Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Luke Forde 92
Skadi
Silver I
Level 155
God Stats
30W - 28L
1,546 SR
Queue Stats
737W - 758L
1,222 MMR
Solo
Athena
Athena
Bronze III
MUJKiiLO
Athena
Bronze III
Level 72
God Stats
7W - 3L
1,658 SR
Queue Stats
128W - 138L
1,161 MMR
Solo
Medusa
Medusa
Gold V
Ragna721
Medusa
Gold V
Level 148
God Stats
38W - 31L
1,563 SR
Queue Stats
78W - 90L
1,296 MMR
Solo
Anubis
Anubis
Gold V
nonstoptrees
Anubis
Gold V
Level 108
God Stats
41W - 39L
1,520 SR
Queue Stats
222W - 244L
1,321 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,557 SR
1,300 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,487 SR
1,291 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Axarian
Tsukuyomi
Platinum V
Level 159
God Stats
5W - 6L
1,582 SR
Queue Stats
179W - 148L
1,678 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
CDI3N
Gilgamesh
Silver II
Level 43
God Stats
1W - 1L
1,350 SR
Queue Stats
39W - 40L
1,195 MMR
Solo
Nu Wa
Nu Wa
Silver I
PhelipyAntorium
Nu Wa
Silver I
Level 116
God Stats
37W - 33L
1,505 SR
Queue Stats
346W - 355L
1,077 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
lllHslll
Kuzenbo
Silver II
Level 118
God Stats
2W - 2L
1,498 SR
Queue Stats
63W - 69L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 1 / 1
4,279
535
1,680
3,345
1,024
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 0
4,758
595
1,628
5,104
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
MUJKiiLO
Athena
6
0 / 1 / 1
3,954
494
634
5,057
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Ragna721
Medusa
6
0 / 1 / 1
3,842
480
1,324
3,063
637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
8
0 / 2 / 0
4,604
576
2,402
4,021
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetScyllaZeusTiamatYmir

VS

Bans
Ah PuchOsirisChang'eHorusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,390
674
3,203
3,672
965
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Axarian
Tsukuyomi
10
5 / 0 / 2
5,876
735
4,500
5,286
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
CDI3N
Gilgamesh
9
0 / 2 / 0
4,919
615
1,058
6,282
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 0 / 2
5,279
660
1,908
2,403
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
lllHslll
Kuzenbo
7
1 / 0 / 1
4,903
613
2,263
4,075
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Tsukuyomi
Axarian
Tsukuyomi
5
0
2
6
W
Gilgamesh
CDI3N
Gilgamesh
0
2
0
0
L
2
3
0
0.67
L
Athena
MUJKiiLO
Athena
0
1
1
0.5
W
1
0
2
2
L
Medusa
Ragna721
Medusa
0
1
1
0.5
W
Kuzenbo
lllHslll
Kuzenbo
1
0
1
1.5
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
12,932
20,590
Taken
21,718
6,976
Mitigated
7,215
6,013
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,680
175
0
1,199
3,345
1,024
14
24
3,321
0
11,142
W
Danzaburou
 
Danzaburou
3,203
809
0
899
3,672
965
534
293
3,379
0
27,785
W
Tsukuyomi
Axarian
Tsukuyomi
4,500
1,683
0
1,137
5,286
1,532
0
652
4,568
0
29,561
W
Gilgamesh
CDI3N
Gilgamesh
1,058
201
0
1,463
6,282
2,166
512
1,109
5,135
0
23,990
L
1,628
633
0
1,602
5,104
1,818
0
667
4,415
0
24,704
L
Athena
MUJKiiLO
Athena
634
207
0
1,336
5,057
1,824
0
1,181
3,876
8,901
0
W
1,908
1,493
0
920
2,403
518
1,012
413
1,866
22,968
0
L
Medusa
Ragna721
Medusa
1,324
581
0
503
3,063
637
0
905
2,158
0
12,398
W
Kuzenbo
lllHslll
Kuzenbo
2,263
1,017
0
908
4,075
2,034
346
341
3,734
7,080
0
L
Anubis
2,402
44
99
1,274
4,021
1,673
0
1,310
2,649
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,437
Gold Earned
26,367
192
Minions Killed
251
0
Camps Cleared
0
627,325
Distance Traveled
783,316
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,279
535
23
3
0
85,089
0
W
Danzaburou
5,390
674
58
7
0
118,920
3
W
Tsukuyomi
5,876
735
67
8
0
178,568
2
W
Gilgamesh
4,919
615
58
7
0
173,421
0
L
Skadi
4,758
595
52
7
0
134,070
3
L
Athena
3,954
494
24
3
0
133,761
1
W
Nu Wa
5,279
660
55
7
0
156,991
2
L
Medusa
3,842
480
33
4
0
136,855
5
W
Kuzenbo
4,903
613
13
2
0
155,416
4
L
Anubis
4,604
576
60
8
0
137,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role