Player Matchup

Hel
Hel
AndreaRxse
Hel
Level 28
God Stats
7W - 7L
1,498 SR
Queue Stats
182W - 162L
1,543 Elo+
Solo
Neith
Neith
Smithnorris
Neith
Level 12
God Stats
9W - 10L
1,388 SR
Queue Stats
14W - 18L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceChild15
Morgan Le Fay
Level 29
God Stats
14W - 24L
1,442 SR
Queue Stats
113W - 139L
1,385 Elo+
Solo
Bakasura
Bakasura
Stigma69
Bakasura
Level 12
God Stats
10W - 7L
1,465 SR
Queue Stats
26W - 21L
1,316 Elo+
Solo
Anubis
Anubis
shinkarenko-fami
Anubis
Level 17
God Stats
35W - 28L
1,448 SR
Queue Stats
115W - 131L
1,345 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,371 Elo+

VS

Team Averages
Level 11
1,519 SR
1,356 Elo+
Ra
Ra
Sarumaniac
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 113L
1,325 Elo+
Party 1
Tyr
Tyr
SupremeAINZ
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 179L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
Triptothebank
Sun Wukong
Level 14
God Stats
13W - 17L
1,387 SR
Queue Stats
21W - 32L
1,359 Elo+
Solo
Da Ji
Da Ji
noircats
Da Ji
Level 12
God Stats
1W - 1L
1,710 SR
Queue Stats
11W - 24L
1,360 Elo+
Solo
Artemis
Artemis
走在屋顶上
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
9,902
550
4,233
6,440
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 5 / 5
10,023
557
5,961
9,619
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SpaceChild15
Morgan Le Fay
17
9 / 3 / 5
11,503
639
16,598
11,098
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Stigma69
Bakasura
16
10 / 1 / 5
10,868
604
9,301
10,456
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 2 / 10
10,633
591
8,594
11,753
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,212
456
5,823
7,527
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 9 / 2
6,592
366
1,057
16,750
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Triptothebank
Sun Wukong
12
0 / 8 / 3
7,536
419
3,555
14,475
10,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
noircats
Da Ji
12
5 / 7 / 0
8,502
472
6,971
13,625
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 7 / 2
7,845
436
2,851
9,171
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
31
Kills
10
12
Deaths
33
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
3
2
2
2
W
4
5
5
1.3
W
Morgan Le Fay
SpaceChild15
Morgan Le Fay
9
3
5
3.83
W
Bakasura
Stigma69
Bakasura
10
1
5
12.5
L
1
9
2
0.22
L
Sun Wukong
Triptothebank
Sun Wukong
0
8
3
0.19
L
Da Ji
noircats
Da Ji
5
7
0
0.71
W
6
2
10
5.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,687
Damage
20,257
49,366
Taken
61,548
22,686
Mitigated
26,961
16,344
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,233
191
562
2,661
6,440
3,190
351
1,477
4,963
39,742
0
L
5,823
449
1,051
2,100
7,527
2,470
834
3,326
3,861
40,833
0
W
5,961
3,214
0
1,023
9,619
3,372
5,151
1,604
8,015
0
46,668
W
Morgan Le Fay
SpaceChild15
Morgan Le Fay
16,598
1,157
0
2,068
11,098
4,600
720
2,679
8,419
69,513
0
W
Bakasura
Stigma69
Bakasura
9,301
6,478
0
3,362
10,456
5,341
1,706
1,948
8,508
0
54,407
L
1,057
166
0
2,848
16,750
7,196
0
8,864
6,821
0
12,690
L
Sun Wukong
Triptothebank
Sun Wukong
3,555
1,084
0
732
14,475
10,760
0
8,318
5,662
0
46,269
L
Da Ji
noircats
Da Ji
6,971
1,267
0
2,194
13,625
4,113
0
3,852
9,516
0
33,906
W
8,594
1,021
158
6,510
11,753
6,183
460
1,964
9,789
60,920
0
L
2,851
977
0
568
9,171
2,422
468
4,203
4,968
0
35,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,929
Gold Earned
38,687
474
Minions Killed
311
0
Camps Cleared
0
1,600,923
Distance Traveled
1,539,632
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,902
550
63
4
0
314,386
4
L
Ra
8,212
456
66
4
0
339,547
3
W
Neith
10,023
557
90
5
0
290,902
0
W
Morgan Le Fay
11,503
639
111
6
0
331,587
3
W
Bakasura
10,868
604
122
7
0
355,813
1
L
Tyr
6,592
366
36
2
0
340,206
0
L
Sun Wukong
7,536
419
80
4
0
309,181
2
L
Da Ji
8,502
472
59
3
0
299,359
2
W
Anubis
10,633
591
88
5
0
308,235
0
L
Artemis
7,845
436
70
4
0
251,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role