Player Matchup

Ymir
Ymir
Latou_DLX
Ymir
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
62W - 76L
1,500 Elo+
Party 2
Ra
Ra
RunFromTheCircus
Ra
Level 5
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SchroetterJoe
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,354 Elo+
Solo
Pele
Pele
Tarik14555
Pele
Level 18
God Stats
8W - 9L
1,373 SR
Queue Stats
11W - 17L
1,295 Elo+
Solo
Guan Yu
Guan Yu
majafa1
Guan Yu
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,683 Elo+
Party 2
Team Averages
Level 20
1,428 SR
1,466 Elo+

VS

Team Averages
Level 20
1,456 SR
1,348 Elo+
Pele
Pele
DampMAN 96
Pele
Level 19
God Stats
0W - 1L
1,283 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Hades
Hades
Popersik1980
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,211 Elo+
Solo
Ymir
Ymir
PsychoPandaDani
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
Level 26
God Stats
10W - 14L
1,498 SR
Queue Stats
60W - 75L
1,255 Elo+
Solo
Ah Puch
Ah Puch
almaz016
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 323L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 5 / 8
12,034
501
8,313
19,050
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
18 / 3 / 8
15,153
631
28,036
17,890
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SchroetterJoe
Jing Wei
20
10 / 1 / 13
13,270
553
18,525
16,761
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 6
14,862
619
15,287
10,741
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
majafa1
Guan Yu
19
4 / 4 / 13
12,603
525
8,636
20,362
18,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 2
10,786
449
10,553
23,038
10,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 14 / 2
10,503
438
10,980
26,556
13,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 12 / 2
8,844
369
3,727
22,750
17,645
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
16
5 / 8 / 1
11,455
477
12,889
17,689
5,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
almaz016
Ah Puch
15
1 / 6 / 6
9,706
404
12,773
16,109
4,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
48
Kills
14
14
Deaths
49
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Ymir
6
5
8
2
L
3
14
2
0.29
L
1
12
2
0.17
W
18
3
8
7.33
W
Jing Wei
SchroetterJoe
Jing Wei
10
1
13
16.5
L
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
5
8
1
0.69
W
10
1
6
13
L
Ah Puch
almaz016
Ah Puch
1
6
6
0.67
W
Guan Yu
majafa1
Guan Yu
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,797
Damage
50,922
84,804
Taken
106,142
55,850
Mitigated
52,626
23,782
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,553
3,294
0
6,036
23,038
10,916
0
8,245
14,793
0
68,427
W
Ymir
8,313
1,079
0
1,372
19,050
17,266
1,102
8,493
10,557
37,182
0
L
10,980
2,979
0
5,233
26,556
13,099
1,544
7,047
19,509
50,327
0
L
3,727
1,562
0
0
22,750
17,645
412
5,395
17,355
24,053
0
W
28,036
2,793
1,531
8,924
17,890
8,027
1,583
9,300
8,498
138,636
0
W
Jing Wei
SchroetterJoe
Jing Wei
18,525
16,143
0
4,348
16,761
6,499
2,320
8,748
7,973
0
93,582
L
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
12,889
912
0
3,344
17,689
5,983
282
8,108
9,581
54,628
0
W
15,287
4,357
0
624
10,741
5,447
5,590
4,053
6,624
0
89,050
L
Ah Puch
almaz016
Ah Puch
12,773
2,841
0
4,636
16,109
4,983
294
7,554
8,555
52,628
0
W
Guan Yu
majafa1
Guan Yu
8,636
1,776
1,777
5,206
20,362
18,611
1,585
9,373
10,653
0
58,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,922
Gold Earned
51,294
670
Minions Killed
406
0
Camps Cleared
0
2,227,891
Distance Traveled
1,866,307
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,786
449
100
4
0
454,830
5
W
Ymir
12,034
501
63
3
0
352,843
0
L
Hades
10,503
438
85
4
0
348,138
7
L
Ymir
8,844
369
40
2
0
344,792
5
W
Ra
15,153
631
207
9
0
439,830
4
W
Jing Wei
13,270
553
137
6
0
432,501
1
L
Morgan Le Fay
11,455
477
93
4
0
365,678
1
W
Pele
14,862
619
177
7
0
516,771
2
L
Ah Puch
9,706
404
88
4
0
352,869
6
W
Guan Yu
12,603
525
86
4
0
485,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role