Player Matchup

Fafnir
Fafnir
Popersik1980
Fafnir
Level 22
God Stats
1W - 2L
1,443 SR
Queue Stats
36W - 53L
1,222 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
Level 26
God Stats
10W - 14L
1,548 SR
Queue Stats
60W - 75L
1,274 Elo+
Solo
Izanami
Izanami
TischFalke79161
Izanami
Level 11
God Stats
74W - 56L
1,474 SR
Queue Stats
126W - 127L
1,215 Elo+
Solo
Bakasura
Bakasura
Zitiron575
Bakasura
Level 28
God Stats
23W - 22L
1,477 SR
Queue Stats
124W - 113L
1,430 Elo+
Solo
Anubis
Anubis
iSnniippeerri
Anubis
Level 16
God Stats
30W - 34L
1,518 SR
Queue Stats
73W - 90L
1,277 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,283 Elo+

VS

Team Averages
Level 25
1,490 SR
1,334 Elo+
Izanami
Izanami
Clemencoow_13Nrv
Izanami
Level 29
God Stats
3W - 4L
1,668 SR
Queue Stats
7W - 8L
1,407 Elo+
Solo
Ares
Ares
DarkT1gerr
Ares
Level 23
God Stats
1W - 2L
1,211 SR
Queue Stats
92W - 98L
1,338 Elo+
Solo
Fenrir
Fenrir
Kyasupa_10
Fenrir
Level 21
God Stats
14W - 19L
1,382 SR
Queue Stats
46W - 57L
1,258 Elo+
Solo
Terra
Terra
almaz016
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 323L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
growbuff42
Gilgamesh
Level 29
God Stats
4W - 1L
1,687 SR
Queue Stats
15W - 16L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 12 / 2
9,127
397
4,629
23,398
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
16
3 / 11 / 6
10,607
461
15,037
19,834
7,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 14 / 3
10,108
439
13,632
21,825
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
Zitiron575
Bakasura
9
1 / 3 / 1
7,736
336
2,295
5,983
2,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
11 / 6 / 2
12,981
564
31,836
18,828
9,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 9
13,149
572
22,625
16,452
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 20
13,082
569
13,215
24,914
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Kyasupa_10
Fenrir
19
13 / 2 / 5
13,226
575
14,335
22,152
9,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
almaz016
Terra
16
3 / 1 / 15
11,134
484
6,778
20,671
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
growbuff42
Gilgamesh
16
7 / 5 / 8
11,314
492
13,076
16,689
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
17
Kills
44
46
Deaths
17
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
14
4
9
4.63
W
7
5
20
3.4
W
Fenrir
Kyasupa_10
Fenrir
13
2
5
7.75
L
Fafnir
0
12
2
0.08
L
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
3
11
6
0.55
L
2
14
3
0.25
L
Bakasura
Zitiron575
Bakasura
1
3
1
0.5
W
Terra
almaz016
Terra
3
1
15
10.5
W
Gilgamesh
growbuff42
Gilgamesh
7
5
8
2.2
L
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
70,029
89,868
Taken
100,878
44,929
Mitigated
59,319
18,278
Healing
29,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,625
13,914
797
4,687
16,452
6,012
6,389
9,533
6,797
0
92,119
W
13,215
1,655
0
6,155
24,914
24,241
1,665
10,164
14,569
39,834
0
W
Fenrir
Kyasupa_10
Fenrir
14,335
4,319
1,185
7,930
22,152
9,890
1,329
9,773
12,217
0
92,259
L
Fafnir
4,629
2,044
0
1,425
23,398
18,687
81
6,132
17,266
23,287
0
L
Morgan Le Fay
SusanooNoTrakeur
Morgan Le Fay
15,037
1,175
0
3,710
19,834
7,539
81
5,096
14,738
61,280
0
L
13,632
8,999
0
3,042
21,825
7,425
2,457
5,937
15,888
0
68,254
L
Bakasura
Zitiron575
Bakasura
2,295
1,473
0
1,509
5,983
2,030
564
472
5,511
0
14,808
W
Terra
almaz016
Terra
6,778
2,457
2,996
4,628
20,671
13,263
725
10,734
9,422
33,956
0
W
Gilgamesh
growbuff42
Gilgamesh
13,076
4,165
0
1,011
16,689
5,913
1,878
10,408
6,063
0
44,490
L
31,836
1,283
0
8,592
18,828
9,248
434
2,356
16,472
88,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
61,905
429
Minions Killed
464
0
Camps Cleared
0
1,573,364
Distance Traveled
2,053,552
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,149
572
170
7
0
382,358
1
W
Ares
13,082
569
54
2
0
427,205
2
W
Fenrir
13,226
575
125
5
0
406,580
0
L
Fafnir
9,127
397
33
1
0
322,720
5
L
Morgan Le Fay
10,607
461
94
4
0
356,975
0
L
Izanami
10,108
439
127
6
0
312,948
1
L
Bakasura
7,736
336
57
2
0
199,504
2
W
Terra
11,134
484
48
2
0
438,009
8
W
Gilgamesh
11,314
492
67
3
0
399,400
1
L
Anubis
12,981
564
118
5
0
381,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role