Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Chronotempest
Horus
Level 126
God Stats
1W - 1L
1,312 SR
Queue Stats
75W - 82L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Immianthe
Morgan Le Fay
Level 93
God Stats
8W - 2L
1,773 SR
Queue Stats
18W - 18L
1,450 Elo+
Party 2
Team Averages
Level 120
1,528 SR
1,461 Elo+

VS

Team Averages
Level 43
1,395 SR
1,474 Elo+
Neith
Neith
FrostSG
Neith
Level 85
God Stats
2W - 3L
1,448 SR
Queue Stats
257W - 267L
1,590 Elo+
Party 1
Da Ji
Da Ji
Gumbanator
Da Ji
Level 18
God Stats
8W - 9L
1,606 SR
Queue Stats
63W - 53L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TakeNoLsL
Morgan Le Fay
Level 26
God Stats
5W - 7L
1,131 SR
Queue Stats
82W - 145L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 2 / 6
8,501
850
10,830
10,206
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 9
7,480
748
3,836
8,018
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Immianthe
Morgan Le Fay
12
11 / 2 / 4
9,347
935
6,712
5,900
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FrostSG
Neith
11
3 / 6 / 2
8,230
823
8,048
9,237
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
8
1 / 5 / 2
7,095
710
1,418
7,052
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
TakeNoLsL
Morgan Le Fay
10
1 / 7 / 2
6,822
682
7,176
8,185
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
5
5
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
6
4.5
W
1
1
9
5.5
L
Neith
FrostSG
Neith
3
6
2
0.67
L
Da Ji
1
5
2
0.4
W
Morgan Le Fay
Immianthe
Morgan Le Fay
11
2
4
6.5
L
Morgan Le Fay
TakeNoLsL
Morgan Le Fay
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
16,642
24,124
Taken
24,474
13,192
Mitigated
8,910
9,024
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,830
48
0
5,228
10,206
3,996
46
2,266
7,940
35,648
0
W
3,836
1,638
1,017
1,822
8,018
6,719
52
3,406
4,612
0
13,716
L
Neith
FrostSG
Neith
8,048
2,951
0
849
9,237
3,198
0
6,973
1,705
0
24,175
L
Da Ji
1,418
56
0
524
7,052
3,074
0
4,596
2,024
0
7,380
W
Morgan Le Fay
Immianthe
Morgan Le Fay
6,712
304
0
957
5,900
2,477
168
1,504
4,396
19,925
0
L
Morgan Le Fay
TakeNoLsL
Morgan Le Fay
7,176
1,252
357
907
8,185
2,638
0
4,684
2,873
18,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
22,147
115
Minions Killed
65
0
Camps Cleared
0
591,921
Distance Traveled
508,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,501
850
55
6
0
178,875
2
W
Horus
7,480
748
25
3
0
230,528
2
L
Neith
8,230
823
36
4
0
173,323
3
L
Da Ji
7,095
710
14
1
0
165,783
1
W
Morgan Le Fay
9,347
935
35
4
0
182,518
0
L
Morgan Le Fay
6,822
682
15
2
0
169,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role