Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
BaB0uChe_Style
Gilgamesh
Gold IV
Level 146
God Stats
1W - 1L
1,503 SR
Queue Stats
96W - 91L
1,414 MMR
Solo
Achilles
Achilles
Gold II
Niick_the_Boss
Achilles
Gold II
Level 127
God Stats
3W - 2L
1,760 SR
Queue Stats
169W - 166L
1,474 MMR
Solo
Izanami
Izanami
Gold II
indik_kush
Izanami
Gold II
Level 133
God Stats
58W - 66L
1,596 SR
Queue Stats
426W - 427L
1,561 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
weeeddfarmer
Tsukuyomi
Gold IV
Level 78
God Stats
68W - 58L
1,612 SR
Queue Stats
292W - 294L
1,370 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,594 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,581 SR
1,447 MMR
Cernunnos
Cernunnos
Silver II
AAKAAMoRaniSKiuS
Cernunnos
Silver II
Level 116
God Stats
1W - 5L
1,642 SR
Queue Stats
54W - 59L
1,456 MMR
Solo
Pele
Pele
Gold IV
Alexvelikiy7
Pele
Gold IV
Level 122
God Stats
25W - 17L
1,627 SR
Queue Stats
270W - 276L
1,451 MMR
Solo
Hera
Hera
Silver III
Cemilcan12345
Hera
Silver III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,457 MMR
Solo
Janus
Janus
Gold IV
Victorswgvr
Janus
Gold IV
Level 69
God Stats
6W - 7L
1,551 SR
Queue Stats
103W - 101L
1,461 MMR
Solo
Nike
Nike
Gold I
emreyuboglu
Nike
Gold I
Level 99
God Stats
5W - 2L
1,586 SR
Queue Stats
218W - 197L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 0 / 4
5,640
564
1,854
6,919
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
BaB0uChe_Style
Gilgamesh
11
4 / 1 / 0
6,421
642
3,656
6,875
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
11
5 / 0 / 2
6,486
649
3,991
4,507
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
indik_kush
Izanami
9
1 / 1 / 5
5,443
544
3,500
4,700
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
weeeddfarmer
Tsukuyomi
9
4 / 2 / 4
5,772
577
4,822
6,016
2,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetAthenaCu ChulainnRaijinTiamat

VS

Bans
BastetGebKing ArthurScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
7
0 / 4 / 0
4,408
441
4,160
4,881
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,282
628
2,887
7,353
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,370
437
2,950
4,709
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,769
477
1,370
4,334
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,866
487
3,343
6,354
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
4
4
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
4
5
L
Cernunnos
0
4
0
0
L
2
3
0
0.67
W
Gilgamesh
BaB0uChe_Style
Gilgamesh
4
1
0
4
L
0
4
0
0
W
Achilles
5
0
2
6
L
1
3
0
0.33
L
1
3
0
0.33
W
Izanami
indik_kush
Izanami
1
1
5
3.5
W
Tsukuyomi
weeeddfarmer
Tsukuyomi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
14,710
29,017
Taken
27,631
11,631
Mitigated
7,255
8,516
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,854
274
381
3,606
6,919
2,975
0
0
6,919
0
10,034
L
Cernunnos
4,160
1,806
0
660
4,881
1,159
0
0
4,881
0
22,692
L
2,887
706
0
698
7,353
2,107
0
0
7,353
0
40,512
W
Gilgamesh
BaB0uChe_Style
Gilgamesh
3,656
839
0
1,524
6,875
2,435
0
2,616
3,925
0
29,419
L
2,950
436
0
1,171
4,709
1,060
0
0
4,709
17,279
0
W
Achilles
3,991
1,421
0
1,123
4,507
2,370
0
524
3,859
0
33,287
L
1,370
43
0
808
4,334
967
0
0
4,334
20,164
0
L
3,343
125
0
1,708
6,354
1,962
0
0
6,354
0
11,702
W
Izanami
indik_kush
Izanami
3,500
2,070
0
930
4,700
1,204
0
0
4,700
0
31,211
W
Tsukuyomi
weeeddfarmer
Tsukuyomi
4,822
1,237
0
952
6,016
2,647
54
622
5,294
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
24,695
248
Minions Killed
218
0
Camps Cleared
0
949,195
Distance Traveled
845,215
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,640
564
18
2
0
202,365
4
L
Cernunnos
4,408
441
38
4
0
156,259
3
L
Pele
6,282
628
91
9
0
196,359
2
W
Gilgamesh
6,421
642
53
5
0
185,563
3
L
Hera
4,370
437
34
3
0
157,268
4
W
Achilles
6,486
649
70
7
0
177,759
0
L
Janus
4,769
477
33
3
0
155,357
3
L
Nike
4,866
487
22
2
0
179,972
4
W
Izanami
5,443
544
60
6
0
169,826
3
W
Tsukuyomi
5,772
577
47
5
0
213,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role