Player Matchup

Serqet
Serqet
ArgenTerreur07
Serqet
Level 29
God Stats
18W - 28L
1,281 SR
Queue Stats
213W - 243L
1,369 Elo+
Solo
Neith
Neith
DaDragonToad
Neith
Level 29
God Stats
12W - 12L
1,490 SR
Queue Stats
81W - 76L
1,451 Elo+
Solo
Ra
Ra
JJmonster07
Ra
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
87W - 76L
1,556 Elo+
Solo
Terra
Terra
JadetheBarbarian
Terra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,508 Elo+
Solo
Bastet
Bastet
THEONESHAZAM
Bastet
Level 29
God Stats
14W - 2L
1,882 SR
Queue Stats
27W - 13L
1,430 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,463 Elo+

VS

Team Averages
Level 20
1,436 SR
1,392 Elo+
Athena
Athena
AshyyHandzz
Athena
Level 27
God Stats
2W - 6L
1,445 SR
Queue Stats
142W - 179L
1,501 Elo+
Solo
Hachiman
Hachiman
Padywady
Hachiman
Level 27
God Stats
4W - 5L
1,241 SR
Queue Stats
132W - 180L
1,324 Elo+
Solo
Artemis
Artemis
RockMarble62070
Artemis
Level 23
God Stats
43W - 55L
1,470 SR
Queue Stats
49W - 59L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Sobek-Esper
Kukulkan
Level 20
God Stats
0W - 1L
1,305 SR
Queue Stats
75W - 84L
1,382 Elo+
Solo
Anhur
Anhur
edo335-edo335
Anhur
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 10L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 23
12,343
1,029
16,279
15,307
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 23
12,598
1,050
18,001
8,618
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 5 / 14
14,285
1,190
24,182
12,846
5,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 30
12,806
1,067
7,055
17,580
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
19
12 / 2 / 21
13,338
1,112
20,697
12,008
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 6 / 9
11,717
976
12,453
24,687
29,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Padywady
Hachiman
17
2 / 6 / 5
11,242
937
15,477
19,511
9,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 11 / 6
12,434
1,036
20,270
19,805
7,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sobek-Esper
Kukulkan
15
2 / 5 / 3
10,319
860
4,674
8,049
3,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 12 / 2
9,876
823
5,171
20,220
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
40
Kills
11
11
Deaths
40
111
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
23
6.17
L
Athena
1
6
9
0.92
W
6
1
23
17.5
W
15
5
14
4.4
W
0
0
30
15
L
Hachiman
Padywady
Hachiman
2
6
5
0.75
L
5
11
6
0.73
L
Kukulkan
Sobek-Esper
Kukulkan
2
5
3
0.7
W
Bastet
12
2
21
11.25
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,214
Damage
58,045
66,359
Taken
92,272
40,452
Mitigated
57,141
15,235
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,279
7,506
0
0
15,307
6,519
0
3,848
11,459
0
19,971
L
Athena
12,453
3,975
0
1,132
24,687
29,049
0
9,295
14,348
25,703
0
W
18,001
8,520
0
1,643
8,618
4,126
0
1,175
7,443
0
42,609
W
24,182
4,562
1,760
2,690
12,846
5,860
0
3,128
9,718
58,050
0
W
7,055
3,606
3,732
5,410
17,580
18,775
0
5,272
12,308
24,891
0
L
Hachiman
Padywady
Hachiman
15,477
8,609
135
736
19,511
9,845
0
4,883
14,359
0
36,735
L
20,270
9,907
340
537
19,805
7,930
0
8,387
11,238
0
53,064
L
Kukulkan
Sobek-Esper
Kukulkan
4,674
1,515
0
900
8,049
3,029
0
2,914
5,135
17,276
0
W
Bastet
20,697
6,121
0
0
12,008
5,172
0
3,704
8,304
0
30,152
L
5,171
2,500
0
597
20,220
7,288
0
5,758
14,066
0
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,370
Gold Earned
55,588
199
Minions Killed
203
7
Camps Cleared
4
1,072,715
Distance Traveled
761,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,343
1,029
11
1
1
232,122
0
L
Athena
11,717
976
28
2
0
204,482
0
W
Neith
12,598
1,050
50
4
2
195,619
0
W
Ra
14,285
1,190
89
7
0
167,024
0
W
Terra
12,806
1,067
27
2
0
251,370
0
L
Hachiman
11,242
937
45
4
1
180,759
0
L
Artemis
12,434
1,036
74
6
1
142,439
0
L
Kukulkan
10,319
860
43
4
2
87,209
0
W
Bastet
13,338
1,112
22
2
4
226,580
1
L
Anhur
9,876
823
13
1
0
146,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role