Player Matchup

Danzaburou
Danzaburou
DowhillgamesYT
Danzaburou
Level 27
God Stats
0W - 3L
1,228 SR
Queue Stats
6W - 7L
1,370 Elo+
Solo
Cupid
Cupid
GamingwithKarl
Cupid
Level 13
God Stats
2W - 3L
1,701 SR
Queue Stats
23W - 18L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Klaymor30
Gilgamesh
Level 23
God Stats
13W - 10L
1,500 SR
Queue Stats
163W - 155L
1,480 Elo+
Solo
Ymir
Ymir
Sharpshooter2112
Ymir
Level 12
God Stats
28W - 15L
1,527 SR
Queue Stats
308W - 247L
1,518 Elo+
Solo
Chaac
Chaac
ViolentVisionary
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,451 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,441 Elo+

VS

Team Averages
Level 33
1,462 SR
1,479 Elo+
Kali
Kali
 
Kali
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LTMWasTaken
Danzaburou
Level 26
God Stats
4W - 4L
1,327 SR
Queue Stats
64W - 101L
1,319 Elo+
Party 2
Khepri
Khepri
XxXGamerKevinxXx
Khepri
Level 32
God Stats
4W - 5L
1,639 SR
Queue Stats
164W - 219L
1,320 Elo+
Party 2
Scylla
Scylla
adrianmm181103
Scylla
Level 14
God Stats
2W - 1L
1,346 SR
Queue Stats
24W - 21L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
saulazo07
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DowhillgamesYT
Danzaburou
9
3 / 6 / 1
6,885
492
4,007
9,786
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 2
6,566
469
7,170
10,015
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Klaymor30
Gilgamesh
13
4 / 3 / 1
7,686
549
6,141
9,177
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 5 / 3
6,916
494
4,803
10,551
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 6 / 2
6,039
431
5,345
10,287
5,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
14 / 1 / 2
9,762
697
14,957
14,455
7,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LTMWasTaken
Danzaburou
12
6 / 2 / 2
7,325
523
6,061
6,676
2,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 6
7,778
556
4,739
8,345
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 6
6,799
486
2,540
5,635
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
saulazo07
Guan Yu
13
1 / 4 / 1
7,090
506
3,077
8,665
4,228
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
26
27
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
14
1
2
15
L
Danzaburou
DowhillgamesYT
Danzaburou
3
6
1
0.58
L
2
7
2
0.43
L
Gilgamesh
Klaymor30
Gilgamesh
4
3
1
1.5
W
Danzaburou
LTMWasTaken
Danzaburou
6
2
2
3.5
L
2
5
3
0.7
L
1
6
2
0.33
W
4
1
6
7
W
1
4
6
1
W
Guan Yu
saulazo07
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
31,374
49,816
Taken
43,776
25,645
Mitigated
21,255
9,456
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,957
8,905
0
8,374
14,455
7,411
0
3,383
10,982
0
66,342
L
Danzaburou
DowhillgamesYT
Danzaburou
4,007
2,582
0
1,608
9,786
2,857
231
1,105
8,595
0
27,204
L
7,170
3,811
28
2,299
10,015
3,216
0
2,399
7,576
0
35,773
L
Gilgamesh
Klaymor30
Gilgamesh
6,141
1,912
0
2,512
9,177
5,917
0
494
8,468
0
43,472
W
Danzaburou
LTMWasTaken
Danzaburou
6,061
3,376
0
1,065
6,676
2,479
846
0
6,676
0
29,971
L
4,803
2,283
0
775
10,551
7,874
0
512
9,782
11,892
0
L
5,345
1,031
0
2,234
10,287
5,781
250
2,535
7,752
0
22,914
W
4,739
501
0
0
8,345
5,510
376
0
8,345
24,264
0
W
2,540
722
0
0
5,635
1,627
582
478
5,097
22,832
0
W
Guan Yu
saulazo07
Guan Yu
3,077
529
0
1,850
8,665
4,228
0
942
7,393
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
38,754
259
Minions Killed
304
0
Camps Cleared
0
1,098,181
Distance Traveled
1,155,446
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,762
697
99
7
0
283,576
0
L
Danzaburou
6,885
492
55
4
0
227,247
1
L
Cupid
6,566
469
62
4
0
199,268
0
L
Gilgamesh
7,686
549
103
7
0
209,854
0
W
Danzaburou
7,325
523
70
5
0
196,121
2
L
Ymir
6,916
494
15
1
0
238,742
1
L
Chaac
6,039
431
24
2
0
223,070
0
W
Khepri
7,778
556
30
2
0
231,913
3
W
Scylla
6,799
486
41
3
0
196,635
2
W
Guan Yu
7,090
506
64
5
0
247,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role