Player Matchup

Morgan Le Fay
Morgan Le Fay
Faceheals
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,638 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Bakasura
Bakasura
Stigma69
Bakasura
Level 12
God Stats
10W - 7L
1,577 SR
Queue Stats
26W - 21L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
chronoice74
Gilgamesh
Level 16
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 17L
1,324 Elo+
Solo
Artemis
Artemis
kafaya1
Artemis
Level 22
God Stats
7W - 11L
1,355 SR
Queue Stats
1,334W - 1,457L
1,412 Elo+
Solo
Terra
Terra
撒拉嘿哟
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,408 Elo+

VS

Team Averages
Level 18
1,459 SR
1,374 Elo+
Chernobog
Chernobog
Balodis1
Chernobog
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 143L
1,299 Elo+
Party 1
Loki
Loki
Foushyx
Loki
Level 14
God Stats
17W - 22L
1,465 SR
Queue Stats
161W - 163L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Klaymor30
Gilgamesh
Level 23
God Stats
13W - 10L
1,180 SR
Queue Stats
163W - 155L
1,455 Elo+
Solo
Ares
Ares
Noc0ut
Ares
Level 23
God Stats
5W - 3L
1,545 SR
Queue Stats
59W - 56L
1,436 Elo+
Solo
Merlin
Merlin
SquishyBerry
Merlin
Level 15
God Stats
18W - 13L
1,607 SR
Queue Stats
132W - 124L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Faceheals
Morgan Le Fay
12
2 / 6 / 0
7,584
446
6,019
9,831
3,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Stigma69
Bakasura
14
1 / 1 / 0
8,000
471
3,525
11,659
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
chronoice74
Gilgamesh
11
0 / 5 / 0
7,886
464
3,733
10,727
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
kafaya1
Artemis
12
1 / 5 / 0
6,970
410
3,957
11,719
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,838
402
1,540
11,874
9,080
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Balodis1
Chernobog
12
1 / 2 / 11
7,779
458
5,061
6,377
2,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Foushyx
Loki
15
3 / 0 / 5
8,658
509
5,466
8,600
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Klaymor30
Gilgamesh
17
5 / 0 / 1
9,500
559
5,739
8,632
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
Noc0ut
Ares
14
6 / 2 / 4
9,323
548
11,896
12,241
9,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
15
6 / 0 / 4
9,242
544
9,733
4,719
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
21
21
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Balodis1
Chernobog
1
2
11
3.25
L
Morgan Le Fay
Faceheals
Morgan Le Fay
2
6
0
0.33
W
Loki
Foushyx
Loki
3
0
5
5.5
W
Gilgamesh
Klaymor30
Gilgamesh
5
0
1
5.5
W
Ares
Noc0ut
Ares
6
2
4
4
W
Merlin
6
0
4
8
L
Bakasura
Stigma69
Bakasura
1
1
0
1
L
Gilgamesh
chronoice74
Gilgamesh
0
5
0
0
L
Artemis
kafaya1
Artemis
1
5
0
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
37,895
55,810
Taken
40,569
27,037
Mitigated
25,065
10,883
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Balodis1
Chernobog
5,061
3,690
0
250
6,377
2,234
927
2,155
3,964
0
33,727
L
Morgan Le Fay
Faceheals
Morgan Le Fay
6,019
655
0
952
9,831
3,460
0
4,226
5,237
36,267
0
W
Loki
Foushyx
Loki
5,466
908
0
3,803
8,600
4,056
1,073
1,313
7,287
0
56,882
W
Gilgamesh
Klaymor30
Gilgamesh
5,739
1,811
0
4,032
8,632
7,121
81
166
8,341
0
57,562
W
Ares
Noc0ut
Ares
11,896
990
0
1,000
12,241
9,817
183
1,939
10,008
35,156
0
W
Merlin
9,733
327
255
2,214
4,719
1,837
1,447
1,986
2,593
50,436
0
L
Bakasura
Stigma69
Bakasura
3,525
1,981
0
2,686
11,659
4,808
0
2,522
8,833
0
54,780
L
Gilgamesh
chronoice74
Gilgamesh
3,733
987
0
142
10,727
5,579
0
1,537
8,710
0
28,607
L
Artemis
kafaya1
Artemis
3,957
1,422
0
2,385
11,719
4,110
0
7,921
3,716
0
37,761
L
1,540
992
1,295
3,423
11,874
9,080
0
4,505
7,175
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
44,502
353
Minions Killed
423
0
Camps Cleared
0
1,385,600
Distance Traveled
1,629,666
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,779
458
69
4
0
327,264
1
L
Morgan Le Fay
7,584
446
63
4
0
285,073
2
W
Loki
8,658
509
111
7
0
346,447
1
W
Gilgamesh
9,500
559
115
7
0
307,869
1
W
Ares
9,323
548
29
2
0
315,629
1
W
Merlin
9,242
544
99
6
0
332,457
0
L
Bakasura
8,000
471
128
8
0
328,692
0
L
Gilgamesh
7,886
464
61
4
0
270,536
0
L
Artemis
6,970
410
67
4
0
246,528
0
L
Terra
6,838
402
34
2
0
254,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role