Player Matchup

Fenrir
Fenrir
Silver IV
Arnabae
Fenrir
Silver IV
Level 108
God Stats
17W - 6L
1,313 SR
Queue Stats
359W - 405L
1,404 MMR
Solo
Ymir
Ymir
Gold II
IJeffTheKillerII
Ymir
Gold II
Level 105
God Stats
14W - 16L
1,546 SR
Queue Stats
77W - 70L
1,572 MMR
Party 2
Cernunnos
Cernunnos
Silver I
XxRiburxX
Cernunnos
Silver I
Level 62
God Stats
13W - 13L
1,505 SR
Queue Stats
118W - 121L
1,240 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
cTom_59
Nu Wa
Bronze III
Level 92
God Stats
1W - 10L
1,503 SR
Queue Stats
68W - 71L
1,371 MMR
Solo
Tyr
Tyr
Silver IV
darkmagician206
Tyr
Silver IV
Level 107
God Stats
1W - 3L
1,326 SR
Queue Stats
17W - 22L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,438 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,550 SR
1,390 MMR
Sun Wukong
Sun Wukong
Gold V
NarutoDerDritteX
Sun Wukong
Gold V
Level 65
God Stats
2W - 3L
1,488 SR
Queue Stats
91W - 96L
1,222 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
TS200123
The Morrigan
Gold IV
Level 105
God Stats
108W - 91L
1,609 SR
Queue Stats
426W - 437L
1,440 MMR
Solo
Danzaburou
Danzaburou
Gold V
adricinosss
Danzaburou
Gold V
Level 128
God Stats
2W - 4L
1,561 SR
Queue Stats
245W - 256L
1,357 MMR
Solo
Fafnir
Fafnir
Silver I
amm_678
Fafnir
Silver I
Level 129
God Stats
6W - 4L
1,512 SR
Queue Stats
17W - 15L
1,364 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
kasperjoe14
Gilgamesh
Gold I
Level 158
God Stats
14W - 10L
1,578 SR
Queue Stats
412W - 419L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arnabae
Fenrir
18
3 / 5 / 6
11,822
422
6,219
26,188
18,709
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 8
11,066
395
16,243
33,811
38,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
XxRiburxX
Cernunnos
19
3 / 8 / 5
12,736
455
14,327
26,038
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
cTom_59
Nu Wa
18
6 / 7 / 8
12,596
450
31,139
20,618
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 7 / 0
12,452
445
15,527
31,829
39,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
JanusAthenaSetScyllaKumbhakarna

VS

Bans
IzanamiPersephoneAnhurTiamatKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NarutoDerDritteX
Sun Wukong
20
4 / 1 / 7
15,300
546
19,127
28,123
24,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
TS200123
The Morrigan
20
18 / 3 / 6
17,354
620
31,769
21,687
8,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Danzaburou
adricinosss
Danzaburou
20
4 / 5 / 13
13,815
493
21,632
24,794
10,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
amm_678
Fafnir
19
5 / 4 / 18
14,312
511
12,550
20,993
27,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
kasperjoe14
Gilgamesh
20
4 / 6 / 14
16,855
602
22,993
31,008
19,861
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
18
Kills
35
35
Deaths
19
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arnabae
Fenrir
3
5
6
1.2
L
3
8
8
0.88
W
Sun Wukong
NarutoDerDritteX
Sun Wukong
4
1
7
7.5
W
The Morrigan
TS200123
The Morrigan
18
3
6
7
L
Cernunnos
XxRiburxX
Cernunnos
3
8
5
0.69
W
Danzaburou
adricinosss
Danzaburou
4
5
13
2.1
W
Fafnir
amm_678
Fafnir
5
4
18
3.5
L
Nu Wa
cTom_59
Nu Wa
6
7
8
1.43
L
3
7
0
0.43
W
Gilgamesh
kasperjoe14
Gilgamesh
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,455
Damage
108,071
138,484
Taken
126,605
115,251
Mitigated
91,413
37,554
Healing
45,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arnabae
Fenrir
6,219
495
360
10,982
26,188
18,709
146
7,509
18,667
0
85,562
L
16,243
3,195
0
4,085
33,811
38,801
0
9,314
24,485
49,491
2,236
W
Sun Wukong
NarutoDerDritteX
Sun Wukong
19,127
3,300
0
13,802
28,123
24,561
1,590
8,005
19,842
0
120,703
W
The Morrigan
TS200123
The Morrigan
31,769
4,116
506
6,750
21,687
8,744
102
11,405
10,010
148,449
14,285
L
Cernunnos
XxRiburxX
Cernunnos
14,327
7,339
0
8,063
26,038
11,342
999
7,306
18,720
0
94,222
W
Danzaburou
adricinosss
Danzaburou
21,632
11,953
0
9,778
24,794
10,401
3,246
8,483
16,075
0
88,602
W
Fafnir
amm_678
Fafnir
12,550
2,277
0
8,523
20,993
27,846
125
10,075
10,532
33,097
0
L
Nu Wa
cTom_59
Nu Wa
31,139
7,361
0
3,879
20,618
7,315
27
10,365
10,229
106,673
0
L
15,527
1,818
498
9,687
31,829
39,084
0
5,845
25,978
0
82,442
W
Gilgamesh
kasperjoe14
Gilgamesh
22,993
7,828
0
5,885
31,008
19,861
2,811
9,865
20,879
9,308
125,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
77,636
597
Minions Killed
738
0
Camps Cleared
0
2,435,958
Distance Traveled
2,602,159
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,822
422
112
4
0
566,727
12
L
Ymir
11,066
395
72
3
0
457,571
2
W
Sun Wukong
15,300
546
203
7
0
540,854
5
W
The Morrigan
17,354
620
235
8
0
541,859
6
L
Cernunnos
12,736
455
156
6
0
441,520
0
W
Danzaburou
13,815
493
115
4
0
457,174
3
W
Fafnir
14,312
511
24
1
0
516,583
7
L
Nu Wa
12,596
450
123
4
0
481,909
5
L
Tyr
12,452
445
134
5
0
488,231
0
W
Gilgamesh
16,855
602
161
6
0
545,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role