Player Matchup

Neith
Neith
Santiz6667749
Neith
Level 28
God Stats
9W - 18L
1,213 SR
Queue Stats
134W - 197L
1,261 Elo+
Solo
Hel
Hel
gaspocha20061
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,263 Elo+
Solo
Terra
Terra
orimen1
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo
Team Averages
Level 33
1,404 SR
1,253 Elo+

VS

Team Averages
Level 18
1,301 SR
1,193 Elo+
Scylla
Scylla
Kakashisenpai35
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TSG_ghost_dog
Jing Wei
Level 8
God Stats
1W - 2L
1,120 SR
Queue Stats
26W - 51L
1,035 Elo+
Party 1
Ne Zha
Ne Zha
acekid133
Ne Zha
Level 16
God Stats
2W - 5L
1,282 SR
Queue Stats
54W - 80L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
11,512
720
13,291
19,286
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 6
10,118
632
10,777
14,899
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
orimen1
Terra
9
0 / 14 / 4
8,550
534
1,309
18,977
9,216
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 7
13,393
837
22,709
7,213
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TSG_ghost_dog
Jing Wei
15
3 / 3 / 16
11,147
697
12,132
14,621
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
acekid133
Ne Zha
15
6 / 5 / 13
11,608
726
6,525
11,933
4,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
24
25
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
2
7
9.25
L
8
5
2
1.8
W
Jing Wei
TSG_ghost_dog
Jing Wei
3
3
16
3.67
W
Ne Zha
acekid133
Ne Zha
6
5
13
2.5
L
2
6
6
0.83
L
Terra
orimen1
Terra
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
41,366
53,162
Taken
33,767
22,341
Mitigated
10,899
14,270
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,709
736
816
1,842
7,213
2,092
1,377
2,527
4,686
43,710
0
L
13,291
2,754
648
3,947
19,286
7,356
928
10,876
7,930
0
41,083
W
Jing Wei
TSG_ghost_dog
Jing Wei
12,132
7,558
0
10
14,621
4,579
701
5,991
8,630
0
40,088
W
Ne Zha
acekid133
Ne Zha
6,525
2,745
44
661
11,933
4,228
534
3,568
8,365
0
24,973
L
10,777
399
3,238
4,540
14,899
5,769
217
7,735
6,844
37,753
0
L
Terra
orimen1
Terra
1,309
213
732
1,165
18,977
9,216
375
3,087
15,679
6,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
36,148
118
Minions Killed
143
0
Camps Cleared
0
650,151
Distance Traveled
774,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,393
837
50
3
0
270,830
0
L
Neith
11,512
720
48
3
0
255,529
1
W
Jing Wei
11,147
697
52
3
0
258,791
0
W
Ne Zha
11,608
726
41
3
0
245,364
0
L
Hel
10,118
632
62
4
0
238,519
0
L
Terra
8,550
534
8
1
0
156,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role