Player Matchup

Ymir
Ymir
Basterd182
Ymir
Level 7
God Stats
1W - 1L
1,793 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Tyr
Tyr
BluBufBandit
Tyr
Level 28
God Stats
3W - 2L
1,523 SR
Queue Stats
88W - 57L
1,664 Elo+
Party 1
Ra
Ra
FeverishThree9
Ra
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 39L
1,516 Elo+
Solo
Jing Wei
Jing Wei
PrpBufBandit
Jing Wei
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 60L
1,686 Elo+
Party 1
Yemoja
Yemoja
SteverBeever
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,618 Elo+

VS

Team Averages
Level 20
1,601 SR
1,595 Elo+
Sobek
Sobek
Andrewbruz13
Sobek
Level 17
God Stats
3W - 5L
1,732 SR
Queue Stats
159W - 130L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
FAKE_PAUL__
Baron Samedi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,618 Elo+
Solo
Apollo
Apollo
PaulBradshaw_
Apollo
Level 29
God Stats
5W - 4L
1,573 SR
Queue Stats
138W - 148L
1,453 Elo+
Solo
Anubis
Anubis
bigg_saint5
Anubis
Level 28
God Stats
48W - 34L
1,614 SR
Queue Stats
327W - 318L
1,540 Elo+
Solo
Nemesis
Nemesis
grant_green1
Nemesis
Level 17
God Stats
6W - 4L
1,584 SR
Queue Stats
89W - 78L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,008
501
9,024
13,432
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 1
8,523
533
10,392
15,595
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
5,869
367
479
4,460
1,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
PrpBufBandit
Jing Wei
12
3 / 3 / 1
7,967
498
7,611
11,738
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
9
0 / 7 / 0
6,136
384
1,402
14,521
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,770
548
4,913
10,568
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FAKE_PAUL__
Baron Samedi
17
9 / 0 / 3
10,141
634
11,967
6,810
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 2
8,212
513
3,004
8,924
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
13
0 / 4 / 1
7,872
492
4,299
9,941
5,110
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
grant_green1
Nemesis
16
8 / 1 / 5
9,576
599
12,801
12,565
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
11
Kills
23
24
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
5
5
2
1.2
L
3
5
1
0.7
W
Baron Samedi
FAKE_PAUL__
Baron Samedi
9
0
3
10.5
L
0
4
0
0
W
1
3
2
0.67
L
Jing Wei
PrpBufBandit
Jing Wei
3
3
1
1.17
L
Yemoja
0
7
0
0
W
Anubis
0
4
1
0.13
W
Nemesis
grant_green1
Nemesis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
36,984
59,746
Taken
48,808
27,999
Mitigated
24,129
17,399
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,913
907
0
2,874
10,568
8,279
0
2,934
7,634
25,167
0
L
9,024
2,423
196
4,053
13,432
6,838
0
5,155
8,212
35,450
0
L
10,392
1,082
0
7,073
15,595
8,722
0
5,738
9,800
0
54,183
W
Baron Samedi
FAKE_PAUL__
Baron Samedi
11,967
1,269
793
4,751
6,810
3,293
1,021
1,794
4,962
72,954
0
L
479
0
0
224
4,460
1,422
0
3,032
1,156
17,459
0
W
3,004
1,374
0
2,458
8,924
2,568
2,131
1,133
7,791
0
52,664
L
Jing Wei
PrpBufBandit
Jing Wei
7,611
5,588
0
3,375
11,738
3,657
1,062
1,573
10,127
0
48,048
L
Yemoja
1,402
283
224
2,254
14,521
7,360
68
4,999
9,272
18,561
0
W
Anubis
4,299
925
0
2,652
9,941
5,110
496
2,658
7,283
50,241
0
W
Nemesis
grant_green1
Nemesis
12,801
6,701
0
6,064
12,565
4,879
649
2,300
10,233
0
61,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
44,571
344
Minions Killed
462
0
Camps Cleared
0
1,246,105
Distance Traveled
1,455,191
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,770
548
24
2
0
302,035
0
L
Ymir
8,008
501
56
4
0
257,260
7
L
Tyr
8,523
533
124
8
0
315,475
3
W
Baron Samedi
10,141
634
137
9
0
268,753
5
L
Ra
5,869
367
51
3
0
166,990
5
W
Apollo
8,212
513
102
6
0
294,201
2
L
Jing Wei
7,967
498
82
5
0
289,409
2
L
Yemoja
6,136
384
31
2
0
216,971
5
W
Anubis
7,872
492
98
6
0
217,889
4
W
Nemesis
9,576
599
101
6
0
372,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role