Player Matchup

Danzaburou
Danzaburou
Gold II
CapTommy43
Danzaburou
Gold II
Level 125
God Stats
30W - 18L
1,709 SR
Queue Stats
106W - 103L
1,634 MMR
Party 1
Achilles
Achilles
Gold I
LoreFe14
Achilles
Gold I
Level 115
God Stats
1W - 5L
1,526 SR
Queue Stats
41W - 40L
1,661 MMR
Party 1
Raijin
Raijin
Gold IV
NASxLDN
Raijin
Gold IV
Level 128
God Stats
7W - 6L
1,716 SR
Queue Stats
118W - 107L
1,622 MMR
Solo
Nemesis
Nemesis
Gold I
pableras880
Nemesis
Gold I
Level 129
God Stats
2W - 2L
1,534 SR
Queue Stats
179W - 179L
1,644 MMR
Solo
Cthulhu
Cthulhu
Gold IV
thelionking0003
Cthulhu
Gold IV
Level 61
God Stats
0W - 1L
1,809 SR
Queue Stats
51W - 49L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,659 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,528 SR
1,635 MMR
Guan Yu
Guan Yu
Platinum IV
MMAspartacus83
Guan Yu
Platinum IV
Level 142
God Stats
9W - 10L
1,530 SR
Queue Stats
346W - 360L
1,656 MMR
Solo
Persephone
Persephone
Gold I
Mistouch-
Persephone
Gold I
Level 126
God Stats
8W - 6L
1,293 SR
Queue Stats
345W - 345L
1,648 MMR
Solo
Sobek
Sobek
Gold III
jose_jarto69
Sobek
Gold III
Level 42
God Stats
1W - 1L
1,255 SR
Queue Stats
29W - 24L
1,650 MMR
Solo
Awilix
Awilix
Gold II
pataoh
Awilix
Gold II
Level 160
God Stats
9W - 6L
1,910 SR
Queue Stats
339W - 336L
1,623 MMR
Solo
Anhur
Anhur
Gold III
someonetokmyname
Anhur
Gold III
Level 79
God Stats
15W - 14L
1,653 SR
Queue Stats
551W - 572L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapTommy43
Danzaburou
14
2 / 3 / 1
8,977
528
7,160
10,360
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
LoreFe14
Achilles
15
3 / 5 / 0
9,299
547
7,677
14,042
7,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
NASxLDN
Raijin
15
1 / 6 / 0
8,569
504
6,993
11,840
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
pableras880
Nemesis
13
1 / 5 / 2
8,348
491
1,841
13,573
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 1
7,551
444
5,522
12,516
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaSetScyllaTiamatGilgamesh

VS

Bans
Cu ChulainnJanusKing ArthurAphroditeTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
9,346
550
7,646
13,864
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Mistouch-
Persephone
16
5 / 2 / 4
10,402
612
11,121
8,641
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 1 / 7
9,210
542
5,396
12,197
10,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
pataoh
Awilix
16
7 / 1 / 7
9,824
578
10,432
9,210
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 4
9,892
582
5,952
11,018
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
24
24
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CapTommy43
Danzaburou
2
3
1
0.83
L
Achilles
LoreFe14
Achilles
3
5
0
0.6
W
2
2
4
2
W
Persephone
Mistouch-
Persephone
5
2
4
3.5
L
Raijin
NASxLDN
Raijin
1
6
0
0.17
W
6
1
7
9.5
L
Nemesis
pableras880
Nemesis
1
5
2
0.4
W
Awilix
pataoh
Awilix
7
1
7
10.5
W
4
2
4
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
40,547
62,331
Taken
54,930
24,421
Mitigated
30,315
12,367
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CapTommy43
Danzaburou
7,160
3,424
0
3,806
10,360
2,829
518
1,575
8,785
0
62,875
L
Achilles
LoreFe14
Achilles
7,677
2,418
0
3,242
14,042
7,914
0
173
13,869
0
54,489
W
7,646
962
85
6,854
13,864
9,921
1,614
1,165
12,699
0
56,728
W
Persephone
Mistouch-
Persephone
11,121
592
0
3,283
8,641
2,685
328
4,743
3,896
80,246
0
L
Raijin
NASxLDN
Raijin
6,993
672
0
2,580
11,840
3,520
0
8,010
3,586
61,278
0
W
5,396
765
0
2,325
12,197
10,390
36
3,780
8,417
20,080
0
L
Nemesis
pableras880
Nemesis
1,841
432
0
530
13,573
4,366
0
2,216
11,289
0
47,837
W
Awilix
pataoh
Awilix
10,432
4,227
0
4,280
9,210
3,743
36
1,768
7,442
0
67,217
W
5,952
3,117
0
2,526
11,018
3,576
882
1,389
9,629
0
65,217
L
5,522
729
0
2,209
12,516
5,792
0
4,552
7,947
24,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
48,674
480
Minions Killed
535
0
Camps Cleared
0
1,501,444
Distance Traveled
1,629,216
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,977
528
116
7
0
274,503
9
L
Achilles
9,299
547
105
6
0
291,970
2
W
Guan Yu
9,346
550
118
7
0
317,253
3
W
Persephone
10,402
612
155
9
0
331,931
3
L
Raijin
8,569
504
124
7
0
275,916
9
W
Sobek
9,210
542
17
1
0
341,536
5
L
Nemesis
8,348
491
87
5
0
323,491
0
W
Awilix
9,824
578
112
7
0
367,516
2
W
Anhur
9,892
582
133
8
0
270,980
8
L
Cthulhu
7,551
444
48
3
0
335,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role