Player Matchup

Nemesis
Nemesis
Bark55455
Nemesis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,239 Elo+
Solo
Ra
Ra
Ekidna7
Ra
Level 16
God Stats
3W - 4L
1,476 SR
Queue Stats
24W - 32L
1,347 Elo+
Solo
Tyr
Tyr
HaruBBB
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Roliku
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ShaoBingGodKing
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,448 Elo+
Party 1
Team Averages
Level 8
1,495 SR
1,397 Elo+

VS

Team Averages
Level 8
1,452 SR
1,428 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Sergiuys
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Zaryusu
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,356 Elo+
Solo
Bellona
Bellona
isjdfsdfujsf
Bellona
Level 10
God Stats
5W - 6L
1,290 SR
Queue Stats
13W - 8L
1,510 Elo+
Solo
Merlin
Merlin
Чепубелик
Merlin
Level 9
God Stats
18W - 12L
1,469 SR
Queue Stats
24W - 23L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bark55455
Nemesis
10
0 / 6 / 2
8,628
863
954
5,722
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 12 / 4
10,409
1,041
9,439
15,207
5,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
16
4 / 9 / 4
10,793
1,079
8,246
23,634
21,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Roliku
Jormungandr
15
1 / 9 / 4
10,005
1,001
8,880
21,593
13,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 9 / 5
9,750
975
10,674
16,549
6,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 4 / 26
10,736
1,074
15,643
5,432
2,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Sergiuys
Hachiman
18
7 / 2 / 24
11,280
1,128
14,583
11,182
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Zaryusu
Cthulhu
18
7 / 2 / 23
11,788
1,179
13,324
11,688
11,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
isjdfsdfujsf
Bellona
18
11 / 0 / 21
12,596
1,260
12,822
9,835
8,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
17 / 2 / 17
13,290
1,329
19,605
6,199
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
10
Kills
45
45
Deaths
10
19
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
26
4
L
Nemesis
Bark55455
Nemesis
0
6
2
0.17
L
3
12
4
0.42
L
Tyr
4
9
4
0.67
L
Jormungandr
Roliku
Jormungandr
1
9
4
0.33
W
Hachiman
Sergiuys
Hachiman
7
2
24
9.5
L
2
9
5
0.5
W
Cthulhu
Zaryusu
Cthulhu
7
2
23
9.25
W
Bellona
isjdfsdfujsf
Bellona
11
0
21
21.5
W
17
2
17
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
75,977
82,705
Taken
44,336
49,274
Mitigated
29,179
4,765
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,643
2,734
1,404
225
5,432
2,064
0
2,613
2,819
26,641
0
L
Nemesis
Bark55455
Nemesis
954
267
0
300
5,722
1,780
0
2,049
3,673
0
6,088
L
9,439
1,045
1,203
700
15,207
5,993
0
9,830
5,377
25,564
0
L
Tyr
8,246
1,171
0
1,604
23,634
21,594
0
14,236
9,398
0
19,860
L
Jormungandr
Roliku
Jormungandr
8,880
1,327
0
420
21,593
13,236
0
15,129
6,464
31,175
0
W
Hachiman
Sergiuys
Hachiman
14,583
9,046
0
1,666
11,182
4,652
0
3,652
7,530
0
29,332
L
10,674
4,872
0
538
16,549
6,671
0
9,226
7,323
0
20,288
W
Cthulhu
Zaryusu
Cthulhu
13,324
1,277
1,358
1,625
11,688
11,009
0
5,285
6,403
29,979
0
W
Bellona
isjdfsdfujsf
Bellona
12,822
3,178
0
428
9,835
8,955
0
3,952
5,883
3,320
27,660
W
19,605
1,661
0
42
6,199
2,499
0
2,817
3,382
35,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
59,690
144
Minions Killed
198
4
Camps Cleared
7
728,536
Distance Traveled
975,257
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,736
1,074
38
4
0
178,156
0
L
Nemesis
8,628
863
9
1
0
55,670
1
L
Ra
10,409
1,041
42
4
0
137,792
1
L
Tyr
10,793
1,079
25
3
2
211,255
0
L
Jormungandr
10,005
1,001
56
6
0
177,833
1
W
Hachiman
11,280
1,128
48
5
1
210,973
0
L
Artemis
9,750
975
12
1
2
145,986
0
W
Cthulhu
11,788
1,179
35
4
3
199,104
2
W
Bellona
12,596
1,260
47
5
3
226,121
3
W
Merlin
13,290
1,329
30
3
0
160,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role