Player Matchup

Poseidon
Poseidon
Sarumaniac
Poseidon
Level 15
God Stats
5W - 9L
1,245 SR
Queue Stats
77W - 113L
1,282 Elo+
Party 1
Chiron
Chiron
SupremeAINZ
Chiron
Level 12
God Stats
13W - 22L
1,500 SR
Queue Stats
129W - 179L
1,186 Elo+
Party 1
Arachne
Arachne
ToksikTNO
Arachne
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 117L
834 Elo+
Party 1
Tyr
Tyr
teedezz
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,080 Elo+
Solo
Cthulhu
Cthulhu
wardus
Cthulhu
Level 13
God Stats
60W - 78L
1,343 SR
Queue Stats
109W - 160L
1,190 Elo+
Party 1
Team Averages
Level 10
1,418 SR
1,114 Elo+

VS

Team Averages
Level 7
1,496 SR
1,338 Elo+
Cthulhu
Cthulhu
Charles505050
Cthulhu
Level 4
God Stats
0W - 3L
1,478 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 3
Heimdallr
Heimdallr
Kennworth
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Ryamu
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 3
Thanatos
Thanatos
SG雲尘
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
无色辉火
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Sarumaniac
Poseidon
18
15 / 1 / 5
11,928
663
15,781
7,518
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
5 / 4 / 4
8,685
483
4,010
8,933
5,149
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ToksikTNO
Arachne
13
4 / 3 / 3
8,900
494
3,121
6,794
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
13
0 / 4 / 4
7,695
428
4,234
8,992
5,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
wardus
Cthulhu
14
3 / 0 / 7
8,647
480
7,170
8,826
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 3 / 1
8,871
493
6,675
12,161
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Kennworth
Heimdallr
14
4 / 4 / 3
8,967
498
6,812
10,429
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ryamu
Medusa
12
1 / 4 / 2
6,780
377
3,307
7,317
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SG雲尘
Thanatos
9
3 / 4 / 0
6,505
361
4,007
7,822
2,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 12 / 1
6,246
347
3,194
12,286
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
27
Kills
12
12
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
3
1
1.5
L
Heimdallr
Kennworth
Heimdallr
4
4
3
1.38
L
Medusa
Ryamu
Medusa
1
4
2
0.5
L
Thanatos
SG雲尘
Thanatos
3
4
0
0.75
W
Poseidon
Sarumaniac
Poseidon
15
1
5
17.5
W
Chiron
5
4
4
1.75
W
Arachne
ToksikTNO
Arachne
4
3
3
1.83
W
Tyr
0
4
4
0.5
W
Cthulhu
wardus
Cthulhu
3
0
7
6.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
23,995
41,063
Taken
50,015
25,137
Mitigated
21,831
9,640
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,675
1,063
0
1,730
12,161
9,630
138
2,405
9,606
50,706
0
L
Heimdallr
Kennworth
Heimdallr
6,812
1,968
0
0
10,429
3,667
0
6,156
3,899
0
44,761
L
Medusa
Ryamu
Medusa
3,307
1,583
0
989
7,317
2,296
0
3,827
2,936
0
19,646
L
Thanatos
SG雲尘
Thanatos
4,007
711
0
3,911
7,822
2,376
0
1,681
5,945
0
20,488
W
Poseidon
Sarumaniac
Poseidon
15,781
2,759
146
2,016
7,518
2,715
2,333
1,609
5,879
71,424
0
W
Chiron
4,010
1,477
389
2,115
8,933
5,149
2,418
519
8,384
0
24,470
W
Arachne
ToksikTNO
Arachne
3,121
2,427
0
1,398
6,794
3,295
2,616
81
6,713
0
26,939
W
Tyr
4,234
2,135
0
250
8,992
5,587
0
3,481
5,060
0
24,160
W
Cthulhu
wardus
Cthulhu
7,170
585
0
3,326
8,826
8,391
1,566
450
8,352
36,471
0
L
3,194
480
0
0
12,286
3,862
0
6,972
4,678
0
17,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
37,369
348
Minions Killed
267
0
Camps Cleared
0
1,712,187
Distance Traveled
1,423,476
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,871
493
88
5
0
326,566
0
L
Heimdallr
8,967
498
84
5
0
333,417
1
L
Medusa
6,780
377
38
2
0
228,672
0
L
Thanatos
6,505
361
34
2
0
258,871
2
W
Poseidon
11,928
663
144
8
0
350,860
3
W
Chiron
8,685
483
43
2
0
295,351
0
W
Arachne
8,900
494
70
4
0
325,035
0
W
Tyr
7,695
428
36
2
0
393,807
1
W
Cthulhu
8,647
480
55
3
0
347,134
1
L
Thor
6,246
347
23
1
0
275,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role