Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
Ftf jdbomb
Mercury
Bronze III
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,540 MMR
Party 2
Hercules
Hercules
Gold IV
KingRancher
Hercules
Gold IV
Level 102
God Stats
3W - 2L
1,668 SR
Queue Stats
20W - 12L
1,550 MMR
Solo
Izanami
Izanami
Gold IV
Tweak FST
Izanami
Gold IV
Level 118
God Stats
7W - 5L
1,609 SR
Queue Stats
776W - 782L
1,353 MMR
Party 1
Ra
Ra
Platinum V
ghostrider00008
Ra
Platinum V
Level 97
God Stats
15W - 8L
1,692 SR
Queue Stats
62W - 45L
1,763 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,594 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,521 SR
1,549 MMR
Tyr
Tyr
Gold V
DreadLord_117
Tyr
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,542 MMR
Solo
Janus
Janus
Gold I
FRX Fade
Janus
Gold I
Level 91
God Stats
17W - 17L
1,437 SR
Queue Stats
325W - 324L
1,565 MMR
Solo
Cupid
Cupid
Gold IV
Kverly
Cupid
Gold IV
Level 68
God Stats
5W - 3L
1,649 SR
Queue Stats
413W - 420L
1,534 MMR
Solo
Yemoja
Yemoja
Bronze III
pinediux
Yemoja
Bronze III
Level 82
God Stats
1W - 2L
1,695 SR
Queue Stats
39W - 44L
1,554 MMR
Solo
Arachne
Arachne
Gold III
xCpRxG
Arachne
Gold III
Level 120
God Stats
1W - 2L
1,323 SR
Queue Stats
162W - 163L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 14
9,878
581
10,763
14,274
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Ftf jdbomb
Mercury
14
4 / 1 / 8
9,023
531
11,286
10,012
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
KingRancher
Hercules
17
5 / 0 / 5
10,909
642
7,868
21,287
15,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Tweak FST
Izanami
17
7 / 4 / 2
10,732
631
8,367
9,528
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 0 / 2
11,640
685
8,396
5,348
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGilgameshAthenaScyllaSet

VS

Bans
TsukuyomiPeleDanzaburouApolloAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,178
481
9,667
11,059
6,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
FRX Fade
Janus
14
3 / 4 / 1
8,936
526
6,241
9,031
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Kverly
Cupid
11
0 / 7 / 3
7,002
412
5,069
11,760
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
pinediux
Yemoja
10
0 / 4 / 5
7,133
420
3,021
14,903
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
xCpRxG
Arachne
11
3 / 8 / 2
7,643
450
8,587
15,361
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
6
6
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
14
11
L
0
4
2
0.25
L
Janus
FRX Fade
Janus
3
4
1
0.88
W
Mercury
Ftf jdbomb
Mercury
4
1
8
8
W
Hercules
KingRancher
Hercules
5
0
5
7.5
L
Cupid
Kverly
Cupid
0
7
3
0.21
W
Izanami
Tweak FST
Izanami
7
4
2
2
W
7
0
2
8
L
Yemoja
pinediux
Yemoja
0
4
5
0.63
L
Arachne
xCpRxG
Arachne
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
32,585
60,449
Taken
62,114
42,194
Mitigated
26,991
24,761
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,763
626
0
5,635
14,274
16,375
392
3,136
11,022
25,066
0
L
9,667
1,613
0
3,740
11,059
6,807
0
2,281
8,778
0
53,160
L
Janus
FRX Fade
Janus
6,241
577
0
1,347
9,031
3,168
0
3,360
5,671
64,542
0
W
Mercury
Ftf jdbomb
Mercury
11,286
5,661
0
923
10,012
3,883
0
1,476
8,452
0
58,554
W
Hercules
KingRancher
Hercules
7,868
3,575
0
12,164
21,287
15,441
0
1,051
20,164
0
64,505
L
Cupid
Kverly
Cupid
5,069
2,967
282
1,562
11,760
3,451
0
2,896
8,864
0
35,082
W
Izanami
Tweak FST
Izanami
8,367
5,494
0
2,538
9,528
3,738
3,649
2,012
7,462
0
69,488
W
8,396
1,167
1,208
2,293
5,348
2,757
3,809
1,143
4,087
114,790
0
L
Yemoja
pinediux
Yemoja
3,021
877
3,381
4,567
14,903
7,680
0
5,509
9,394
14,254
0
L
Arachne
xCpRxG
Arachne
8,587
5,358
0
3,407
15,361
5,885
0
5,113
10,248
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,182
Gold Earned
38,892
637
Minions Killed
410
0
Camps Cleared
0
1,642,386
Distance Traveled
1,524,463
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,878
581
32
2
0
325,010
4
L
Tyr
8,178
481
116
7
0
335,129
2
L
Janus
8,936
526
154
9
0
303,564
2
W
Mercury
9,023
531
84
5
0
384,183
0
W
Hercules
10,909
642
141
8
0
333,034
5
L
Cupid
7,002
412
64
4
0
257,862
3
W
Izanami
10,732
631
136
8
0
253,516
0
W
Ra
11,640
685
244
14
0
346,643
6
L
Yemoja
7,133
420
15
1
0
308,611
1
L
Arachne
7,643
450
61
4
0
319,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role