Player Matchup

Set
Set
PervertedTurk
Set
Level 25
God Stats
35W - 33L
1,549 SR
Queue Stats
94W - 74L
1,583 Elo+
Party 1
Ymir
Ymir
ThePuritan
Ymir
Level 26
God Stats
36W - 25L
1,671 SR
Queue Stats
85W - 67L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valinth
Morgan Le Fay
Level 29
God Stats
7W - 7L
1,390 SR
Queue Stats
37W - 45L
1,485 Elo+
Solo
Bellona
Bellona
hamoxon
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 56L
1,416 Elo+
Solo
Medusa
Medusa
zMilky7
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,575 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,530 Elo+

VS

Team Averages
Level 23
1,520 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BlackMagic330
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,701 Elo+
Solo
Cerberus
Cerberus
CursedOmen
Cerberus
Level 8
God Stats
13W - 9L
1,602 SR
Queue Stats
20W - 24L
1,544 Elo+
Solo
Anhur
Anhur
SonneS4
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,507
567
8,962
9,506
4,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
1 / 5 / 6
6,777
452
4,036
11,638
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Valinth
Morgan Le Fay
13
0 / 4 / 2
7,739
516
6,764
9,169
2,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
hamoxon
Bellona
10
0 / 2 / 1
6,160
411
2,901
10,151
4,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
zMilky7
Medusa
14
9 / 4 / 0
8,600
573
13,142
10,101
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 3 / 5
8,513
568
13,521
9,476
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
14
2 / 0 / 5
8,001
533
7,820
7,506
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
13
3 / 3 / 7
8,232
549
5,500
11,156
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CursedOmen
Cerberus
11
4 / 6 / 6
7,458
497
5,564
11,714
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
SonneS4
Anhur
12
2 / 4 / 5
7,183
479
5,279
10,480
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
15
Kills
17
17
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
5
2.83
W
Odin
 
Odin
2
0
5
4.5
W
Nemesis
3
3
7
2.17
W
Cerberus
CursedOmen
Cerberus
4
6
6
1.17
L
5
2
2
3
W
Anhur
SonneS4
Anhur
2
4
5
1.13
L
1
5
6
0.8
L
Morgan Le Fay
Valinth
Morgan Le Fay
0
4
2
0.25
L
Bellona
hamoxon
Bellona
0
2
1
0.25
L
Medusa
zMilky7
Medusa
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,805
Damage
37,684
50,565
Taken
50,332
22,383
Mitigated
20,704
4,866
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,521
1,077
0
2,429
9,476
3,571
0
3,061
6,415
66,716
0
W
Odin
 
Odin
7,820
2,285
0
375
7,506
5,389
841
1,280
6,226
0
43,794
W
Nemesis
5,500
2,331
0
3,942
11,156
4,345
0
2,812
8,344
0
38,931
W
Cerberus
CursedOmen
Cerberus
5,564
516
0
2,967
11,714
4,518
0
2,317
9,397
18,670
0
L
8,962
4,555
0
560
9,506
4,000
0
1,751
7,755
0
58,264
W
Anhur
SonneS4
Anhur
5,279
2,145
0
1,758
10,480
2,881
368
1,330
9,150
0
38,845
L
4,036
741
0
1,124
11,638
7,596
48
4,704
6,934
15,238
0
L
Morgan Le Fay
Valinth
Morgan Le Fay
6,764
668
0
1,990
9,169
2,802
0
4,140
5,029
58,990
0
L
Bellona
hamoxon
Bellona
2,901
858
0
212
10,151
4,776
0
4,327
5,824
0
18,979
L
Medusa
zMilky7
Medusa
13,142
7,065
0
980
10,101
3,209
292
4,163
5,938
0
60,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
39,387
392
Minions Killed
379
0
Camps Cleared
0
1,411,366
Distance Traveled
1,495,726
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,513
568
113
8
0
302,308
8
W
Odin
8,001
533
86
6
0
297,950
3
W
Nemesis
8,232
549
68
5
0
313,161
3
W
Cerberus
7,458
497
50
3
0
315,019
2
L
Set
8,507
567
103
7
0
312,489
1
W
Anhur
7,183
479
62
4
0
267,288
5
L
Ymir
6,777
452
24
2
0
282,784
5
L
Morgan Le Fay
7,739
516
122
8
0
280,220
4
L
Bellona
6,160
411
45
3
0
313,269
1
L
Medusa
8,600
573
98
7
0
222,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role