Player Matchup

Morgan Le Fay
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
Level 147
God Stats
24W - 9L
1,544 SR
Queue Stats
82W - 69L
1,497 Elo+
Party 2
Chiron
Chiron
DarkOrrin
Chiron
Level 129
God Stats
16W - 17L
1,476 SR
Queue Stats
873W - 900L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Dazunagi
Ne Zha
Level 124
God Stats
16W - 9L
1,606 SR
Queue Stats
160W - 142L
1,536 Elo+
Party 2
Da Ji
Da Ji
cArdBoARd gOatZ
Da Ji
Level 58
God Stats
21W - 31L
1,405 SR
Queue Stats
53W - 71L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
xxxFACExPALMxxx
Baron Samedi
Level 118
God Stats
1W - 0L
1,467 SR
Queue Stats
33W - 35L
1,413 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,463 Elo+

VS

Team Averages
Level 92
1,480 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bluesoul16
Morgan Le Fay
Level 101
God Stats
9W - 14L
1,268 SR
Queue Stats
72W - 76L
1,558 Elo+
Solo
Hel
Hel
Mothubus
Hel
Level 66
God Stats
2W - 2L
1,630 SR
Queue Stats
111W - 99L
1,527 Elo+
Solo
Neith
Neith
PROD1GY_954
Neith
Level 124
God Stats
27W - 26L
1,556 SR
Queue Stats
360W - 378L
1,408 Elo+
Party 1
Ra
Ra
RIPBURNTGUCCI
Ra
Level 37
God Stats
116W - 132L
1,445 SR
Queue Stats
127W - 145L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
18
9 / 0 / 12
12,073
1,098
13,092
6,699
6,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DarkOrrin
Chiron
17
3 / 1 / 16
10,576
961
16,637
8,066
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Dazunagi
Ne Zha
17
4 / 2 / 12
11,144
1,013
12,947
13,668
7,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 8
10,799
982
8,644
9,512
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xxxFACExPALMxxx
Baron Samedi
17
1 / 4 / 12
10,316
938
12,842
8,861
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

229

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 5 / 3
11,142
1,013
9,605
22,968
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Bluesoul16
Morgan Le Fay
16
2 / 6 / 4
10,073
916
10,668
14,821
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
10,032
912
5,075
13,401
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 5
10,038
913
12,239
13,679
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 4
9,369
852
1,334
4,144
1,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
9
9
Deaths
23
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
3
0.9
L
Morgan Le Fay
Bluesoul16
Morgan Le Fay
2
6
4
0.67
W
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
9
0
12
15
W
Chiron
DarkOrrin
Chiron
3
1
16
11
W
Ne Zha
Dazunagi
Ne Zha
4
2
12
5
L
1
6
5
0.58
L
2
5
5
0.9
L
1
1
4
3
W
6
2
8
5
W
Baron Samedi
xxxFACExPALMxxx
Baron Samedi
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
38,921
46,806
Taken
69,013
27,588
Mitigated
37,730
11,392
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,605
1,194
0
3,779
22,968
18,672
0
8,683
14,285
5,845
14,091
L
Morgan Le Fay
Bluesoul16
Morgan Le Fay
10,668
1,054
161
1,602
14,821
6,384
0
6,034
8,787
38,131
0
W
Morgan Le Fay
CJ THE TAURUS
Morgan Le Fay
13,092
949
0
1,937
6,699
6,070
0
3,362
3,195
28,339
0
W
Chiron
DarkOrrin
Chiron
16,637
7,584
691
1,813
8,066
3,277
0
2,937
5,095
0
27,445
W
Ne Zha
Dazunagi
Ne Zha
12,947
4,128
0
3,305
13,668
7,352
0
5,303
8,143
0
34,752
L
5,075
183
5,963
4,156
13,401
5,590
0
4,469
8,932
26,734
0
L
12,239
5,139
0
1,931
13,679
5,995
0
5,242
8,437
0
29,723
L
1,334
234
1,061
152
4,144
1,089
0
1,506
2,638
12,559
0
W
8,644
2,267
0
0
9,512
4,472
0
3,653
5,709
0
16,215
W
Baron Samedi
xxxFACExPALMxxx
Baron Samedi
12,842
495
1,612
2,034
8,861
6,417
0
3,762
4,889
35,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
50,654
168
Minions Killed
194
8
Camps Cleared
6
1,039,720
Distance Traveled
994,438
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,142
1,013
15
1
0
204,428
0
L
Morgan Le Fay
10,073
916
71
6
0
191,069
0
W
Morgan Le Fay
12,073
1,098
44
4
0
207,153
0
W
Chiron
10,576
961
25
2
3
194,094
0
W
Ne Zha
11,144
1,013
33
3
1
219,574
1
L
Hel
10,032
912
53
5
5
208,548
0
L
Neith
10,038
913
29
3
1
172,530
0
L
Ra
9,369
852
26
2
0
217,863
0
W
Da Ji
10,799
982
8
1
3
224,313
0
W
Baron Samedi
10,316
938
58
5
1
194,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role