Player Matchup

Bakasura
Bakasura
LW-qq
Bakasura
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 95L
1,439 Elo+
Solo
Loki
Loki
NVA_k0stas
Loki
Level 26
God Stats
21W - 19L
1,490 SR
Queue Stats
40W - 41L
1,417 Elo+
Solo
Scylla
Scylla
Qares1
Scylla
Level 28
God Stats
12W - 17L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Bellona
Bellona
StanleyBoy7
Bellona
Level 29
God Stats
24W - 17L
1,601 SR
Queue Stats
96W - 114L
1,385 Elo+
Solo
Janus
Janus
imJunpeii
Janus
Level 8
God Stats
1W - 2L
1,465 SR
Queue Stats
4W - 12L
1,229 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,394 Elo+

VS

Team Averages
Level 25
1,408 SR
1,412 Elo+
Medusa
Medusa
SteffenFriedrich
Medusa
Level 21
God Stats
11W - 10L
1,490 SR
Queue Stats
283W - 293L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
TUKAWUANE_87
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,356 Elo+
Solo
Tiamat
Tiamat
YTB_Zephyx13
Tiamat
Level 27
God Stats
35W - 22L
1,622 SR
Queue Stats
43W - 29L
1,532 Elo+
Solo
Arachne
Arachne
cp_-Frost-
Arachne
Level 29
God Stats
1W - 5L
1,342 SR
Queue Stats
69W - 67L
1,497 Elo+
Solo
Guan Yu
Guan Yu
seeyou_dead
Guan Yu
Level 18
God Stats
2W - 5L
1,085 SR
Queue Stats
45W - 47L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LW-qq
Bakasura
16
4 / 6 / 6
10,545
458
8,195
18,131
9,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 6
11,460
498
16,227
17,619
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Qares1
Scylla
14
4 / 10 / 3
9,339
406
13,770
15,384
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StanleyBoy7
Bellona
15
3 / 7 / 2
10,354
450
13,669
21,684
15,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
imJunpeii
Janus
14
2 / 9 / 4
9,592
417
12,313
13,164
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 3
12,582
547
17,232
15,962
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
TUKAWUANE_87
Kuzenbo
17
5 / 0 / 14
11,747
511
9,961
25,233
26,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
19
8 / 3 / 11
13,016
566
20,731
17,189
18,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
cp_-Frost-
Arachne
19
12 / 5 / 7
12,872
560
13,008
17,750
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
seeyou_dead
Guan Yu
18
4 / 3 / 7
11,456
498
5,740
22,643
13,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
17
Kills
39
39
Deaths
17
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
LW-qq
Bakasura
4
6
6
1.17
L
4
7
6
1
L
Scylla
Qares1
Scylla
4
10
3
0.55
L
Bellona
StanleyBoy7
Bellona
3
7
2
0.57
W
10
6
3
1.92
W
Kuzenbo
TUKAWUANE_87
Kuzenbo
5
0
14
12
W
Tiamat
8
3
11
4.5
W
Arachne
cp_-Frost-
Arachne
12
5
7
3.1
L
Janus
imJunpeii
Janus
2
9
4
0.44
W
Guan Yu
seeyou_dead
Guan Yu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,174
Damage
66,672
85,982
Taken
98,777
42,055
Mitigated
73,256
14,954
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
LW-qq
Bakasura
8,195
6,456
0
4,505
18,131
9,746
0
5,201
12,930
0
35,073
L
16,227
4,642
0
4,447
17,619
7,174
0
4,504
13,115
0
92,289
L
Scylla
Qares1
Scylla
13,770
1,313
0
1,140
15,384
5,030
0
6,044
9,340
40,840
0
L
Bellona
StanleyBoy7
Bellona
13,669
5,860
0
3,994
21,684
15,338
870
8,754
12,930
404
54,412
W
17,232
7,771
0
3,237
15,962
6,033
4,132
4,647
11,297
0
64,992
W
Kuzenbo
TUKAWUANE_87
Kuzenbo
9,961
4,686
255
11,274
25,233
26,075
602
7,941
16,694
47,637
0
W
Tiamat
20,731
860
0
3,327
17,189
18,398
4,550
4,916
11,999
90,141
0
W
Arachne
cp_-Frost-
Arachne
13,008
8,789
708
5,593
17,750
8,781
3,185
5,025
12,510
0
78,637
L
Janus
imJunpeii
Janus
12,313
1,397
0
868
13,164
4,767
822
6,189
6,975
49,564
0
W
Guan Yu
seeyou_dead
Guan Yu
5,740
1,176
1,480
8,538
22,643
13,969
1,237
3,201
18,934
0
57,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
61,673
512
Minions Killed
536
0
Camps Cleared
0
2,012,338
Distance Traveled
2,167,594
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,545
458
89
4
0
442,734
0
L
Loki
11,460
498
143
6
0
389,785
1
L
Scylla
9,339
406
72
3
0
399,715
4
L
Bellona
10,354
450
106
5
0
427,670
1
W
Medusa
12,582
547
116
5
0
403,756
0
W
Kuzenbo
11,747
511
58
3
0
463,177
0
W
Tiamat
13,016
566
132
6
0
441,050
0
W
Arachne
12,872
560
134
6
0
439,363
0
L
Janus
9,592
417
102
4
0
352,434
3
W
Guan Yu
11,456
498
96
4
0
420,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role