Player Matchup

Janus
Janus
Buggle2005
Janus
Level 101
God Stats
1W - 2L
1,328 SR
Queue Stats
44W - 34L
1,525 Elo+
Solo
Chaac
Chaac
Weld_Clinton
Chaac
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 152L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lucasrdp94
Morgan Le Fay
Level 25
God Stats
11W - 12L
1,351 SR
Queue Stats
21W - 24L
1,422 Elo+
Solo
Team Averages
Level 64
1,393 SR
1,442 Elo+

VS

Team Averages
Level 69
1,267 SR
1,345 Elo+
Neith
Neith
Blondy_Bad_Girl
Neith
Level 110
God Stats
9W - 14L
1,323 SR
Queue Stats
422W - 601L
1,300 Elo+
Solo
Fafnir
Fafnir
Pyrowolf16124
Fafnir
Level 80
God Stats
0W - 3L
1,139 SR
Queue Stats
242W - 280L
1,423 Elo+
Solo
Janus
Janus
rrfabio666
Janus
Level 17
God Stats
29W - 43L
1,339 SR
Queue Stats
240W - 270L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
11 / 4 / 6
12,185
762
14,366
10,825
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 12
10,148
634
9,329
11,391
11,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
lucasrdp94
Morgan Le Fay
14
5 / 4 / 8
10,691
668
12,010
8,793
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,214
638
9,077
13,939
5,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 6
11,294
706
6,766
18,084
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
14
5 / 7 / 3
10,874
680
9,180
11,039
3,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
9
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Janus
11
4
6
3.5
L
2
3
6
1.67
W
2
1
12
8
W
Morgan Le Fay
lucasrdp94
Morgan Le Fay
5
4
8
2.25
L
Janus
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
25,023
31,009
Taken
43,062
18,046
Mitigated
27,648
8,009
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,077
2,019
0
1,695
13,939
5,408
1,148
8,936
4,322
0
34,688
W
Janus
14,366
621
0
1,681
10,825
3,637
243
4,756
6,069
47,894
0
L
6,766
2,096
1,014
4,271
18,084
18,424
0
8,332
8,712
22,547
0
W
9,329
1,955
0
4,363
11,391
11,092
341
4,926
6,465
0
22,991
W
Morgan Le Fay
lucasrdp94
Morgan Le Fay
12,010
1,212
467
1,498
8,793
3,317
539
6,264
2,529
31,802
0
L
Janus
9,180
359
0
908
11,039
3,816
315
6,929
3,652
35,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
32,382
155
Minions Killed
137
0
Camps Cleared
0
828,478
Distance Traveled
815,376
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,214
638
52
3
0
253,862
4
W
Janus
12,185
762
76
5
0
261,418
1
L
Fafnir
11,294
706
20
1
0
290,143
1
W
Chaac
10,148
634
27
2
0
304,819
1
W
Morgan Le Fay
10,691
668
52
3
0
262,241
0
L
Janus
10,874
680
65
4
0
271,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role