Player Matchup

Da Ji
Da Ji
Chrisi-24-Z3RO
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Kodigo696
Kukulkan
Level 13
God Stats
5W - 2L
1,547 SR
Queue Stats
22W - 15L
1,514 Elo+
Party 2
Bellona
Bellona
ObsceneChief149
Bellona
Level 6
God Stats
3W - 2L
1,676 SR
Queue Stats
27W - 27L
1,265 Elo+
Solo
Nemesis
Nemesis
ProManning
Nemesis
Level 26
God Stats
25W - 33L
1,400 SR
Queue Stats
31W - 45L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
den_Breinder
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,580 SR
Queue Stats
53W - 45L
1,449 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,414 Elo+

VS

Team Averages
Level 15
1,407 SR
1,381 Elo+
Olorun
Olorun
AbdFIFA
Olorun
Level 16
God Stats
3W - 0L
1,352 SR
Queue Stats
10W - 22L
1,245 Elo+
Solo
Tyr
Tyr
Abubakar-Albahad
Tyr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 26L
1,535 Elo+
Party 1
Loki
Loki
GibHeoLo
Loki
Level 26
God Stats
11W - 5L
1,307 SR
Queue Stats
69W - 47L
1,513 Elo+
Party 1
Artemis
Artemis
Venividivici974
Artemis
Level 15
God Stats
2W - 6L
1,377 SR
Queue Stats
45W - 44L
1,380 Elo+
Solo
Bacchus
Bacchus
tomcroosfunni
Bacchus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 73L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,655
805
1,940
4,027
1,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Kodigo696
Kukulkan
18
3 / 4 / 8
11,833
986
15,960
8,247
3,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 8
10,898
908
9,012
18,742
20,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ProManning
Nemesis
18
2 / 9 / 9
11,498
958
13,069
22,682
10,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
den_Breinder
Morgan Le Fay
18
7 / 10 / 7
13,609
1,134
22,539
18,639
8,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbdFIFA
Olorun
18
2 / 4 / 11
11,579
965
4,901
12,357
5,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 1 / 15
14,438
1,203
19,748
16,176
19,200
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
19
12 / 1 / 12
13,445
1,120
15,134
11,163
4,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 6 / 15
12,338
1,028
18,741
16,781
6,455
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
19
1 / 2 / 19
12,527
1,044
10,090
15,370
18,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
14
Kills
32
32
Deaths
14
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Olorun
AbdFIFA
Olorun
2
4
11
1.88
W
13
1
15
20.5
L
1
4
3
0.63
W
Loki
12
1
12
18
L
Kukulkan
Kodigo696
Kukulkan
3
4
8
1.75
L
1
5
8
1
L
Nemesis
ProManning
Nemesis
2
9
9
0.72
W
4
6
15
1.92
L
Morgan Le Fay
den_Breinder
Morgan Le Fay
7
10
7
1.05
W
Bacchus
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
68,614
72,337
Taken
71,847
43,929
Mitigated
54,893
4,475
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AbdFIFA
Olorun
4,901
2,100
1,070
1,914
12,357
5,928
0
7,849
4,508
28,905
0
W
19,748
4,068
0
5,221
16,176
19,200
0
6,716
9,460
0
34,553
L
1,940
289
0
56
4,027
1,254
0
459
3,478
0
3,792
W
Loki
15,134
3,260
0
0
11,163
4,507
0
6,359
4,804
0
29,341
L
Kukulkan
Kodigo696
Kukulkan
15,960
1,439
0
426
8,247
3,454
0
1,512
6,675
38,707
0
L
9,012
2,091
0
345
18,742
20,531
0
4,818
13,624
0
15,471
L
Nemesis
ProManning
Nemesis
13,069
7,393
0
1,485
22,682
10,351
0
3,709
18,553
0
23,625
W
18,741
14,404
0
1,056
16,781
6,455
0
8,578
8,203
0
42,056
L
Morgan Le Fay
den_Breinder
Morgan Le Fay
22,539
864
172
1,991
18,639
8,339
0
4,493
14,056
50,866
0
W
Bacchus
10,090
1,309
0
1,029
15,370
18,803
0
8,997
6,373
24,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,493
Gold Earned
64,327
149
Minions Killed
222
8
Camps Cleared
7
899,184
Distance Traveled
1,136,228
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,579
965
64
5
2
194,927
0
W
Tyr
14,438
1,203
37
3
2
245,591
0
L
Da Ji
9,655
805
4
0
0
60,144
0
W
Loki
13,445
1,120
26
2
0
279,787
0
L
Kukulkan
11,833
986
60
5
2
195,426
0
L
Bellona
10,898
908
9
1
1
216,525
1
L
Nemesis
11,498
958
14
1
4
218,646
0
W
Artemis
12,338
1,028
61
5
2
188,522
3
L
Morgan Le Fay
13,609
1,134
62
5
1
208,443
1
W
Bacchus
12,527
1,044
34
3
1
227,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role