Player Matchup

Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DragSana
Amaterasu
Level 17
God Stats
2W - 1L
1,840 SR
Queue Stats
58W - 38L
1,577 Elo+
Solo
Discordia
Discordia
GIRNATACI
Discordia
Level 26
God Stats
3W - 1L
1,880 SR
Queue Stats
73W - 55L
1,453 Elo+
Solo
Xbalanque
Xbalanque
OlmeeMKA
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
procken11
Cu Chulainn
Level 18
God Stats
5W - 2L
1,664 SR
Queue Stats
23W - 17L
1,554 Elo+
Solo
Team Averages
Level 19
1,677 SR
1,516 Elo+

VS

Team Averages
Level 20
1,554 SR
1,536 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lmbuildingstacks
Chiron
Level 28
God Stats
9W - 6L
1,958 SR
Queue Stats
307W - 298L
1,622 Elo+
Solo
Neith
Neith
Mor2m
Neith
Level 15
God Stats
14W - 10L
1,589 SR
Queue Stats
35W - 30L
1,399 Elo+
Solo
Bacchus
Bacchus
jGULE
Bacchus
Level 21
God Stats
27W - 20L
1,488 SR
Queue Stats
98W - 106L
1,560 Elo+
Solo
Ra
Ra
max59
Ra
Level 12
God Stats
1W - 2L
1,236 SR
Queue Stats
136W - 115L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 3 / 5
10,659
561
12,348
16,845
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DragSana
Amaterasu
17
4 / 0 / 2
10,296
542
7,004
16,303
13,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
GIRNATACI
Discordia
14
4 / 6 / 2
8,679
457
8,912
11,415
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
OlmeeMKA
Xbalanque
11
1 / 11 / 1
7,145
376
5,273
11,554
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
procken11
Cu Chulainn
12
0 / 5 / 2
7,567
398
4,153
13,563
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
5 / 2 / 7
11,526
607
10,858
11,819
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
15 / 0 / 3
12,022
633
23,241
14,245
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mor2m
Neith
15
0 / 4 / 0
9,370
493
8,304
9,291
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
jGULE
Bacchus
13
3 / 1 / 9
9,093
479
4,346
8,607
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
16
2 / 5 / 6
9,677
509
7,038
10,963
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
25
25
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
5
1.83
W
Ullr
 
Ullr
5
2
7
4.25
L
Amaterasu
DragSana
Amaterasu
4
0
2
5
L
Discordia
GIRNATACI
Discordia
4
6
2
0.83
W
15
0
3
16.5
W
Neith
Mor2m
Neith
0
4
0
0
L
Xbalanque
OlmeeMKA
Xbalanque
1
11
1
0.14
W
Bacchus
jGULE
Bacchus
3
1
9
7.5
W
Ra
2
5
6
1
L
Cu Chulainn
procken11
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
53,787
69,680
Taken
54,925
38,734
Mitigated
28,200
17,065
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,348
1,647
865
6,834
16,845
10,655
0
1,808
14,847
100,486
0
W
Ullr
 
Ullr
10,858
4,569
0
573
11,819
5,279
604
5,438
6,163
0
99,225
L
Amaterasu
DragSana
Amaterasu
7,004
1,610
0
6,594
16,303
13,940
17
2,845
13,374
0
61,531
L
Discordia
GIRNATACI
Discordia
8,912
757
0
1,097
11,415
3,348
0
3,120
8,099
37,094
0
W
23,241
11,346
846
4,729
14,245
5,843
1,475
3,203
10,990
0
115,797
W
Neith
Mor2m
Neith
8,304
4,187
0
3,403
9,291
3,548
2,454
955
8,328
0
63,686
L
Xbalanque
OlmeeMKA
Xbalanque
5,273
3,589
0
316
11,554
3,547
900
1,047
10,499
0
29,598
W
Bacchus
jGULE
Bacchus
4,346
132
0
2,519
8,607
7,943
0
4,442
3,912
9,003
0
W
Ra
7,038
782
358
2,291
10,963
5,587
236
6,708
3,861
64,704
0
L
Cu Chulainn
procken11
Cu Chulainn
4,153
1,210
0
1,359
13,563
7,244
495
1,976
11,477
3,595
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
51,688
506
Minions Killed
600
0
Camps Cleared
0
1,791,802
Distance Traveled
1,797,055
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,659
561
181
10
0
372,504
0
W
Ullr
11,526
607
163
9
0
374,289
4
L
Amaterasu
10,296
542
135
7
0
386,329
5
L
Discordia
8,679
457
67
4
0
336,411
3
W
Chiron
12,022
633
172
9
0
357,813
1
W
Neith
9,370
493
129
7
0
314,318
3
L
Xbalanque
7,145
376
60
3
0
316,474
1
W
Bacchus
9,093
479
12
1
0
397,841
6
W
Ra
9,677
509
124
7
0
352,794
2
L
Cu Chulainn
7,567
398
63
3
0
380,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role