Player Matchup

Bakasura
Bakasura
DarthRusty7643
Bakasura
Level 14
God Stats
2W - 2L
1,440 SR
Queue Stats
4W - 11L
1,150 Elo+
Party 2
Arachne
Arachne
Endlands
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
REDYETISHARK
Vamana
Level 25
God Stats
2W - 4L
1,316 SR
Queue Stats
41W - 59L
1,102 Elo+
Party 2
Olorun
Olorun
ShhWabbit_Season
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Zn_Yukii
Ymir
Level 22
God Stats
41W - 37L
1,440 SR
Queue Stats
87W - 93L
1,260 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,302 Elo+

VS

Team Averages
Level 19
1,502 SR
1,332 Elo+
Geb
Geb
Kyubi-_-kurama9
Geb
Level 29
God Stats
5W - 3L
1,628 SR
Queue Stats
79W - 97L
1,370 Elo+
Party 1
Chaac
Chaac
XX_flemard95_XX
Chaac
Level 29
God Stats
10W - 5L
1,466 SR
Queue Stats
106W - 105L
1,372 Elo+
Party 1
Chang'e
Chang'e
pasta_boy11
Chang'e
Level 21
God Stats
2W - 1L
1,818 SR
Queue Stats
28W - 32L
1,352 Elo+
Solo
Nemesis
Nemesis
slaty-series2
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
stray-trio8
Anhur
Level 16
God Stats
3W - 10L
1,099 SR
Queue Stats
37W - 96L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 7 / 1
7,737
387
4,036
9,916
3,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Endlands
Arachne
12
5 / 16 / 1
8,406
420
8,780
19,435
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
11
2 / 11 / 3
7,414
371
6,951
19,701
7,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
5,322
266
0
0
0
Ymir
14
5 / 5 / 2
9,453
473
11,372
19,896
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
10,500
525
9,286
15,277
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 5
11,781
589
13,083
12,263
10,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
pasta_boy11
Chang'e
18
15 / 1 / 5
11,742
587
11,986
10,709
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
11
0 / 9 / 1
8,069
403
1,075
11,249
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 6 / 10
10,116
506
10,636
12,155
5,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
15
Kills
39
39
Deaths
19
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
7
1
0.5
L
Arachne
Endlands
Arachne
5
16
1
0.34
W
7
2
7
5.25
L
Vamana
2
11
3
0.32
L
0
0
0
0
W
10
1
5
12.5
L
Ymir
5
5
2
1.2
W
Chang'e
pasta_boy11
Chang'e
15
1
5
17.5
W
Nemesis
0
9
1
0.06
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
46,066
68,948
Taken
61,653
33,052
Mitigated
36,787
8,585
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,036
2,175
0
1,437
9,916
3,860
548
1,636
8,280
0
23,935
L
Arachne
Endlands
Arachne
8,780
6,128
0
1,169
19,435
7,244
581
3,270
16,165
0
32,351
W
9,286
1,956
0
1,247
15,277
10,645
607
6,653
8,624
42,524
0
L
Vamana
6,951
3,701
0
1,880
19,701
7,717
644
5,741
13,960
0
20,638
L
0
0
0
0
0
0
0
0
0
0
0
W
13,083
2,059
0
3,957
12,263
10,940
2,552
722
11,376
0
70,723
L
Ymir
11,372
3,382
0
4,099
19,896
14,231
0
10,625
9,271
41,698
0
W
Chang'e
pasta_boy11
Chang'e
11,986
945
4,014
6,546
10,709
4,497
2,573
391
10,318
64,934
0
W
Nemesis
1,075
814
0
518
11,249
4,935
1,750
483
10,646
0
25,009
W
10,636
5,374
0
1,641
12,155
5,770
1,768
3,123
8,650
0
40,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
52,208
204
Minions Killed
407
0
Camps Cleared
0
1,308,734
Distance Traveled
1,762,821
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,737
387
66
3
0
228,561
0
L
Arachne
8,406
420
44
2
0
378,287
1
W
Geb
10,500
525
42
2
0
399,133
1
L
Vamana
7,414
371
25
1
0
357,670
0
L
Olorun
5,322
266
0
0
0
0
0
W
Chaac
11,781
589
142
7
0
405,239
0
L
Ymir
9,453
473
69
3
0
344,216
0
W
Chang'e
11,742
587
101
5
0
391,684
0
W
Nemesis
8,069
403
54
3
0
251,774
3
W
Anhur
10,116
506
68
3
0
314,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role