Player Matchup

Bacchus
Bacchus
Alpha_Tomaz
Bacchus
Level 49
God Stats
5W - 3L
1,608 SR
Queue Stats
149W - 149L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
BENwasH3R3
Cu Chulainn
Level 48
God Stats
43W - 43L
1,473 SR
Queue Stats
48W - 60L
1,389 Elo+
Party 2
Sol
Sol
CR0AKERFISH
Sol
Level 61
God Stats
12W - 12L
1,636 SR
Queue Stats
181W - 179L
1,451 Elo+
Party 2
Raijin
Raijin
Daoudzah
Raijin
Level 94
God Stats
5W - 8L
1,389 SR
Queue Stats
949W - 995L
1,428 Elo+
Solo
Fenrir
Fenrir
Petetillo_
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 108L
1,446 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,432 Elo+

VS

Team Averages
Level 84
1,509 SR
1,404 Elo+
Chronos
Chronos
Djovakiin
Chronos
Level 99
God Stats
0W - 2L
1,259 SR
Queue Stats
264W - 287L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duffman2k21
Morgan Le Fay
Level 48
God Stats
13W - 18L
1,460 SR
Queue Stats
238W - 232L
1,460 Elo+
Solo
Neith
Neith
G-Xerrow
Neith
Level 88
God Stats
180W - 170L
1,554 SR
Queue Stats
676W - 748L
1,443 Elo+
Solo
Athena
Athena
JR-LaPoutre
Athena
Level 120
God Stats
1W - 4L
1,443 SR
Queue Stats
396W - 424L
1,361 Elo+
Party 1
Awilix
Awilix
ShellTooth15340
Awilix
Level 67
God Stats
15W - 8L
1,827 SR
Queue Stats
248W - 254L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alpha_Tomaz
Bacchus
15
1 / 2 / 12
11,298
538
4,932
15,488
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
BENwasH3R3
Cu Chulainn
17
1 / 1 / 6
11,420
544
6,424
11,523
9,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 2 / 3
12,445
593
16,102
13,374
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Daoudzah
Raijin
19
3 / 1 / 4
12,666
603
6,563
7,287
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Petetillo_
Fenrir
19
7 / 2 / 4
12,653
603
8,881
16,494
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djovakiin
Chronos
9
0 / 6 / 3
6,783
323
2,587
11,222
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Duffman2k21
Morgan Le Fay
19
3 / 3 / 0
11,169
532
10,423
10,542
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
G-Xerrow
Neith
15
1 / 4 / 1
9,585
456
6,188
11,695
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
2 / 4 / 1
7,639
364
3,383
12,392
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 2
8,247
393
4,108
10,023
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
8
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alpha_Tomaz
Bacchus
1
2
12
3.5
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
1
1
6
4
W
7
2
3
4.25
W
Raijin
Daoudzah
Raijin
3
1
4
5
L
Chronos
Djovakiin
Chronos
0
6
3
0.25
L
Morgan Le Fay
Duffman2k21
Morgan Le Fay
3
3
0
1
L
Neith
G-Xerrow
Neith
1
4
1
0.38
L
Athena
2
4
1
0.63
W
Fenrir
Petetillo_
Fenrir
7
2
4
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,902
Damage
26,689
64,166
Taken
55,874
35,857
Mitigated
21,129
24,621
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alpha_Tomaz
Bacchus
4,932
612
0
4,554
15,488
11,262
419
4,647
10,690
18,940
0
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
6,424
593
0
1,140
11,523
9,100
3,638
1,028
10,495
0
59,643
W
16,102
4,493
0
8,331
13,374
4,362
6,915
5,014
8,186
120,887
0
W
Raijin
Daoudzah
Raijin
6,563
357
1,033
3,350
7,287
3,067
2,252
2,546
4,741
81,251
0
L
Chronos
Djovakiin
Chronos
2,587
544
0
1,110
11,222
3,687
0
8,064
3,094
13,034
0
L
Morgan Le Fay
Duffman2k21
Morgan Le Fay
10,423
735
0
2,542
10,542
4,532
0
3,662
6,626
94,009
0
L
Neith
G-Xerrow
Neith
6,188
4,143
0
3,618
11,695
4,364
1,398
3,048
8,191
0
58,615
L
Athena
3,383
893
0
2,737
12,392
5,325
0
8,676
3,576
15,331
0
W
Fenrir
Petetillo_
Fenrir
8,881
2,027
0
6,213
16,494
8,066
1,900
4,187
12,307
0
90,452
L
4,108
1,689
0
1,582
10,023
3,221
0
3,699
6,250
0
34,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
43,423
562
Minions Killed
436
0
Camps Cleared
0
1,985,389
Distance Traveled
1,504,504
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,298
538
21
1
0
415,402
11
W
Cu Chulainn
11,420
544
105
5
0
357,194
4
W
Sol
12,445
593
153
7
0
371,723
3
W
Raijin
12,666
603
158
8
0
409,848
10
L
Chronos
6,783
323
30
1
0
222,478
1
L
Morgan Le Fay
11,169
532
181
9
0
351,910
0
L
Neith
9,585
456
126
6
0
303,308
0
L
Athena
7,639
364
26
1
0
265,960
3
W
Fenrir
12,653
603
125
6
0
431,222
1
L
Awilix
8,247
393
73
3
0
360,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role