Player Matchup

Horus
Horus
Carlosnc04
Horus
Level 30
God Stats
14W - 11L
1,524 SR
Queue Stats
238W - 284L
1,439 Elo+
Party 2
Fenrir
Fenrir
Grim The Bot
Fenrir
Level 28
God Stats
3W - 0L
1,311 SR
Queue Stats
132W - 59L
1,683 Elo+
Party 3
Chang'e
Chang'e
Lilithlucifurr
Chang'e
Level 148
God Stats
16W - 15L
1,535 SR
Queue Stats
564W - 641L
1,501 Elo+
Solo
Cerberus
Cerberus
MysticAlice
Cerberus
Level 62
God Stats
9W - 12L
1,521 SR
Queue Stats
125W - 147L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Six Tailed Wolf
Tsukuyomi
Level 150
God Stats
21W - 2L
1,908 SR
Queue Stats
257W - 137L
1,720 Elo+
Party 3
Team Averages
Level 84
1,560 SR
1,553 Elo+

VS

Team Averages
Level 60
1,543 SR
1,505 Elo+
Ullr
Ullr
ASAP_Macky-
Ullr
Level 108
God Stats
6W - 2L
1,618 SR
Queue Stats
19W - 21L
1,482 Elo+
Solo
Chernobog
Chernobog
By BLC
Chernobog
Level 45
God Stats
38W - 42L
1,520 SR
Queue Stats
90W - 107L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
GreyManor16
Ah Puch
Level 45
God Stats
1W - 1L
1,624 SR
Queue Stats
20W - 20L
1,524 Elo+
Solo
Nemesis
Nemesis
ItzRichie23
Nemesis
Level 67
God Stats
17W - 26L
1,456 SR
Queue Stats
136W - 122L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
georgiosnb
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 81L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
1 / 3 / 19
13,525
1,040
7,937
24,078
30,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
8 / 4 / 14
15,139
1,165
21,342
20,968
15,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 2 / 10
11,847
911
6,557
12,041
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MysticAlice
Cerberus
20
3 / 5 / 16
12,640
972
6,087
18,825
18,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Six Tailed Wolf
Tsukuyomi
20
34 / 6 / 6
19,099
1,469
60,897
19,150
12,265
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 10
13,120
1,009
16,977
28,148
11,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
By BLC
Chernobog
19
5 / 6 / 11
13,143
1,011
20,363
20,082
8,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
GreyManor16
Ah Puch
19
2 / 11 / 12
12,928
994
23,730
21,872
8,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ItzRichie23
Nemesis
18
5 / 9 / 8
12,136
934
11,715
23,209
7,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
georgiosnb
Jing Wei
18
3 / 9 / 11
11,818
909
10,852
16,208
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
72
47
Kills
20
20
Deaths
47
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
12
10
0.83
L
Chernobog
By BLC
Chernobog
5
6
11
1.75
W
Horus
1
3
19
3.5
L
Ah Puch
GreyManor16
Ah Puch
2
11
12
0.73
W
Fenrir
8
4
14
3.75
L
Nemesis
ItzRichie23
Nemesis
5
9
8
1
W
1
2
10
3
W
Cerberus
MysticAlice
Cerberus
3
5
16
2.2
W
Tsukuyomi
Six Tailed Wolf
Tsukuyomi
34
6
6
6.17
L
Jing Wei
georgiosnb
Jing Wei
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,820
Damage
83,637
95,062
Taken
109,519
82,156
Mitigated
43,024
33,246
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,977
6,702
0
62
28,148
11,340
0
2,747
25,401
0
30,531
L
Chernobog
By BLC
Chernobog
20,363
14,060
0
1,799
20,082
8,271
0
1,399
18,683
0
37,747
W
Horus
7,937
4,409
6,665
9,175
24,078
30,172
0
5,789
18,289
0
18,047
L
Ah Puch
GreyManor16
Ah Puch
23,730
691
0
1,282
21,872
8,996
0
2,218
19,654
75,903
0
W
Fenrir
21,342
4,902
0
1,714
20,968
15,149
0
4,873
15,375
228
36,739
L
Nemesis
ItzRichie23
Nemesis
11,715
6,074
0
2,105
23,209
7,979
0
5,045
18,164
0
21,288
W
6,557
1,192
6,069
3,482
12,041
6,171
0
2,329
9,712
33,951
0
W
Cerberus
MysticAlice
Cerberus
6,087
37
0
2,908
18,825
18,399
0
7,240
11,585
31,658
0
W
Tsukuyomi
Six Tailed Wolf
Tsukuyomi
60,897
21,728
0
3,233
19,150
12,265
0
3,499
15,055
0
80,008
L
Jing Wei
georgiosnb
Jing Wei
10,852
8,896
0
0
16,208
6,438
0
1,305
14,903
0
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,250
Gold Earned
63,145
219
Minions Killed
209
11
Camps Cleared
6
1,229,255
Distance Traveled
1,109,107
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,120
1,009
26
2
2
208,878
1
L
Chernobog
13,143
1,011
28
2
2
220,970
0
W
Horus
13,525
1,040
22
2
0
251,524
0
L
Ah Puch
12,928
994
125
10
1
194,761
0
W
Fenrir
15,139
1,165
33
3
5
248,657
0
L
Nemesis
12,136
934
13
1
0
228,886
0
W
Chang'e
11,847
911
75
6
0
227,401
1
W
Cerberus
12,640
972
59
5
2
243,435
0
W
Tsukuyomi
19,099
1,469
30
2
4
258,238
1
L
Jing Wei
11,818
909
17
1
1
255,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role