4W - 2L
1,799 SR
Queue Stats
56W - 55L
1,521 Elo+
Solo
Team Averages
Level 26
1,603 SR
1,585 Elo+

VS

Team Averages
Level 18
1,548 SR
1,588 Elo+
Gilgamesh
Gilgamesh
LaCourgett3
Gilgamesh
Level 27
God Stats
4W - 7L
1,472 SR
Queue Stats
26W - 28L
1,538 Elo+
Party 1
Loki
Loki
SSKohma
Loki
Level 5
God Stats
1W - 2L
1,621 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo
Ymir
Ymir
Skordax
Ymir
Level 26
God Stats
8W - 13L
1,477 SR
Queue Stats
39W - 43L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
SrpskiThor
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,584 Elo+
Solo
Xbalanque
Xbalanque
aquablaze4
Xbalanque
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
121W - 76L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 3
6,146
615
2,560
6,926
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,385
539
3,880
3,489
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Fluffymari
Khepri
7
0 / 2 / 4
5,142
514
1,715
5,924
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SengDude
King Arthur
12
2 / 0 / 0
6,503
650
2,529
5,753
2,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 0 / 0
6,691
669
2,773
1,428
357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LaCourgett3
Gilgamesh
8
0 / 2 / 1
4,635
464
1,813
5,190
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
SSKohma
Loki
5
0 / 2 / 0
4,084
408
620
3,697
723
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
Skordax
Ymir
8
0 / 2 / 1
5,227
523
1,860
4,762
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SrpskiThor
Ah Puch
9
0 / 2 / 0
4,597
460
340
4,445
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
aquablaze4
Xbalanque
10
3 / 1 / 0
5,490
549
5,454
5,396
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
3
3.5
W
1
1
2
2
W
Khepri
Fluffymari
Khepri
0
2
4
1
L
Gilgamesh
LaCourgett3
Gilgamesh
0
2
1
0.25
L
Loki
SSKohma
Loki
0
2
0
0
W
King Arthur
SengDude
King Arthur
2
0
0
2
L
Ymir
Skordax
Ymir
0
2
1
0.25
L
Ah Puch
SrpskiThor
Ah Puch
0
2
0
0
L
Xbalanque
aquablaze4
Xbalanque
3
1
0
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,457
Damage
10,087
23,520
Taken
23,490
8,267
Mitigated
7,792
8,690
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,560
409
0
3,736
6,926
2,406
0
0
6,926
0
32,912
W
3,880
1,256
0
2,034
3,489
842
0
0
3,489
0
28,684
W
Khepri
Fluffymari
Khepri
1,715
135
0
821
5,924
2,249
0
1,860
4,064
8,773
0
L
Gilgamesh
LaCourgett3
Gilgamesh
1,813
86
0
1,430
5,190
1,966
0
0
5,190
0
16,741
L
Loki
SSKohma
Loki
620
243
0
0
3,697
723
0
0
3,697
0
13,395
W
King Arthur
SengDude
King Arthur
2,529
191
0
1,559
5,753
2,413
104
0
5,753
0
37,243
L
Ymir
Skordax
Ymir
1,860
140
0
1,486
4,762
2,139
0
1,132
3,630
17,092
0
L
Ah Puch
SrpskiThor
Ah Puch
340
40
0
638
4,445
1,479
0
2,443
2,002
17,702
0
L
Xbalanque
aquablaze4
Xbalanque
5,454
1,932
0
2,000
5,396
1,485
0
913
4,483
0
40,400
W
2,773
296
0
540
1,428
357
247
340
1,088
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
24,033
348
Minions Killed
217
0
Camps Cleared
0
905,935
Distance Traveled
851,155
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,146
615
79
8
0
165,081
3
W
Artemis
5,385
539
59
6
0
166,184
3
W
Khepri
5,142
514
15
2
0
192,260
4
L
Gilgamesh
4,635
464
35
4
0
196,222
0
L
Loki
4,084
408
30
3
0
128,093
1
W
King Arthur
6,503
650
89
9
0
188,594
3
L
Ymir
5,227
523
32
3
0
193,935
4
L
Ah Puch
4,597
460
42
4
0
153,919
3
L
Xbalanque
5,490
549
78
8
0
178,986
0
W
Janus
6,691
669
106
11
0
193,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role