Player Matchup

Gilgamesh
Gilgamesh
ACODIP
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
King Arthur
King Arthur
FailerSenpai
King Arthur
Level 23
God Stats
1W - 3L
1,426 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Vulcan
Vulcan
Lordfredrik
Vulcan
Level 29
God Stats
3W - 1L
1,722 SR
Queue Stats
64W - 58L
1,444 Elo+
Solo
Hachiman
Hachiman
OnlyDogu
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Ares
Ares
Osiris75
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 2
Team Averages
Level 13
1,530 SR
1,439 Elo+

VS

Team Averages
Level 22
1,457 SR
1,448 Elo+
Ullr
Ullr
Cerberlysk935
Ullr
Level 23
God Stats
1W - 1L
1,415 SR
Queue Stats
24W - 27L
1,404 Elo+
Solo
Tyr
Tyr
GodBrki
Tyr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlilithI
Morgan Le Fay
Level 21
God Stats
2W - 0L
1,712 SR
Queue Stats
31W - 40L
1,471 Elo+
Solo
Mercury
Mercury
prokiller190
Mercury
Level 28
God Stats
4W - 2L
1,416 SR
Queue Stats
35W - 30L
1,345 Elo+
Solo
Sobek
Sobek
theoktonos
Sobek
Level 17
God Stats
2W - 1L
1,239 SR
Queue Stats
87W - 56L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACODIP
Gilgamesh
4
0 / 5 / 0
4,317
432
2,462
7,080
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
FailerSenpai
King Arthur
7
0 / 2 / 0
4,477
448
4,007
7,682
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
9
0 / 4 / 1
5,127
513
3,646
5,972
2,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
OnlyDogu
Hachiman
7
1 / 5 / 1
4,600
460
3,108
6,040
1,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
6
2 / 3 / 1
4,918
492
3,046
5,740
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 4
5,897
590
3,877
5,340
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
11
1 / 0 / 2
6,137
614
4,309
6,052
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
IlilithI
Morgan Le Fay
11
2 / 0 / 2
5,940
594
4,221
5,478
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
prokiller190
Mercury
11
7 / 0 / 0
6,448
645
3,865
5,465
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
8
3 / 1 / 3
5,539
554
3,082
7,013
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
17
19
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ACODIP
Gilgamesh
0
5
0
0
W
4
3
4
2
L
King Arthur
FailerSenpai
King Arthur
0
2
0
0
W
Tyr
1
0
2
2
W
Morgan Le Fay
IlilithI
Morgan Le Fay
2
0
2
3
L
Vulcan
0
4
1
0.13
L
Hachiman
OnlyDogu
Hachiman
1
5
1
0.3
L
Ares
2
3
1
0.83
W
Mercury
prokiller190
Mercury
7
0
0
7
W
Sobek
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
19,354
32,514
Taken
29,348
12,459
Mitigated
12,857
6,064
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ACODIP
Gilgamesh
2,462
1,267
0
20
7,080
1,834
0
734
6,316
0
10,692
W
3,877
1,687
0
234
5,340
1,714
942
348
4,992
0
20,619
L
King Arthur
FailerSenpai
King Arthur
4,007
725
135
2,873
7,682
3,745
0
163
7,282
0
16,774
W
Tyr
4,309
851
0
3,890
6,052
3,873
268
373
5,259
0
27,040
W
Morgan Le Fay
IlilithI
Morgan Le Fay
4,221
538
0
2,685
5,478
1,837
912
3,603
1,845
35,894
0
L
Vulcan
3,646
1,010
0
1,656
5,972
2,021
168
2,374
3,598
28,747
0
L
Hachiman
OnlyDogu
Hachiman
3,108
2,564
0
0
6,040
1,462
0
1,357
4,683
0
17,083
L
Ares
3,046
582
0
1,380
5,740
3,397
0
2,675
2,975
7,360
0
W
Mercury
prokiller190
Mercury
3,865
2,023
0
1,270
5,465
1,829
0
982
4,423
0
31,067
W
Sobek
3,082
257
0
2,797
7,013
3,604
294
1,386
5,597
11,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
29,961
152
Minions Killed
258
0
Camps Cleared
0
891,620
Distance Traveled
903,549
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,317
432
15
2
0
182,203
1
W
Ullr
5,897
590
31
3
0
157,518
3
L
King Arthur
4,477
448
35
4
0
168,282
0
W
Tyr
6,137
614
72
7
0
179,466
1
W
Morgan Le Fay
5,940
594
68
7
0
174,580
0
L
Vulcan
5,127
513
60
6
0
165,682
1
L
Hachiman
4,600
460
30
3
0
189,509
0
L
Ares
4,918
492
12
1
0
185,944
1
W
Mercury
6,448
645
66
7
0
200,992
1
W
Sobek
5,539
554
21
2
0
190,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role