Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anikilladorbr
Izanami
Level 158
God Stats
1W - 7L
1,220 SR
Queue Stats
253W - 278L
1,537 Elo+
Solo
Janus
Janus
CPTAugusto
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,743 Elo+
Solo
Sylvanus
Sylvanus
MolinaMS95
Sylvanus
Level 127
God Stats
24W - 11L
1,774 SR
Queue Stats
1,236W - 1,201L
1,533 Elo+
Solo
Team Averages
Level 126
1,499 SR
1,563 Elo+

VS

Team Averages
Level 124
1,458 SR
1,598 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DARKBLEYD
Ymir
Level 43
God Stats
2W - 3L
1,411 SR
Queue Stats
108W - 119L
1,371 Elo+
Solo
Serqet
Serqet
DMlost
Serqet
Level 160
God Stats
1W - 0L
1,322 SR
Queue Stats
218W - 54L
1,834 Elo+
Party 1
Janus
Janus
ElAgustinZ
Janus
Level 159
God Stats
1W - 0L
1,736 SR
Queue Stats
58W - 11L
1,829 Elo+
Party 1
Medusa
Medusa
Vidrado_BR
Medusa
Level 98
God Stats
13W - 20L
1,320 SR
Queue Stats
531W - 566L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
1 / 4 / 0
4,342
434
2,301
5,294
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
 
Anubis
5
0 / 10 / 0
3,995
400
3,354
8,575
3,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
9
1 / 4 / 1
5,284
528
5,207
7,226
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
7
0 / 6 / 0
4,421
442
1,976
5,201
1,500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
MolinaMS95
Sylvanus
6
1 / 3 / 1
4,656
466
1,792
5,412
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
8 / 0 / 7
6,870
687
5,912
6,935
2,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
2 / 0 / 2
5,258
526
2,580
5,079
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
DMlost
Serqet
11
5 / 0 / 7
6,550
655
5,517
5,213
1,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
12
11 / 1 / 3
7,035
704
7,449
4,623
1,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vidrado_BR
Medusa
9
1 / 2 / 4
5,225
523
3,828
5,822
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
27
27
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
L
Anubis
 
Anubis
0
10
0
0
W
Guan Yu
 
Guan Yu
8
0
7
11.5
L
Izanami
1
4
1
0.38
L
Janus
0
6
0
0
W
Ymir
2
0
2
3
W
Serqet
DMlost
Serqet
5
0
7
8.5
W
Janus
11
1
3
12.5
L
Sylvanus
MolinaMS95
Sylvanus
1
3
1
0.5
W
Medusa
Vidrado_BR
Medusa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,630
Damage
25,286
31,708
Taken
27,672
11,159
Mitigated
9,445
6,547
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,301
615
0
1,556
5,294
1,444
0
1,589
3,705
0
11,013
L
Anubis
 
Anubis
3,354
388
0
1,058
8,575
3,585
0
608
7,877
11,923
0
W
Guan Yu
 
Guan Yu
5,912
1,930
0
670
6,935
2,557
0
1,973
4,962
0
39,307
L
Izanami
5,207
3,444
0
1,265
7,226
2,046
557
2,721
4,435
0
34,147
L
Janus
1,976
0
0
277
5,201
1,500
0
3,400
1,801
17,642
0
W
Ymir
2,580
258
0
1,968
5,079
2,224
128
920
4,159
17,018
0
W
Serqet
DMlost
Serqet
5,517
2,449
0
1,722
5,213
1,479
0
1,876
3,337
0
30,503
W
Janus
7,449
614
0
1,596
4,623
1,277
0
1,424
3,199
36,034
0
L
Sylvanus
MolinaMS95
Sylvanus
1,792
260
688
1,703
5,412
2,584
270
1,711
3,611
7,184
0
W
Medusa
Vidrado_BR
Medusa
3,828
1,462
0
985
5,822
1,908
0
929
4,893
0
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
30,938
172
Minions Killed
279
0
Camps Cleared
0
770,783
Distance Traveled
991,552
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,342
434
23
2
0
128,905
1
L
Anubis
3,995
400
21
2
0
154,251
2
W
Guan Yu
6,870
687
71
7
0
228,946
3
L
Izanami
5,284
528
75
8
0
158,126
2
L
Janus
4,421
442
40
4
0
188,861
2
W
Ymir
5,258
526
23
2
0
186,288
3
W
Serqet
6,550
655
68
7
0
194,558
2
W
Janus
7,035
704
70
7
0
212,735
2
L
Sylvanus
4,656
466
13
1
0
140,640
0
W
Medusa
5,225
523
47
5
0
169,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role